Implemented Inquisition

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package mage.cards.i;
import java.util.UUID;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author jeffwadsworth & L_J
*/
public class Inquisition extends CardImpl {
public Inquisition(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{B}");
// Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.
this.getSpellAbility().addTarget(new TargetPlayer());
this.getSpellAbility().addEffect(new InquisitionEffect());
}
public Inquisition(final Inquisition card) {
super(card);
}
@Override
public Inquisition copy() {
return new Inquisition(this);
}
}
class InquisitionEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard();
static{
filter.add(new ColorPredicate(ObjectColor.WHITE));
}
public InquisitionEffect() {
super(Outcome.Exile);
staticText = "Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand";
}
public InquisitionEffect(final InquisitionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject != null && controller != null) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer != null) {
targetPlayer.revealCards("hand of " + targetPlayer.getName(), targetPlayer.getHand(), game);
int cardsFound = 0;
for (Card card : targetPlayer.getHand().getCards(game)) {
if (filter.match(card, game)) {
cardsFound++;
}
}
if (cardsFound > 0) {
targetPlayer.damage(cardsFound, source.getSourceId(), game, false, true);
}
return true;
}
}
return false;
}
@Override
public InquisitionEffect copy() {
return new InquisitionEffect(this);
}
}