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* Fixed attack triggered ability. That could also trigger if the attack was undone before (e.g. Geist of Saint Traft).
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1 changed files with 3 additions and 3 deletions
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@ -28,9 +28,9 @@
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package mage.abilities.common;
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import mage.constants.Zone;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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@ -59,7 +59,8 @@ public class AttacksTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId()) ) {
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if (event.getType() == EventType.DECLARED_ATTACKERS
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&& game.getCombat().getAttackers().contains(this.getSourceId()) ) {
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return true;
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}
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return false;
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@ -78,5 +79,4 @@ public class AttacksTriggeredAbility extends TriggeredAbilityImpl {
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return new AttacksTriggeredAbility(this);
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}
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}
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