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Added tests.
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commit
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4 changed files with 114 additions and 16 deletions
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@ -28,13 +28,12 @@
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package mage.sets.alarareborn;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.effects.common.combat.CantBlockTargetEffect;
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import mage.abilities.keyword.CascadeAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.target.common.TargetCreaturePermanent;
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/**
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@ -48,9 +47,6 @@ public class DemonicDread extends CardImpl {
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super(ownerId, 38, "Demonic Dread", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}{R}");
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this.expansionSetCode = "ARB";
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// Cascade
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this.addAbility(new CascadeAbility());
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@ -28,14 +28,14 @@
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package mage.sets.planechase;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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@ -59,16 +59,16 @@ public class NoxiousGhoul extends CardImpl {
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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filter.add(Predicates.or(
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new CardIdPredicate(this.getId()),
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new SubtypePredicate("Zombie")));
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filter2.add(new CardTypePredicate(CardType.CREATURE));
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filter2.add(Predicates.not(
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new SubtypePredicate("Zombie")));
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final String rule = "Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.";
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final String rule = "Whenever {this} or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.";
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// Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
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this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new BoostAllEffect(-1, -1, Duration.EndOfTurn, filter2, false), filter, false, rule));
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@ -29,6 +29,7 @@ package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -227,4 +228,101 @@ public class EntersTheBattlefieldTriggerTest extends CardTestPlayerBase {
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}
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// Test self trigger
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@Test
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public void testNoxiousGhoul1() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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// Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
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addCard(Zone.HAND, playerA, "Noxious Ghoul", 1); // {3}{B}{B}
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addCard(Zone.BATTLEFIELD, playerB, "Zephyr Falcon", 1); // 1/1
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1); // 2/2
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addCard(Zone.BATTLEFIELD, playerB, "Scathe Zombies", 1); // 2/2 Zombie
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Noxious Ghoul");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Noxious Ghoul", 1);
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assertPowerToughness(playerB, "Silvercoat Lion", 1, 1);
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assertPowerToughness(playerB, "Scathe Zombies", 2, 2);
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assertGraveyardCount(playerB, "Zephyr Falcon", 1);
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}
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// Test another zombie trigger
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@Test
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public void testNoxiousGhoul2() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 8);
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// Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
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addCard(Zone.HAND, playerA, "Noxious Ghoul", 1); // 3/3 Zombie {3}{B}{B}
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addCard(Zone.HAND, playerA, "Scathe Zombies", 1); // 2/2 Zombie {2}{B}
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // 2/2
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addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
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// Changeling (This card is every creature type.)
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// Creatures target player controls get -2/-0 and lose all creature types until end of turn.
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addCard(Zone.HAND, playerB, "Ego Erasure", 1); // {2}{U}
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addCard(Zone.BATTLEFIELD, playerB, "Zephyr Falcon", 1); // 1/1
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1); // 2/2
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addCard(Zone.BATTLEFIELD, playerB, "Scathe Zombies", 1); // 2/2 Zombie {2}{B}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Noxious Ghoul");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Ego Erasure", "targetPlayer=PlayerA", "Whenever");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Scathe Zombies");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Noxious Ghoul", 1);
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assertGraveyardCount(playerB, "Ego Erasure", 1);
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assertPowerToughness(playerA, "Noxious Ghoul", -1, 1);// -2/0 from Ego Erasure / -2/0 from the 2 zombies coming into play
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assertPermanentCount(playerA, "Scathe Zombies", 1);
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assertPowerToughness(playerB, "Scathe Zombies", 2, 2);
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assertGraveyardCount(playerB, "Zephyr Falcon", 1);
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assertGraveyardCount(playerB, "Silvercoat Lion", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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}
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// Test copy of Noxious Ghoul
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@Test
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public void testCopyNoxiousGhoul() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 9);
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// Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
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addCard(Zone.HAND, playerA, "Noxious Ghoul", 1); // 3/3 Zombie {3}{B}{B}
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// You may have Clone enter the battlefield as a copy of any creature on the battlefield.
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addCard(Zone.HAND, playerA, "Clone", 1); // 0/0 Shapeshifter {3}{U}
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addCard(Zone.BATTLEFIELD, playerA, "Carnivorous Plant", 1); // 4/5
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addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
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// Changeling (This card is every creature type.)
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// Creatures target player controls get -2/-0 and lose all creature types until end of turn.
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addCard(Zone.HAND, playerB, "Ego Erasure", 1); // {2}{U}
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addCard(Zone.BATTLEFIELD, playerB, "Zephyr Falcon", 1); // 1/1
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addCard(Zone.BATTLEFIELD, playerB, "Carnivorous Plant", 1); // 4/5
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addCard(Zone.BATTLEFIELD, playerB, "Scathe Zombies", 1); // 2/2 Zombie {2}{B}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Noxious Ghoul");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Clone");
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setChoice(playerA, "Noxious Ghoul");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Ego Erasure", "targetPlayer=PlayerA", "Whenever");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Noxious Ghoul", 2);
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assertGraveyardCount(playerB, "Ego Erasure", 1);
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assertPowerToughness(playerA, "Noxious Ghoul", -1, 1, Filter.ComparisonScope.All);// -1/-1 from the second Noxious Ghoul also if it's no zombie
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assertGraveyardCount(playerB, "Zephyr Falcon", 1);
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assertPowerToughness(playerB, "Carnivorous Plant", 2, 3);
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assertPowerToughness(playerA, "Carnivorous Plant", 0, 3);
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}
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}
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@ -987,9 +987,13 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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*/
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public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName, String spellOnStack, StackClause clause) {
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if (StackClause.WHILE_ON_STACK.equals(clause)) {
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player.addAction(turnNum, step, "activate:Cast " + cardName + "$target=" + targetName + "$spellOnStack=" + spellOnStack);
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player.addAction(turnNum, step, "activate:Cast " + cardName
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+ "$" + (targetName.startsWith("target") ? targetName : "target=" + targetName)
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+ "$spellOnStack=" + spellOnStack);
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} else {
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player.addAction(turnNum, step, "activate:Cast " + cardName + "$target=" + targetName + "$!spellOnStack=" + spellOnStack);
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player.addAction(turnNum, step, "activate:Cast " + cardName
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+ "$" + (targetName.startsWith("target") ? targetName : "target=" + targetName)
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+ "$!spellOnStack=" + spellOnStack);
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}
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}
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