mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. (#5163)
It now triggers once for each player damaged. Fixes https://github.com/magefree/mage/issues/5162
This commit is contained in:
parent
14520097a5
commit
e5c1dfc4b7
5 changed files with 160 additions and 64 deletions
|
@ -1,20 +1,18 @@
|
||||||
|
|
||||||
package mage.cards.n;
|
package mage.cards.n;
|
||||||
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Set;
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
|
import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
|
||||||
import mage.abilities.effects.OneShotEffect;
|
import mage.abilities.effects.Effect;
|
||||||
|
import mage.abilities.effects.common.TapAllTargetPlayerControlsEffect;
|
||||||
|
import mage.abilities.effects.common.UntapAllEffect;
|
||||||
import mage.cards.CardImpl;
|
import mage.cards.CardImpl;
|
||||||
import mage.cards.CardSetInfo;
|
import mage.cards.CardSetInfo;
|
||||||
import mage.constants.CardType;
|
import mage.constants.CardType;
|
||||||
import mage.constants.Outcome;
|
import mage.constants.Zone;
|
||||||
import mage.filter.StaticFilters;
|
import mage.filter.common.FilterControlledLandPermanent;
|
||||||
import mage.game.Game;
|
import mage.filter.common.FilterLandPermanent;
|
||||||
import mage.game.permanent.Permanent;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -26,7 +24,11 @@ public final class NaturesWill extends CardImpl {
|
||||||
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}{G}");
|
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}{G}");
|
||||||
|
|
||||||
// Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
|
// Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
|
||||||
this.addAbility(new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(new NaturesWillEffect()));
|
Effect tapAllEffect = new TapAllTargetPlayerControlsEffect(new FilterLandPermanent());
|
||||||
|
tapAllEffect.setText("tap all lands that player controls");
|
||||||
|
Ability ability = new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone.BATTLEFIELD, tapAllEffect, true);
|
||||||
|
ability.addEffect(new UntapAllEffect(new FilterControlledLandPermanent()));
|
||||||
|
addAbility(ability);
|
||||||
}
|
}
|
||||||
|
|
||||||
public NaturesWill(final NaturesWill card) {
|
public NaturesWill(final NaturesWill card) {
|
||||||
|
@ -38,37 +40,3 @@ public final class NaturesWill extends CardImpl {
|
||||||
return new NaturesWill(this);
|
return new NaturesWill(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class NaturesWillEffect extends OneShotEffect {
|
|
||||||
|
|
||||||
public NaturesWillEffect() {
|
|
||||||
super(Outcome.Benefit);
|
|
||||||
this.staticText = "tap all lands that player controls and untap all lands you control";
|
|
||||||
}
|
|
||||||
|
|
||||||
public NaturesWillEffect(final NaturesWillEffect effect) {
|
|
||||||
super(effect);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public NaturesWillEffect copy() {
|
|
||||||
return new NaturesWillEffect(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean apply(Game game, Ability source) {
|
|
||||||
Set<UUID> damagedPlayers = (HashSet<UUID>) this.getValue("damagedPlayers");
|
|
||||||
if (damagedPlayers != null) {
|
|
||||||
List<Permanent> lands = game.getBattlefield().getActivePermanents(StaticFilters.FILTER_LAND, source.getControllerId(), source.getSourceId(), game);
|
|
||||||
for (Permanent land : lands) {
|
|
||||||
if (damagedPlayers.contains(land.getControllerId())) {
|
|
||||||
land.tap(game);
|
|
||||||
} else if (land.isControlledBy(source.getControllerId())) {
|
|
||||||
land.untap(game);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -2,10 +2,14 @@
|
||||||
package mage.cards.s;
|
package mage.cards.s;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
|
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
|
||||||
import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
|
import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
|
||||||
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
|
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
|
||||||
import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
|
import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
|
||||||
|
import mage.abilities.dynamicvalue.DynamicValue;
|
||||||
|
import mage.abilities.effects.Effect;
|
||||||
import mage.abilities.effects.common.CreateTokenEffect;
|
import mage.abilities.effects.common.CreateTokenEffect;
|
||||||
import mage.abilities.effects.common.TransformSourceEffect;
|
import mage.abilities.effects.common.TransformSourceEffect;
|
||||||
import mage.abilities.keyword.TransformAbility;
|
import mage.abilities.keyword.TransformAbility;
|
||||||
|
@ -17,6 +21,7 @@ import mage.constants.ComparisonType;
|
||||||
import mage.constants.SuperType;
|
import mage.constants.SuperType;
|
||||||
import mage.constants.TargetController;
|
import mage.constants.TargetController;
|
||||||
import mage.filter.StaticFilters;
|
import mage.filter.StaticFilters;
|
||||||
|
import mage.game.Game;
|
||||||
import mage.game.permanent.token.TreasureToken;
|
import mage.game.permanent.token.TreasureToken;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -45,6 +50,8 @@ public final class StormTheVault extends CardImpl {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public StormTheVault(final StormTheVault card) {
|
public StormTheVault(final StormTheVault card) {
|
||||||
super(card);
|
super(card);
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
package org.mage.test.cards.abilities.other;
|
||||||
|
|
||||||
|
import mage.constants.MultiplayerAttackOption;
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.RangeOfInfluence;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import mage.game.FreeForAll;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.GameException;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
import java.io.FileNotFoundException;
|
||||||
|
|
||||||
|
public class NaturesWillTest extends CardTestPlayerBase {
|
||||||
|
@Override
|
||||||
|
protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
|
||||||
|
Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 20);
|
||||||
|
playerA = createPlayer(game, playerA, "PlayerA");
|
||||||
|
playerB = createPlayer(game, playerB, "PlayerB");
|
||||||
|
playerC = createPlayer(game, playerC, "PlayerC");
|
||||||
|
return game;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAttackMultiplePlayers() {
|
||||||
|
addCard(Zone.HAND, playerA, "Nature's Will");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
|
||||||
|
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerC, "Island", 4);
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nature's Will");
|
||||||
|
attack(1, playerA, "Grizzly Bears", playerB);
|
||||||
|
attack(1, playerA, "Suntail Hawk", playerC);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertTappedCount("Forest", false, 4);
|
||||||
|
assertTappedCount("Mountain", true, 4);
|
||||||
|
assertTappedCount("Island", true, 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAttackOnePlayer() {
|
||||||
|
addCard(Zone.HAND, playerA, "Nature's Will");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||||
|
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerC, "Island", 4);
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nature's Will");
|
||||||
|
attack(1, playerA, "Grizzly Bears", playerB);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertTappedCount("Forest", false, 4);
|
||||||
|
assertTappedCount("Mountain", true, 4);
|
||||||
|
assertTappedCount("Island", false, 4);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,59 @@
|
||||||
|
package org.mage.test.cards.abilities.other;
|
||||||
|
|
||||||
|
import mage.constants.MultiplayerAttackOption;
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.RangeOfInfluence;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import mage.game.FreeForAll;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.GameException;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
import java.io.FileNotFoundException;
|
||||||
|
|
||||||
|
public class StormTheVaultTest extends CardTestPlayerBase {
|
||||||
|
@Override
|
||||||
|
protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
|
||||||
|
Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 20);
|
||||||
|
playerA = createPlayer(game, playerA, "PlayerA");
|
||||||
|
playerB = createPlayer(game, playerB, "PlayerB");
|
||||||
|
playerC = createPlayer(game, playerC, "PlayerC");
|
||||||
|
return game;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAttackMultiplePlayers() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Storm the Vault");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Nessian Courser");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Lantern Kami");
|
||||||
|
|
||||||
|
attack(1, playerA, "Grizzly Bears", playerB);
|
||||||
|
attack(1, playerA, "Nessian Courser", playerB);
|
||||||
|
attack(1, playerA, "Suntail Hawk", playerC);
|
||||||
|
attack(1, playerA, "Lantern Kami", playerC);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertPermanentCount(playerA, "Treasure", 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAttackOnePlayer() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Storm the Vault");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
|
||||||
|
|
||||||
|
attack(1, playerA, "Grizzly Bears", playerB);
|
||||||
|
attack(1, playerA, "Suntail Hawk", playerB);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertPermanentCount(playerA, "Treasure", 1);
|
||||||
|
}
|
||||||
|
}
|
|
@ -4,6 +4,7 @@ package mage.abilities.common;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
import mage.abilities.TriggeredAbilityImpl;
|
import mage.abilities.TriggeredAbilityImpl;
|
||||||
import mage.abilities.effects.Effect;
|
import mage.abilities.effects.Effect;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
|
@ -11,8 +12,8 @@ import mage.game.Game;
|
||||||
import mage.game.events.DamagedPlayerEvent;
|
import mage.game.events.DamagedPlayerEvent;
|
||||||
import mage.game.events.GameEvent;
|
import mage.game.events.GameEvent;
|
||||||
import mage.game.events.GameEvent.EventType;
|
import mage.game.events.GameEvent.EventType;
|
||||||
import mage.game.events.ZoneChangeEvent;
|
|
||||||
import mage.game.permanent.Permanent;
|
import mage.game.permanent.Permanent;
|
||||||
|
import mage.target.targetpointer.FixedTarget;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -20,22 +21,25 @@ import mage.game.permanent.Permanent;
|
||||||
*/
|
*/
|
||||||
public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl {
|
public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl {
|
||||||
|
|
||||||
private boolean madeDamage = false;
|
|
||||||
private Set<UUID> damagedPlayerIds = new HashSet<>();
|
private Set<UUID> damagedPlayerIds = new HashSet<>();
|
||||||
|
private boolean setTargetPointer;
|
||||||
|
|
||||||
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) {
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) {
|
||||||
this(Zone.BATTLEFIELD, effect);
|
this(Zone.BATTLEFIELD, effect);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) {
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) {
|
||||||
|
this(zone, effect, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer) {
|
||||||
super(zone, effect, false);
|
super(zone, effect, false);
|
||||||
|
this.setTargetPointer = setTargetPointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) {
|
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) {
|
||||||
super(ability);
|
super(ability);
|
||||||
this.madeDamage = ability.madeDamage;
|
|
||||||
this.damagedPlayerIds = new HashSet<>();
|
this.damagedPlayerIds = new HashSet<>();
|
||||||
this.damagedPlayerIds.addAll(ability.damagedPlayerIds);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -55,28 +59,19 @@ public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends T
|
||||||
if (event.getType() == EventType.DAMAGED_PLAYER) {
|
if (event.getType() == EventType.DAMAGED_PLAYER) {
|
||||||
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
|
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
|
||||||
Permanent p = game.getPermanent(event.getSourceId());
|
Permanent p = game.getPermanent(event.getSourceId());
|
||||||
if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId())) {
|
if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId()) && !damagedPlayerIds.contains(event.getPlayerId())) {
|
||||||
madeDamage = true;
|
|
||||||
damagedPlayerIds.add(event.getPlayerId());
|
damagedPlayerIds.add(event.getPlayerId());
|
||||||
}
|
if (setTargetPointer) {
|
||||||
}
|
for (Effect effect : this.getEffects()) {
|
||||||
if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY) {
|
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
|
||||||
if (madeDamage) {
|
}
|
||||||
Set<UUID> damagedPlayersCopy = new HashSet<>();
|
|
||||||
damagedPlayersCopy.addAll(damagedPlayerIds);
|
|
||||||
for (Effect effect : this.getEffects()) {
|
|
||||||
effect.setValue("damagedPlayers", damagedPlayersCopy);
|
|
||||||
}
|
}
|
||||||
damagedPlayerIds.clear();
|
|
||||||
madeDamage = false;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId())) {
|
if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
|
||||||
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
|
(event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
|
||||||
if (zEvent.getFromZone() == Zone.GRAVEYARD) {
|
damagedPlayerIds.clear();
|
||||||
damagedPlayerIds.clear();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue