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[VOW] Implemented Fierce Retribution
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Mage.Sets/src/mage/cards/f/FierceRetribution.java
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Mage.Sets/src/mage/cards/f/FierceRetribution.java
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package mage.cards.f;
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import mage.abilities.Ability;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.keyword.CleaveAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.target.common.TargetAttackingCreature;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FierceRetribution extends CardImpl {
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public FierceRetribution(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}");
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// Cleave {5}{W}
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Ability ability = new CleaveAbility(this, new DestroyTargetEffect(), "{5}{W}");
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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// Destroy target [attacking] creature.
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this.getSpellAbility().addEffect(new DestroyTargetEffect().setText("destroy target [attacking] creature"));
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this.getSpellAbility().addTarget(new TargetAttackingCreature());
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}
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private FierceRetribution(final FierceRetribution card) {
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super(card);
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}
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@Override
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public FierceRetribution copy() {
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return new FierceRetribution(this);
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}
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}
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@ -102,6 +102,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Fearful Villager", 157, Rarity.COMMON, mage.cards.f.FearfulVillager.class));
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cards.add(new SetCardInfo("Fearsome Werewolf", 157, Rarity.COMMON, mage.cards.f.FearsomeWerewolf.class));
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cards.add(new SetCardInfo("Fell Stinger", 112, Rarity.UNCOMMON, mage.cards.f.FellStinger.class));
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cards.add(new SetCardInfo("Fierce Retribution", 13, Rarity.COMMON, mage.cards.f.FierceRetribution.class));
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cards.add(new SetCardInfo("Flourishing Hunter", 199, Rarity.COMMON, mage.cards.f.FlourishingHunter.class));
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cards.add(new SetCardInfo("Foreboding Statue", 256, Rarity.UNCOMMON, mage.cards.f.ForebodingStatue.class));
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cards.add(new SetCardInfo("Forest", 402, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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