* Trail of Mystery - Made basic land selection optional.

This commit is contained in:
LevelX2 2015-04-15 17:18:14 +02:00
parent 3da92fad26
commit e556dcea51
2 changed files with 2 additions and 4 deletions

View file

@ -381,7 +381,7 @@ public class CardPanel extends MagePermanent implements MouseListener, MouseMoti
imagePanel.setImage(srcImage); imagePanel.setImage(srcImage);
repaint(); repaint();
} }
layout(); doLayout();
} }
public void setImage(final CardPanel panel) { public void setImage(final CardPanel panel) {

View file

@ -59,10 +59,8 @@ public class TrailOfMystery extends CardImpl {
super(ownerId, 154, "Trail of Mystery", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}"); super(ownerId, 154, "Trail of Mystery", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.expansionSetCode = "KTK"; this.expansionSetCode = "KTK";
this.color.setGreen(true);
// Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. // Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Effect effect = new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterBasicLandCard()), true, true); Effect effect = new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0,1, new FilterBasicLandCard()), true, true);
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, effect, filter, true)); this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, effect, filter, true));
// Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. // Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.