Some updates/changes/refactoring to PutTopCardOfYourLibararyIntoGraveEffects.

This commit is contained in:
LevelX2 2014-01-24 13:03:57 +01:00
parent 4f4ce32fa6
commit e60c9e724d
9 changed files with 163 additions and 19 deletions

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@ -33,7 +33,7 @@ import mage.constants.CardType;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect; import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveControllerEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
/** /**
@ -52,7 +52,7 @@ public class ScreechingSkaab extends CardImpl<ScreechingSkaab> {
this.toughness = new MageInt(1); this.toughness = new MageInt(1);
// When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. // When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfYourLibraryIntoGraveEffect(2))); this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfYourLibraryIntoGraveControllerEffect(2)));
} }
public ScreechingSkaab(final ScreechingSkaab card) { public ScreechingSkaab(final ScreechingSkaab card) {

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@ -37,7 +37,7 @@ import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect; import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveControllerEffect;
import mage.cards.Card; import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.TargetController; import mage.constants.TargetController;
@ -60,7 +60,7 @@ public class DeadbridgeChant extends CardImpl<DeadbridgeChant> {
this.color.setGreen(true); this.color.setGreen(true);
// When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. // When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfYourLibraryIntoGraveEffect(10))); this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfYourLibraryIntoGraveControllerEffect(10)));
// At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. // At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DeadbridgeChantEffect(), TargetController.YOU, false)); this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DeadbridgeChantEffect(), TargetController.YOU, false));

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@ -35,7 +35,7 @@ import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue; import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect; import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveControllerEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect; import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.filter.common.FilterLandCard; import mage.filter.common.FilterLandCard;
@ -56,7 +56,7 @@ public class DrownInFilth extends CardImpl<DrownInFilth> {
// Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard. // Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
this.getSpellAbility().addTarget(new TargetCreaturePermanent(true)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(true));
Effect effect = new PutTopCardOfYourLibraryIntoGraveEffect(4); Effect effect = new PutTopCardOfYourLibraryIntoGraveControllerEffect(4);
effect.setText("Choose target creature. Put the top four cards of your library into your graveyard"); effect.setText("Choose target creature. Put the top four cards of your library into your graveyard");
this.getSpellAbility().addEffect(effect); this.getSpellAbility().addEffect(effect);
DynamicValue landCards = new SignInversionDynamicValue(new CardsInControllerGraveyardCount(new FilterLandCard())); DynamicValue landCards = new SignInversionDynamicValue(new CardsInControllerGraveyardCount(new FilterLandCard()));

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@ -36,7 +36,7 @@ import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect; import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveControllerEffect;
import mage.cards.Card; import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.game.Game; import mage.game.Game;
@ -59,7 +59,7 @@ public class ArmoredSkaab extends CardImpl<ArmoredSkaab> {
this.toughness = new MageInt(4); this.toughness = new MageInt(4);
// When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. // When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfYourLibraryIntoGraveEffect(4))); this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfYourLibraryIntoGraveControllerEffect(4)));
} }
public ArmoredSkaab(final ArmoredSkaab card) { public ArmoredSkaab(final ArmoredSkaab card) {

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@ -36,7 +36,7 @@ import mage.MageInt;
import mage.abilities.common.OnEventTriggeredAbility; import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect; import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveControllerEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect; import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.TrampleAbility; import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
@ -63,7 +63,7 @@ public class Splinterfright extends CardImpl<Splinterfright> {
CardsInControllerGraveyardCount count = new CardsInControllerGraveyardCount(new FilterCreatureCard("creature cards")); CardsInControllerGraveyardCount count = new CardsInControllerGraveyardCount(new FilterCreatureCard("creature cards"));
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(count, Duration.EndOfGame))); this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(count, Duration.EndOfGame)));
// At the beginning of your upkeep, put the top two cards of your library into your graveyard. // At the beginning of your upkeep, put the top two cards of your library into your graveyard.
this.addAbility(new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new PutTopCardOfYourLibraryIntoGraveEffect(2), false)); this.addAbility(new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new PutTopCardOfYourLibraryIntoGraveControllerEffect(2), false));
} }
public Splinterfright(final Splinterfright card) { public Splinterfright(final Splinterfright card) {

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@ -39,7 +39,7 @@ import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.decorator.ConditionalContinousEffect; import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.ExileCardFromOwnGraveyardControllerEffect; import mage.abilities.effects.common.ExileCardFromOwnGraveyardControllerEffect;
import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect; import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveControllerEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect; import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect; import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
@ -71,7 +71,7 @@ public class Bloodcurdler extends CardImpl<Bloodcurdler> {
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
// At the beginning of your upkeep, put the top card of your library into your graveyard. // At the beginning of your upkeep, put the top card of your library into your graveyard.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PutTopCardOfYourLibraryIntoGraveEffect(1), TargetController.YOU, false)); this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PutTopCardOfYourLibraryIntoGraveControllerEffect(1), TargetController.YOU, false));
Condition thresholdCondition = new CardsInControllerGraveCondition(7); Condition thresholdCondition = new CardsInControllerGraveCondition(7);
// Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." // Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

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@ -140,7 +140,7 @@ public class DiscardEachPlayerEffect extends OneShotEffect<DiscardEachPlayerEffe
break; break;
} }
sb.append(" discards "); sb.append(" discards ");
sb.append(CardUtil.numberToText(amount.toString())).append(" card"); sb.append(CardUtil.numberToText(amount.toString(), "a")).append(" card");
try { try {
if (Integer.parseInt(amount.toString()) > 1) { if (Integer.parseInt(amount.toString()) > 1) {
sb.append("s"); sb.append("s");

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@ -42,24 +42,24 @@ import mage.util.CardUtil;
* @author LevelX2 * @author LevelX2
*/ */
public class PutTopCardOfYourLibraryIntoGraveEffect extends OneShotEffect<PutTopCardOfYourLibraryIntoGraveEffect> { public class PutTopCardOfYourLibraryIntoGraveControllerEffect extends OneShotEffect<PutTopCardOfYourLibraryIntoGraveControllerEffect> {
private int numberCards; private final int numberCards;
public PutTopCardOfYourLibraryIntoGraveEffect(int numberCards) { public PutTopCardOfYourLibraryIntoGraveControllerEffect(int numberCards) {
super(Outcome.Discard); super(Outcome.Discard);
this.numberCards = numberCards; this.numberCards = numberCards;
this.staticText = setText(); this.staticText = setText();
} }
public PutTopCardOfYourLibraryIntoGraveEffect(final PutTopCardOfYourLibraryIntoGraveEffect effect) { public PutTopCardOfYourLibraryIntoGraveControllerEffect(final PutTopCardOfYourLibraryIntoGraveControllerEffect effect) {
super(effect); super(effect);
this.numberCards = effect.numberCards; this.numberCards = effect.numberCards;
} }
@Override @Override
public PutTopCardOfYourLibraryIntoGraveEffect copy() { public PutTopCardOfYourLibraryIntoGraveControllerEffect copy() {
return new PutTopCardOfYourLibraryIntoGraveEffect(this); return new PutTopCardOfYourLibraryIntoGraveControllerEffect(this);
} }
@Override @Override

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@ -0,0 +1,144 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class PutTopCardOfYourLibraryIntoGraveEachPlayerEffect extends OneShotEffect<PutTopCardOfYourLibraryIntoGraveEachPlayerEffect> {
private final int numberCards;
private final TargetController targetController;
public PutTopCardOfYourLibraryIntoGraveEachPlayerEffect(int numberCards, TargetController targetController) {
super(Outcome.Discard);
this.numberCards = numberCards;
this.targetController = targetController;
this.staticText = setText();
}
public PutTopCardOfYourLibraryIntoGraveEachPlayerEffect(final PutTopCardOfYourLibraryIntoGraveEachPlayerEffect effect) {
super(effect);
this.numberCards = effect.numberCards;
this.targetController = effect.targetController;
}
@Override
public PutTopCardOfYourLibraryIntoGraveEachPlayerEffect copy() {
return new PutTopCardOfYourLibraryIntoGraveEachPlayerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
switch(targetController) {
case OPPONENT:
for(UUID playerId: game.getOpponents(source.getControllerId()) ) {
putCardsToGravecard(playerId, source, game);
}
break;
case ANY:
for(UUID playerId: player.getInRange() ) {
putCardsToGravecard(playerId, source, game);
}
break;
case NOT_YOU:
for(UUID playerId: player.getInRange() ) {
if (!playerId.equals(source.getSourceId())) {
putCardsToGravecard(playerId, source, game);
}
}
default:
throw new UnsupportedOperationException("TargetController type not supported.");
}
int cardsCount = Math.min(numberCards, player.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
card.moveToZone(Zone.GRAVEYARD, source.getId(), game, true);
}
}
return true;
}
return false;
}
private void putCardsToGravecard(UUID playerId, Ability source, Game game) {
Player player = game.getPlayer(id);
if (player != null) {
int cardsCount = Math.min(numberCards, player.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
card.moveToZone(Zone.GRAVEYARD, source.getId(), game, true);
}
}
}
}
private String setText() {
StringBuilder sb = new StringBuilder();
switch(targetController) {
case OPPONENT:
sb.append("Each opponent ");
break;
case ANY:
sb.append("Each player ");
break;
case NOT_YOU:
sb.append("Each other player ");
break;
default:
throw new UnsupportedOperationException("TargetController type not supported.");
}
sb.append("puts the top ");
if (numberCards == 1) {
sb.append(" card");
} else {
sb.append(CardUtil.numberToText(numberCards));
sb.append(" cards");
}
sb.append(" of his or her library into his or her graveyard");
return sb.toString();
}
}