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* Puppeteer Clique - Fixed that the ability also tiggered without a valid target.
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04f9227349
commit
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3 changed files with 34 additions and 6 deletions
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@ -69,7 +69,6 @@ public class PuppeteerClique extends CardImpl {
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this.subtype.add("Faerie");
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this.subtype.add("Wizard");
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this.color.setBlack(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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@ -115,7 +114,7 @@ class PuppeteerCliqueEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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boolean result = false;
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Card card = game.getCard(source.getFirstTarget());
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Card card = game.getCard(getTargetPointer().getFirst(game, source));
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if (card != null) {
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Player you = game.getPlayer(source.getControllerId());
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if (you != null) {
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@ -125,7 +124,7 @@ class PuppeteerCliqueEffect extends OneShotEffect {
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ContinuousEffect hasteEffect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
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hasteEffect.setTargetPointer(new FixedTarget(permanent.getId()));
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game.addEffect(hasteEffect, source);
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ExileTargetEffect exileEffect = new ExileTargetEffect(new StringBuilder("exile ").append(permanent.getName()).toString());
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ExileTargetEffect exileEffect = new ExileTargetEffect("exile " + permanent.getLogName());
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exileEffect.setTargetPointer(new FixedTarget(card.getId()));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect, TargetController.YOU);
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delayedAbility.setSourceId(source.getSourceId());
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@ -95,7 +95,6 @@ public class FilterCard extends FilterObject<Card> {
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if (!this.match(card, game)) {
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return false;
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}
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return Predicates.and(extraPredicates).apply(new ObjectSourcePlayer(card, sourceId, playerId), game);
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}
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@ -8,6 +8,8 @@ import mage.game.Game;
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import mage.target.TargetCard;
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import java.util.UUID;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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public class TargetCardInOpponentsGraveyard extends TargetCard {
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@ -52,9 +54,37 @@ public class TargetCardInOpponentsGraveyard extends TargetCard {
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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return true;
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return canChoose(null, sourceControllerId, game);
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}
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/**
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* Checks if there are enough {@link Card} that can be chosen.
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*
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* @param sourceId - the target event source
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* @param sourceControllerId - controller of the target event source
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* @param game
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* @return - true if enough valid {@link Card} exist
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*/
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int possibleTargets = 0;
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for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
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if (!playerId.equals(sourceControllerId)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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}
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}
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return false;
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}
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@Override
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public TargetCardInOpponentsGraveyard copy() {
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return new TargetCardInOpponentsGraveyard(this);
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