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Returning stack object
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@ -241,6 +241,9 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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state.setZone(objectId, Zone.STACK);
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return item;
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}
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if (item.getSourceId().equals(objectId)) {
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return item;
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}
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}
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object = getCard(objectId);
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if (object != null)
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