mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
Fix that cards that are cast using alternative cost effects keep their previous targets (#5189) - Always copy ability on cast.
This commit is contained in:
parent
22de85aee1
commit
e3a33e5894
1 changed files with 5 additions and 1 deletions
|
@ -1045,6 +1045,10 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (game == null || ability == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Use ability copy to avoid problems with targets and costs on recast (issue https://github.com/magefree/mage/issues/5189).
|
||||
ability = ability.copy();
|
||||
|
||||
ability.setControllerId(getId());
|
||||
if (ability.getSpellAbilityType() != SpellAbilityType.BASE) {
|
||||
ability = chooseSpellAbilityForCast(ability, game, noMana);
|
||||
|
@ -1267,7 +1271,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
result = playManaAbility((ActivatedManaAbilityImpl) ability.copy(), game);
|
||||
break;
|
||||
case SPELL:
|
||||
result = cast((SpellAbility) ability.copy(), game, false, activationStatus.getPermittingObject());
|
||||
result = cast((SpellAbility) ability, game, false, activationStatus.getPermittingObject());
|
||||
break;
|
||||
default:
|
||||
result = playAbility(ability.copy(), game);
|
||||
|
|
Loading…
Reference in a new issue