Merge pull request #876 from FenrisulfrX/poly

* Fixes Polymorphous Rush
This commit is contained in:
LevelX2 2015-04-03 17:21:36 +02:00
commit e4b5937815

View file

@ -37,7 +37,9 @@ import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
@ -50,6 +52,10 @@ import mage.util.functions.EmptyApplyToPermanent;
* @author LevelX2
*/
public class PolymorphousRush extends CardImpl {
static {
filter.add(new ControllerPredicate(TargetController.YOU));
}
public PolymorphousRush(UUID ownerId) {
super(ownerId, 46, "Polymorphous Rush", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{2}{U}");
@ -60,7 +66,7 @@ public class PolymorphousRush extends CardImpl {
// Strive - Polymorphous Rush costs {1}{U} more to cast for each target beyond the first.
this.addAbility(new StriveAbility("{1}{U}"));
// Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE, filter, false));
this.getSpellAbility().addEffect(new PolymorphousRushCopyEffect());
}