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[MOM] update spoiler
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@ -48080,6 +48080,8 @@ Elspeth's Smite|March of the Machine|13|U|{W}|Instant|||Elspeth's Smite deals 3
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Guardian of Ghirapur|March of the Machine|16|R|{2}{W}|Creature - Angel|3|3|Flying When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.|
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Heliod, the Radiant Dawn|March of the Machine|17|R|{2}{W}{W}|Legendary Enchantment Creature - God|4|4|When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.${3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery.|
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Heliod, the Warped Eclipse|March of the Machine|17|R||Legendary Enchantment Creature - Phyrexian God|4|6|You may cast spells as though they had flash.$Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.|
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Invasion of Belenon|March of the Machine|20|U|{2}{W}|Battle - Siege|5|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.|
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Belenon War Antherm|March of the Machine|20|U||Enchantment|||Creatures you control get +1/+1.|
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Invasion of Dominaria|March of the Machine|21|U|{2}{W}|Battle - Siege|5|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card.|
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Serra Faithkeeper|March of the Machine|21|U||Creature - Angel|4|4|Flying, vigilance|
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Knight-Errant of Eos|March of the Machine|26|R|{4}{W}|Creature - Human Knight|4|4|Convoke$When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.|
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@ -48094,9 +48096,9 @@ Sunfall|March of the Machine|40|R|{3}{W}{W}|Sorcery|||Exile all creatures. Incub
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Surge of Salvation|March of the Machine|41|U|{W}|Instant|||You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.|
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Tiller of Flesh|March of the Machine|44|U|{3}{W}|Creature - Phyrexian Knight|2|4|Whenever you cast a spell that targets one or more permanents, incubate 2.|
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Zhalfirin Lancer|March of the Machine|45|U|{2}{W}|Creature - Human Knight|3|3|Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.|
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Astral Wingspan|March of the Machine|48|U|{4}{U}|Enchantment - Aura|||Convoke$Enchant creature$When Astral Wingspan enters the battlefield, draw a card.$Astral Wingspan gets +2/+2 and has flying.|
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Astral Wingspan|March of the Machine|48|U|{4}{U}|Enchantment - Aura|||Convoke$Enchant creature$When Astral Wingspan enters the battlefield, draw a card.$Enchanted creature gets +2/+2 and has flying.|
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Captive Weird|March of the Machine|49|U|{U}|Creature - Weird|1|3|Defender${3}{R/P}: Transform Captive Weird. Activate only as a sorcery.|
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Compleated Conjurer|March of the Machine|49|U||Creature - Phyrexian Weird|3|3|When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that$card.|
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Compleated Conjurer|March of the Machine|49|U||Creature - Phyrexian Weird|3|3|When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.|
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Change the Equation|March of the Machine|50|U|{1}{U}|Instant|||Choose one --$* Counter target spell with mana value 2 or less.$* Counter target red or green spell with mana value 6 or less.|
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Chrome Host Seedshark|March of the Machine|51|R|{2}{U}|Creature - Phyrexian Shark|2|4|Flying$Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value.|
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Faerie Mastermind|March of the Machine|58|R|{1}{U}|Creature - Faerie Rogue|2|1|Flash$Flying$Whenever an opponent draws their second card each turn, you draw a card.${3}{U}: Each player draws a card.|
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@ -48110,7 +48112,7 @@ Jin-Gitaxias|March of the Machine|65|M|{3}{U}{U}|Legendary Creature - Phyrexian
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The Great Synthesis|March of the Machine|65|M||Enchantment - Saga|||(As this saga enters and after your draw step, add a lore counter.)$I -- Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.$II -- Return all non-Phyrexian creatures to their owners' hands.$III -- You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield.|
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Moment of Truth|March of the Machine|67|C|{1}{U}|Instant|||Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.|
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Negate|March of the Machine|68|C|{1}{U}|Instant|||Counter target noncreature spell.|
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Omen Hawker|March of the Machine|70|U|{U}|Creature - Cephalid Advisor|1|1|{T}: Add {C}{U}. Spend this many only to activate abilities.|
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Omen Hawker|March of the Machine|70|U|{U}|Creature - Cephalid Advisor|1|1|{T}: Add {C}{U}. Spend this mana only to activate abilities.|
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Oracle of Tragedy|March of the Machine|71|U|{1}{U}|Creature - Human Wizard|1|3|When Oracle of Tragedy enters the battlefield or dies, choose one --$* Draw a card, then discard a card.$* Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.|
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See Double|March of the Machine|77|R|{2}{U}{U}|Instant|||This spell can't be copied.$Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.$* Copy target spell. You may choose new targets for the copy.$* Create a token that's a copy of target creature.|
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Skyclave Aerialist|March of the Machine|78|U|{1}{U}|Creature - Merfolk Scout|2|1|Flying${4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery.|
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@ -48165,7 +48167,7 @@ Gnottvold Hermit|March of the Machine|188|U|{3}{G}|Creature - Troll|4|4|{5}{U/P}
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Chrome Host Hulk|March of the Machine|188|U||Creature - Phyrexian Troll|5|5|Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.|
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Invasion of Ikoria|March of the Machine|190|R|{X}{G}{G}|Battle - Siege|6|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.|
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Zilortha, Apex of Ikoria|March of the Machine|190|R||Legendary Creature - Dinosaur|8|8|Reach$For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.|
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Invasion of Ixalan|March of the Machine|191|R|{1}{G}|Battle - Siege|4|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Invasion of Ixalan|March of the Machine|191|R||Battle - Siege|0|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Invasion of Muraganda|March of the Machine|192|U|{4}{G}|Battle - Siege|6|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.|
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Primordial Plasm|March of the Machine|192|U||Creature - Oooze|4|4|At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.|
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Invasion of Shandalar|March of the Machine|193|M|{3}{G}{G}|Battle - Siege|4|(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)$When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand.|
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@ -48215,7 +48217,7 @@ Rankle and Torbran|March of the Machine|252|R|{1}{B}{B}{R}{R}|Legendary Creature
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Sculpted Perfection|March of the Machine|253|U|{2}{W}{B}|Enchantmentm|||When Sculpted Perfection enters the battlefield, incubate 2.$Phyrexians you control get +1/+1.|
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Thalia and The Gitrog Monster|March of the Machine|255|M|{1}{W}{B}{G}|Legendary Creature - Human Frog Horror|4|4|First strike, deathtouch$You may play an additional land on each of your turns.$Creatures and nonbasic lands your opponents control enter the battlefield tapped.$Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.|
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Yargle and Multani|March of the Machine|256|R|{3}{B}{B}{G}|Legendary Creature - Frog Spirit Elemental|18|6||
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Zimone and Dina|March of the Machine|257|R|{B}{G}{U}|Legendary Creature - Human Dryad|3|4|Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.${T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process.|
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Zimone and Dina|March of the Machine|257|M|{B}{G}{U}|Legendary Creature - Human Dryad|3|4|Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.${T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.|
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Zurgo and Ojutai|March of the Machine|258|M|{2}{U}{R}{W}|Legendary Creature - Orc Dragon|4|4|Flying, haste$Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.$Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.|
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Realmbreaker, the Invasion Tree|March of the Machine|263|R|{3}|Legendary Artifact|||{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."${10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.|
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Sword of Once and Future|March of the Machine|265|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from blue and from black.$Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.$Equip {2}|
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