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Fixed some wrong card numbers of JOU cards. Causing booster creation to add too much rares.
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3 changed files with 3 additions and 3 deletions
Mage.Sets/src/mage/sets/journeyintonyx
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@ -59,7 +59,7 @@ import mage.util.CardUtil;
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public class BattlefieldThaumaturge extends CardImpl<BattlefieldThaumaturge> {
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public BattlefieldThaumaturge(UUID ownerId) {
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super(ownerId, 32, "Battlefield Thaumaturge", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}");
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super(ownerId, 31, "Battlefield Thaumaturge", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.expansionSetCode = "JOU";
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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@ -47,7 +47,7 @@ import mage.filter.FilterPermanent;
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public class BearerOfTheHeavens extends CardImpl<BearerOfTheHeavens> {
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public BearerOfTheHeavens(UUID ownerId) {
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super(ownerId, 90, "Bearer of the Heavens", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{7}{R}");
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super(ownerId, 89, "Bearer of the Heavens", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{7}{R}");
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this.expansionSetCode = "JOU";
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this.subtype.add("Giant");
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@ -54,7 +54,7 @@ import mage.players.Player;
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public class DictateOfTheTwinGods extends CardImpl<DictateOfTheTwinGods> {
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public DictateOfTheTwinGods(UUID ownerId) {
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super(ownerId, 95, "Dictate of the Twin Gods", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}{R}");
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super(ownerId, 93, "Dictate of the Twin Gods", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}{R}");
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this.expansionSetCode = "JOU";
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this.color.setRed(true);
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