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* Zoetic Cavern - Fixed that if cast with Morph the spell was not handled as spell with card type "Creature" (e.g. causing problem with Possibility Storm).
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6 changed files with 104 additions and 4 deletions
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@ -46,7 +46,7 @@ public class ZoeticCavern extends CardImpl {
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this.expansionSetCode = "C14";
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// {T}: Add {1} to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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this.addAbility(new ColorlessManaAbility());
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// Morph {2}
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this.addAbility(new MorphAbility(this, new ManaCostsImpl("{2}")));
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}
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@ -0,0 +1,95 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers;
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import mage.cards.Card;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class PossibilityStormTest extends CardTestPlayerBase {
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/**
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* There's currently a bug with Possibility Storm and Zoetic Cavern. The way
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* it's supposed to work is the P. Storm trigger exiles Zoetic Cavern and
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* then uses last known information about the spell to determine the type of
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* card the trigger is looking for(creature in this instance). Instead it's
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* basing the type solely off what's printed on the card. What happened to
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* me earlier was the trigger skipped right over an Emrakul and then
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* revealed a Flooded Strand. I was prompted whether or not I wanted to
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* "cast" Flooded Strand without paying it's cost. Eventually I clicked yes
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* and it produced a Game Error that resulted in rollback. I recreated the
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* error against an AI opponent and copied the code. Can't actually post it
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* because the filter on this site claims it makes my post look too
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* "spammy". Here's a screenshot of it instead(in spoiler tag).
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*/
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@Test
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public void TestWithZoeticCavern() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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// Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from
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// the top of his or her library until he or she exiles a card that shares a card type with it. That
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// player may cast that card without paying its mana cost. Then he or she puts all cards exiled with
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// Possibility Storm on the bottom of his or her library in a random order.
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addCard(Zone.BATTLEFIELD, playerA, "Possibility Storm", 2);
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// {T}: Add {1} to your mana pool.
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// Morph {2}
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addCard(Zone.HAND, playerA, "Zoetic Cavern");
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addCard(Zone.LIBRARY, playerA, "Silvercoat Lion");
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skipInitShuffling();
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Zoetic Cavern");
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setChoice(playerA, "Yes");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Zoetic Cavern", 0);
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boolean zoeticCavernInLibrary = false;
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for (Card card: playerA.getLibrary().getCards(currentGame)) {
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if (card.getName().equals("Zoetic Cavern")) {
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zoeticCavernInLibrary = true;
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}
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}
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Assert.assertEquals("Zoetic Cavern has to be in the library", true, zoeticCavernInLibrary);
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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}
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}
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@ -299,7 +299,7 @@ public abstract class AbilityImpl implements Ability {
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// A player can't apply two alternative methods of casting or two alternative costs to a single spell.
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if (!activateAlternateOrAdditionalCosts(sourceObject, noMana, controller, game)){
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if (getAbilityType().equals(AbilityType.SPELL)
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&& ((SpellAbility) this).getSpellAbilityType().equals(SpellAbilityType.LAND_ALTERNATE)) {
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&& ((SpellAbility) this).getSpellAbilityType().equals(SpellAbilityType.FACE_DOWN_CREATURE)) {
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return false;
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}
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}
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@ -7,7 +7,7 @@ package mage.constants;
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public enum SpellAbilityType {
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BASE("Basic SpellAbility"),
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BASE_ALTERNATE("Basic SpellAbility Alternate"), // used for Overload, Flashback to know they must be handled as Alternate casting costs
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LAND_ALTERNATE("Basic SpellAbility Alternate Land"), // used for Lands with Morph to cast as Face Down creature
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FACE_DOWN_CREATURE("Face down creature"), // used for Lands with Morph to cast as Face Down creature
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SPLIT("Split SpellAbility"),
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SPLIT_FUSED("Split SpellAbility"),
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SPLIT_LEFT("LeftSplit SpellAbility"),
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@ -372,6 +372,11 @@ public class Spell extends StackObjImpl implements Card {
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@Override
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public List<CardType> getCardType() {
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if (this.getSpellAbility().getSpellAbilityType().equals(SpellAbilityType.FACE_DOWN_CREATURE)) {
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List<CardType> cardTypes = new ArrayList<>();
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cardTypes.add(CardType.CREATURE);
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return cardTypes;
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}
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if (this.getSpellAbility() instanceof BestowAbility) {
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List<CardType> cardTypes = new ArrayList<>();
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cardTypes.addAll(card.getCardType());
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@ -989,7 +989,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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if (found) {
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SpellAbility spellAbility = new SpellAbility(null, "", game.getState().getZone(card.getId()), SpellAbilityType.LAND_ALTERNATE);
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SpellAbility spellAbility = new SpellAbility(null, "", game.getState().getZone(card.getId()), SpellAbilityType.FACE_DOWN_CREATURE);
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spellAbility.setControllerId(this.getId());
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spellAbility.setSourceId(card.getId());
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if (cast(spellAbility, game, false)) {
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