mirror of
https://github.com/correl/mage.git
synced 2024-11-28 19:19:55 +00:00
[SCG] Added ignored test for bug with Decree of Pain effect resolution
This commit is contained in:
parent
cfb0014885
commit
e50e17efe7
1 changed files with 48 additions and 0 deletions
|
@ -0,0 +1,48 @@
|
|||
package org.mage.test.cards.single.scg;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
* @author Alex-Vasile
|
||||
*
|
||||
* Decree of Pain
|
||||
* {6}{B}{B}
|
||||
* Sorcery
|
||||
* Destroy all creatures. They can’t be regenerated. Draw a card for each creature destroyed this way.
|
||||
* Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)
|
||||
* When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
|
||||
*/
|
||||
public class DecreeOfPainTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* Reported bug: https://github.com/magefree/mage/issues/9273
|
||||
* You cast Decree of pain while an opponent has Xyris, the Writhing Storm and 9 other creatures on the battlefield.
|
||||
* All 10 creatures die, you draw 10 cards, but Xyris triggers and creates 10 snakes.
|
||||
* This is wrong since the draws occur after the creatures have been destroyed.
|
||||
*/
|
||||
@Test
|
||||
@Ignore
|
||||
public void testDrawHappensAfterDestruction(){
|
||||
// Destroy all creatures. They can’t be regenerated. Draw a card for each creature destroyed this way.
|
||||
addCard(Zone.HAND, playerA, "Decree of Pain");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 8);
|
||||
|
||||
// Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Xyris, the Writhing Storm");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Aven Envoy", 9);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Decree of Pain");
|
||||
|
||||
execute();
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertGraveyardCount(playerB, "Xyris, the Writhing Storm", 1);
|
||||
assertGraveyardCount(playerB, "Aven Envoy", 9);
|
||||
assertPermanentCount(playerB, 0);
|
||||
assertHandCount(playerB, 0);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue