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new PlayerLostLifeWatcher and OpponentsLostLifeCount dynamic value for some RTR cards
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.dynamicvalue.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.game.Game;
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import mage.players.Player;
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import mage.watchers.common.PlayerLostLifeWatcher;
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/**
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*
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* @author LevelX2
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*/
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public class OpponentsLostLifeCount implements DynamicValue {
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@Override
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public int calculate(Game game, Ability sourceAbility) {
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return this.calculate(game, sourceAbility.getControllerId());
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}
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public int calculate(Game game, UUID controllerId) {
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PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get("PlayerLostLifeWatcher");
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Player you = game.getPlayer(controllerId);
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if (watcher != null && you != null) {
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int amountLifeLost = 0;
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for(UUID opponent: you.getInRange()) {
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amountLifeLost += watcher.getLiveLost(opponent);
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}
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return amountLifeLost;
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}
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return 0;
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}
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@Override
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public DynamicValue clone() {
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return new OpponentsLostLifeCount();
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "the total life lost by your opponents this turn";
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}
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}
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@ -580,6 +580,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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state.getWatchers().add(new CastSpellLastTurnWatcher());
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state.getWatchers().add(new MiracleWatcher());
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state.getWatchers().add(new SoulbondWatcher());
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state.getWatchers().add(new PlayerLostLifeWatcher());
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//20100716 - 103.5
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for (UUID playerId: state.getPlayerList(startingPlayerId)) {
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99
Mage/src/mage/watchers/common/PlayerLostLifeWatcher.java
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99
Mage/src/mage/watchers/common/PlayerLostLifeWatcher.java
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@ -0,0 +1,99 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.watchers.common;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.Constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.watchers.WatcherImpl;
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/**
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* Counts amount of life lost current turn by players.
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*
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*
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* @author LevelX2
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*/
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public class PlayerLostLifeWatcher extends WatcherImpl<PlayerLostLifeWatcher> {
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private Map<UUID, Integer> amountOfLifeLostThisTurn = new HashMap<UUID, Integer>();
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public PlayerLostLifeWatcher() {
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super("PlayerLostLifeWatcher", WatcherScope.GAME);
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}
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public PlayerLostLifeWatcher(final PlayerLostLifeWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Integer> entry : watcher.amountOfLifeLostThisTurn.entrySet()) {
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amountOfLifeLostThisTurn.put(entry.getKey(), entry.getValue());
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}
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.UNTAP_STEP_PRE) {
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reset();
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}
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if (event.getType() == GameEvent.EventType.LOST_LIFE) {
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfLifeLostThisTurn.get(playerId);
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if (amount == null) {
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amount = Integer.valueOf(event.getAmount());
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} else {
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amount = Integer.valueOf(amount + event.getAmount());
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}
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amountOfLifeLostThisTurn.put(playerId, amount);
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}
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}
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}
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public int getLiveLost(UUID playerId) {
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Integer amount = amountOfLifeLostThisTurn.get(playerId);
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if (amount != null) {
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return amount.intValue();
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}
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return 0;
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}
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@Override
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public void reset() {
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amountOfLifeLostThisTurn.clear();
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}
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@Override
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public PlayerLostLifeWatcher copy() {
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return new PlayerLostLifeWatcher(this);
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}
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}
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