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* The Ur-Dragon - Reworked triggered ability.
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3bd716fb12
commit
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1 changed files with 12 additions and 85 deletions
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@ -1,16 +1,12 @@
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package mage.cards.t;
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package mage.cards.t;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.PutCardFromHandOntoBattlefieldEffect;
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import mage.abilities.effects.common.PutCardFromHandOntoBattlefieldEffect;
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import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
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import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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@ -22,8 +18,6 @@ import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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/**
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/**
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* @author TheElk801
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* @author TheElk801
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@ -60,7 +54,7 @@ public final class TheUrDragon extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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// Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield
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// Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield
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this.addAbility(new TheUrDragonTriggeredAbility(), new DragonsAttackedWatcher());
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this.addAbility(new TheUrDragonTriggeredAbility());
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}
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}
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public TheUrDragon(final TheUrDragon card) {
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public TheUrDragon(final TheUrDragon card) {
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@ -73,46 +67,10 @@ public final class TheUrDragon extends CardImpl {
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}
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}
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}
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}
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class DragonsAttackedWatcher extends Watcher {
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public final Set<MageObjectReference> attackedThisTurnCreatures = new HashSet<>();
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public DragonsAttackedWatcher() {
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super(DragonsAttackedWatcher.class.getSimpleName(), WatcherScope.GAME);
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}
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public DragonsAttackedWatcher(final DragonsAttackedWatcher watcher) {
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super(watcher);
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this.attackedThisTurnCreatures.addAll(watcher.attackedThisTurnCreatures);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.BEGIN_COMBAT_STEP_PRE) {
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this.attackedThisTurnCreatures.clear();
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}
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if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
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if (game.getPermanent(event.getSourceId()).hasSubtype(SubType.DRAGON, game)) {
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this.attackedThisTurnCreatures.add(new MageObjectReference(event.getSourceId(), game));
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}
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}
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}
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public Set<MageObjectReference> getAttackedThisTurnCreatures() {
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return this.attackedThisTurnCreatures;
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}
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@Override
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public DragonsAttackedWatcher copy() {
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return new DragonsAttackedWatcher(this);
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}
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}
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class TheUrDragonTriggeredAbility extends TriggeredAbilityImpl {
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class TheUrDragonTriggeredAbility extends TriggeredAbilityImpl {
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public TheUrDragonTriggeredAbility() {
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public TheUrDragonTriggeredAbility() {
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super(Zone.BATTLEFIELD, new TheUrDragonEffect(), false);
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super(Zone.BATTLEFIELD, null, false);
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}
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}
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public TheUrDragonTriggeredAbility(final TheUrDragonTriggeredAbility ability) {
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public TheUrDragonTriggeredAbility(final TheUrDragonTriggeredAbility ability) {
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@ -131,58 +89,27 @@ class TheUrDragonTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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public boolean checkTrigger(GameEvent event, Game game) {
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int attackingDragons = 0;
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for (UUID attacker : game.getCombat().getAttackers()) {
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for (UUID attacker : game.getCombat().getAttackers()) {
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Permanent creature = game.getPermanent(attacker);
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Permanent creature = game.getPermanent(attacker);
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if (creature != null
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if (creature != null
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&& creature.getControllerId() != null
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&& creature.getControllerId() != null
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&& creature.getControllerId().equals(this.getControllerId())
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&& creature.getControllerId().equals(this.getControllerId())
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&& creature.hasSubtype(SubType.DRAGON, game)) {
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&& creature.hasSubtype(SubType.DRAGON, game)) {
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return true;
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attackingDragons++;
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}
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}
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}
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}
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if (attackingDragons > 0) {
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this.getEffects().clear();
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addEffect(new DrawCardSourceControllerEffect(attackingDragons));
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addEffect(new PutCardFromHandOntoBattlefieldEffect());
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return true;
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}
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return false;
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return false;
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}
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}
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@Override
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@Override
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public String getRule() {
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public String getRule() {
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return "Whenever one or more Dragons you control attack, " + super.getRule();
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return "Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.";
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}
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}
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class TheUrDragonEffect extends OneShotEffect {
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public TheUrDragonEffect() {
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super(Outcome.Benefit);
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this.staticText = "draw that many cards, then you may put a permanent card from your hand onto the battlefield";
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}
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public TheUrDragonEffect(final TheUrDragonEffect effect) {
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super(effect);
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}
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@Override
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public TheUrDragonEffect copy() {
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return new TheUrDragonEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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DragonsAttackedWatcher watcher = (DragonsAttackedWatcher) game.getState().getWatchers().get(DragonsAttackedWatcher.class.getSimpleName());
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if (watcher != null) {
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int attackingDragons = 0;
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for (MageObjectReference attacker : watcher.getAttackedThisTurnCreatures()) {
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if (attacker.getPermanentOrLKIBattlefield(game).getControllerId().equals(controller.getId())) {
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attackingDragons++;
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}
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}
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if (attackingDragons > 0) {
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controller.drawCards(attackingDragons, game);
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}
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return new PutCardFromHandOntoBattlefieldEffect().apply(game, source);
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}
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}
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return false;
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}
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}
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}
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}
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