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Allow 'Gonti, Lord of Luxury', 'Nightveil Specter' and 'Thief of Sanity' to cast adventures from exile
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e3db50f111
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3 changed files with 19 additions and 1 deletions
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@ -147,6 +147,12 @@ class GontiLordOfLuxuryCastFromExileEffect extends AsThoughEffectImpl {
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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Card theCard = game.getCard(objectId);
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if (theCard == null) {
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return false;
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}
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objectId = theCard.getMainCard().getId(); // for split cards
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UUID targetId = getTargetPointer().getFirst(game, source);
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if (targetId == null) {
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this.discard();
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@ -194,7 +200,7 @@ class GontiLordOfLuxurySpendAnyManaEffect extends AsThoughEffectImpl implements
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// if the card moved from exile to spell the zone change counter is increased by 1 (effect must applies before and on stack, use isCheckPlayableMode?)
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return source.isControlledBy(affectedControllerId);
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} else if (((FixedTarget) getTargetPointer()).getTarget().equals(objectId)) {
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// object has moved zone so effect can be discarted
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// object has moved zone so effect can be discarded
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this.discard();
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}
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return false;
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@ -119,6 +119,12 @@ class NightveilSpecterEffect extends AsThoughEffectImpl {
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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Card theCard = game.getCard(objectId);
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if (theCard == null) {
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return false;
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}
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objectId = theCard.getMainCard().getId();// for split cards
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if (affectedControllerId.equals(source.getControllerId()) && game.getState().getZone(objectId) == Zone.EXILED) {
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ExileZone zone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
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return zone != null && zone.contains(objectId);
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@ -147,6 +147,12 @@ class ThiefOfSanityCastFromExileEffect extends AsThoughEffectImpl {
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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Card theCard = game.getCard(objectId);
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if (theCard == null) {
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return false;
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}
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objectId = theCard.getMainCard().getId();// for split cards
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UUID cardId = getTargetPointer().getFirst(game, source);
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if (cardId == null) {
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this.discard(); // card is no longer in the origin zone, effect can be discarded
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