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* Trail of Mystery - Made basic land selection optional.
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parent
3da92fad26
commit
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2 changed files with 2 additions and 4 deletions
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@ -381,7 +381,7 @@ public class CardPanel extends MagePermanent implements MouseListener, MouseMoti
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imagePanel.setImage(srcImage);
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imagePanel.setImage(srcImage);
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repaint();
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repaint();
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}
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}
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layout();
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doLayout();
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}
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}
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public void setImage(final CardPanel panel) {
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public void setImage(final CardPanel panel) {
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@ -59,10 +59,8 @@ public class TrailOfMystery extends CardImpl {
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super(ownerId, 154, "Trail of Mystery", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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super(ownerId, 154, "Trail of Mystery", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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this.expansionSetCode = "KTK";
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this.expansionSetCode = "KTK";
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this.color.setGreen(true);
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// Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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// Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Effect effect = new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterBasicLandCard()), true, true);
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Effect effect = new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0,1, new FilterBasicLandCard()), true, true);
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, effect, filter, true));
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, effect, filter, true));
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// Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
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// Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
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