[GTC] Add hint to Ground Assault and fix text of Massive Raid

This commit is contained in:
Alex W. Jackson 2022-01-02 02:31:46 -05:00
parent b9eb118604
commit e4206169b2
2 changed files with 5 additions and 7 deletions

View file

@ -1,12 +1,11 @@
package mage.cards.g;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.dynamicvalue.common.LandsYouControlCount;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.hint.common.LandsYouControlHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.StaticFilters;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
@ -16,14 +15,13 @@ import java.util.UUID;
*/
public final class GroundAssault extends CardImpl {
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_CONTROLLED_PERMANENT_LAND);
public GroundAssault(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{R}{G}");
// Ground Assault deals damage to target creature equal to the number of lands you control.
this.getSpellAbility().addEffect(new DamageTargetEffect(xValue).setText("{this} deals damage to target creature equal to the number of lands you control"));
this.getSpellAbility().addEffect(new DamageTargetEffect(LandsYouControlCount.instance).setText("{this} deals damage to target creature equal to the number of lands you control"));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addHint(LandsYouControlHint.instance);
}
private GroundAssault(final GroundAssault card) {

View file

@ -19,7 +19,7 @@ public final class MassiveRaid extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}{R}");
// Massive Raid deals damage to any target equal to the number of creatures you control.
this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.instance));
this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.instance).setText("{this} deals damage to any target equal to the number of creatures you control"));
this.getSpellAbility().addTarget(new TargetAnyTarget());
this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
}