Merge origin/master

Conflicts:
	Mage.Sets/src/mage/cards/t/TanaTheBloodsower.java
	Mage.Sets/src/mage/cards/t/ThrasiosTritonHero.java
This commit is contained in:
LevelX2 2016-11-05 11:55:24 +01:00
commit e4e76c159b
3 changed files with 75 additions and 71 deletions

View file

@ -61,7 +61,7 @@ import mage.target.TargetCard;
public class OathOfNissa extends CardImpl {
public OathOfNissa(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{G}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}");
this.supertype.add("Legendary");
// When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
@ -143,7 +143,7 @@ class OathOfNissaEffect extends OneShotEffect {
class OathOfNissaSpendAnyManaEffect extends AsThoughEffectImpl implements AsThoughManaEffect {
public OathOfNissaSpendAnyManaEffect() {
super(AsThoughEffectType.SPEND_OTHER_MANA, Duration.Custom, Outcome.Benefit);
super(AsThoughEffectType.SPEND_OTHER_MANA, Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "you may spend mana as though it were mana of any color to cast planeswalker spells";
}

View file

@ -45,13 +45,13 @@ import mage.players.Player;
/**
*
* @author LevelX2
* @author spjspj
*/
public class TanaTheBloodsower extends CardImpl {
public TanaTheBloodsower(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{G}");
this.supertype.add("Legendary");
this.subtype.add("Elf");
this.subtype.add("Druid");
@ -61,7 +61,8 @@ public class TanaTheBloodsower extends CardImpl {
// Trample
this.addAbility(TrampleAbility.getInstance());
// Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new TanaTheBloodsowerEffect(), false));
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new TanaTheBloodsowerEffect(), false, true));
// Partner
this.addAbility(PartnerAbility.getInstance());
}
@ -77,29 +78,30 @@ public class TanaTheBloodsower extends CardImpl {
}
class TanaTheBloodsowerEffect extends OneShotEffect {
public TanaTheBloodsowerEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "create that many 1/1 green Saproling creature tokens";
}
public TanaTheBloodsowerEffect(final TanaTheBloodsowerEffect effect) {
super(effect);
}
@Override
public TanaTheBloodsowerEffect copy() {
return new TanaTheBloodsowerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Integer damage = (Integer) getValue("damage");
if (damage > 0) {
return new CreateTokenEffect(new SaprolingToken(), damage).apply(game, source);
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
int amount = (Integer)getValue("damage");
if (amount > 0) {
return new CreateTokenEffect(new SaprolingToken(), amount).apply(game, source);
}
return true;
}
return false;
}

View file

@ -1,58 +1,60 @@
#!/usr/bin/perl -w
#author: North
use strict;
my $dataFile = 'mtg-cards-data.txt';
my $knownSetsFile = "known-sets.txt";
my %knownSets;
my @setCards;
sub toCamelCase {
my $string = $_[0];
$string =~ s/\b([\w']+)\b/ucfirst($1)/ge;
$string =~ s/[-,\s\']//g;
$string;
}
print 'Enter a set name: ';
my $setName = <STDIN>;
chomp $setName;
open (DATA, $dataFile) || die "can't open $dataFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
if ($data[1] eq $setName) {
push(@setCards, \@data);
}
}
close(DATA);
open (DATA, $knownSetsFile) || die "can't open $knownSetsFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$knownSets{$data[0]}= $data[1];
}
close(DATA);
if(!exists $knownSets{$setName}) {
die "You must add the set to known-sets.txt\n";
}
my $packageName = $knownSets{$setName};
$setName =~ s/"/\\"/g;
system("./gen-existing-cards-by-set.pl \"$setName\"");
# Generate missing simple cards
print "Simple cards generated: \n";
foreach my $cardName (@setCards) {
my $fileName = "../Mage.Sets/src/mage/sets/" . $packageName . "/" . toCamelCase(${$cardName}[0]) . ".java";
if(!-e $fileName) {
system("./gen-card.pl \"${$cardName}[0]\" true");
}
#!/usr/bin/perl -w
#author: North
use strict;
my $dataFile = 'mtg-cards-data.txt';
my $knownSetsFile = "known-sets.txt";
my %knownSets;
my @setCards;
sub toCamelCase {
my $string = $_[0];
$string =~ s/\b([\w']+)\b/ucfirst($1)/ge;
$string =~ s/[-,\s\']//g;
$string;
}
print 'Enter a set name: ';
my $setName = <STDIN>;
chomp $setName;
open (DATA, $dataFile) || die "can't open $dataFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
if ($data[1] eq $setName) {
push(@setCards, \@data);
}
}
close(DATA);
open (DATA, $knownSetsFile) || die "can't open $knownSetsFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$knownSets{$data[0]}= $data[1];
}
close(DATA);
if(!exists $knownSets{$setName}) {
die "You must add the set to known-sets.txt\n";
}
my $packageName = $knownSets{$setName};
$setName =~ s/"/\\"/g;
system("gen-existing-cards-by-set.pl \"$setName\"");
# Generate missing simple cards
print "Simple cards generated: \n";
foreach my $cardName (@setCards) {
print "CardName: ".${$cardName}[0]." \n";
my $fileName = "../Mage.Sets/src/mage/sets/" . $packageName . "/" . toCamelCase(${$cardName}[0]) . ".java";
if(!-e $fileName) {
print "fileName: ".$fileName." \n";
system("gen-card.pl \"${$cardName}[0]\" true");
}
}