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Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. (#5163)
It now triggers once for each player damaged. Fixes https://github.com/magefree/mage/issues/5162
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5 changed files with 160 additions and 64 deletions
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@ -1,20 +1,18 @@
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package mage.cards.n;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.TapAllTargetPlayerControlsEffect;
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import mage.abilities.effects.common.UntapAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.filter.common.FilterLandPermanent;
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/**
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*
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@ -26,7 +24,11 @@ public final class NaturesWill extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}{G}");
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// Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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this.addAbility(new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(new NaturesWillEffect()));
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Effect tapAllEffect = new TapAllTargetPlayerControlsEffect(new FilterLandPermanent());
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tapAllEffect.setText("tap all lands that player controls");
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Ability ability = new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone.BATTLEFIELD, tapAllEffect, true);
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ability.addEffect(new UntapAllEffect(new FilterControlledLandPermanent()));
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addAbility(ability);
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}
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public NaturesWill(final NaturesWill card) {
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@ -38,37 +40,3 @@ public final class NaturesWill extends CardImpl {
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return new NaturesWill(this);
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}
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}
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class NaturesWillEffect extends OneShotEffect {
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public NaturesWillEffect() {
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super(Outcome.Benefit);
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this.staticText = "tap all lands that player controls and untap all lands you control";
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}
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public NaturesWillEffect(final NaturesWillEffect effect) {
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super(effect);
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}
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@Override
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public NaturesWillEffect copy() {
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return new NaturesWillEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Set<UUID> damagedPlayers = (HashSet<UUID>) this.getValue("damagedPlayers");
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if (damagedPlayers != null) {
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List<Permanent> lands = game.getBattlefield().getActivePermanents(StaticFilters.FILTER_LAND, source.getControllerId(), source.getSourceId(), game);
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for (Permanent land : lands) {
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if (damagedPlayers.contains(land.getControllerId())) {
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land.tap(game);
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} else if (land.isControlledBy(source.getControllerId())) {
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land.untap(game);
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -2,10 +2,14 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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@ -17,6 +21,7 @@ import mage.constants.ComparisonType;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.token.TreasureToken;
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/**
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@ -45,6 +50,8 @@ public final class StormTheVault extends CardImpl {
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}
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public StormTheVault(final StormTheVault card) {
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super(card);
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}
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@ -0,0 +1,67 @@
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package org.mage.test.cards.abilities.other;
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import mage.constants.MultiplayerAttackOption;
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import mage.constants.PhaseStep;
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import mage.constants.RangeOfInfluence;
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import mage.constants.Zone;
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import mage.game.FreeForAll;
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import mage.game.Game;
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import mage.game.GameException;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.io.FileNotFoundException;
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public class NaturesWillTest extends CardTestPlayerBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 20);
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playerA = createPlayer(game, playerA, "PlayerA");
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playerB = createPlayer(game, playerB, "PlayerB");
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playerC = createPlayer(game, playerC, "PlayerC");
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return game;
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}
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@Test
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public void testAttackMultiplePlayers() {
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addCard(Zone.HAND, playerA, "Nature's Will");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.BATTLEFIELD, playerC, "Island", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nature's Will");
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attack(1, playerA, "Grizzly Bears", playerB);
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attack(1, playerA, "Suntail Hawk", playerC);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertTappedCount("Forest", false, 4);
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assertTappedCount("Mountain", true, 4);
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assertTappedCount("Island", true, 4);
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}
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@Test
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public void testAttackOnePlayer() {
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addCard(Zone.HAND, playerA, "Nature's Will");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.BATTLEFIELD, playerC, "Island", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nature's Will");
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attack(1, playerA, "Grizzly Bears", playerB);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertTappedCount("Forest", false, 4);
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assertTappedCount("Mountain", true, 4);
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assertTappedCount("Island", false, 4);
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}
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}
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@ -0,0 +1,59 @@
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package org.mage.test.cards.abilities.other;
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import mage.constants.MultiplayerAttackOption;
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import mage.constants.PhaseStep;
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import mage.constants.RangeOfInfluence;
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import mage.constants.Zone;
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import mage.game.FreeForAll;
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import mage.game.Game;
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import mage.game.GameException;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.io.FileNotFoundException;
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public class StormTheVaultTest extends CardTestPlayerBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 20);
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playerA = createPlayer(game, playerA, "PlayerA");
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playerB = createPlayer(game, playerB, "PlayerB");
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playerC = createPlayer(game, playerC, "PlayerC");
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return game;
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}
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@Test
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public void testAttackMultiplePlayers() {
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addCard(Zone.BATTLEFIELD, playerA, "Storm the Vault");
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Nessian Courser");
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addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
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addCard(Zone.BATTLEFIELD, playerA, "Lantern Kami");
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attack(1, playerA, "Grizzly Bears", playerB);
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attack(1, playerA, "Nessian Courser", playerB);
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attack(1, playerA, "Suntail Hawk", playerC);
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attack(1, playerA, "Lantern Kami", playerC);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Treasure", 2);
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}
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@Test
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public void testAttackOnePlayer() {
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addCard(Zone.BATTLEFIELD, playerA, "Storm the Vault");
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
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attack(1, playerA, "Grizzly Bears", playerB);
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attack(1, playerA, "Suntail Hawk", playerB);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Treasure", 1);
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}
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}
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@ -4,6 +4,7 @@ package mage.abilities.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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*/
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public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl {
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private boolean madeDamage = false;
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private Set<UUID> damagedPlayerIds = new HashSet<>();
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private boolean setTargetPointer;
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) {
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this(Zone.BATTLEFIELD, effect);
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}
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) {
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this(zone, effect, false);
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}
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer) {
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super(zone, effect, false);
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this.setTargetPointer = setTargetPointer;
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}
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) {
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super(ability);
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this.madeDamage = ability.madeDamage;
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this.damagedPlayerIds = new HashSet<>();
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this.damagedPlayerIds.addAll(ability.damagedPlayerIds);
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}
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@Override
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@ -55,29 +59,20 @@ public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends T
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if (event.getType() == EventType.DAMAGED_PLAYER) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId())) {
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madeDamage = true;
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if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId()) && !damagedPlayerIds.contains(event.getPlayerId())) {
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damagedPlayerIds.add(event.getPlayerId());
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}
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}
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if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY) {
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if (madeDamage) {
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Set<UUID> damagedPlayersCopy = new HashSet<>();
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damagedPlayersCopy.addAll(damagedPlayerIds);
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damagedPlayers", damagedPlayersCopy);
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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}
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damagedPlayerIds.clear();
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madeDamage = false;
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return true;
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}
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}
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if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.GRAVEYARD) {
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if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
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(event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
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damagedPlayerIds.clear();
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}
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}
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return false;
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}
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