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[SCG] fixed random test failure for Grip of Chaos
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parent
be6dd5263d
commit
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1 changed files with 51 additions and 50 deletions
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@ -1,10 +1,8 @@
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package mage.cards.g;
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import java.util.Iterator;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.Modes;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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@ -20,8 +18,10 @@ import mage.target.Target;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.RandomUtil;
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import java.util.*;
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import java.util.stream.Collectors;
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/**
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*
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* @author emerald000
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*/
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public final class GripOfChaos extends CardImpl {
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@ -49,7 +49,7 @@ class GripOfChaosTriggeredAbility extends TriggeredAbilityImpl {
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super(Zone.BATTLEFIELD, new GripOfChaosEffect());
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}
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GripOfChaosTriggeredAbility(final GripOfChaosTriggeredAbility ability) {
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private GripOfChaosTriggeredAbility(final GripOfChaosTriggeredAbility ability) {
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super(ability);
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}
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@ -63,30 +63,32 @@ class GripOfChaosTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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return true;
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}
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return false;
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId()));
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return true;
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}
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@Override
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public boolean checkInterveningIfClause(Game game) {
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StackObject stackObject = null;
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for (Effect effect : this.getEffects()) {
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stackObject = game.getStack().getStackObject(effect.getTargetPointer().getFirst(game, this));
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StackObject stackObject = this
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.getEffects()
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.stream()
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.findFirst()
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.filter(Objects::nonNull)
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.map(Effect::getTargetPointer)
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.map(tp -> tp.getFirst(game, this))
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.map(game.getStack()::getStackObject)
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.orElse(null);
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if (stackObject == null) {
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return false;
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}
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if (stackObject != null) {
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int numberOfTargets = 0;
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for (UUID modeId : stackObject.getStackAbility().getModes().getSelectedModes()) {
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Mode mode = stackObject.getStackAbility().getModes().get(modeId);
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for (Target target : mode.getTargets()) {
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numberOfTargets += target.getTargets().size();
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}
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}
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return numberOfTargets == 1;
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}
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return false;
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Modes modes = stackObject.getStackAbility().getModes();
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return modes
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.getSelectedModes()
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.stream()
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.map(modes::get)
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.map(Mode::getTargets)
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.mapToInt(ArrayList::size)
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.sum() == 1;
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}
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@Override
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@ -107,7 +109,7 @@ class GripOfChaosEffect extends OneShotEffect {
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this.staticText = "reselect its target at random";
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}
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GripOfChaosEffect(final GripOfChaosEffect effect) {
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private GripOfChaosEffect(final GripOfChaosEffect effect) {
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super(effect);
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}
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@ -119,31 +121,30 @@ class GripOfChaosEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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StackObject stackObject = game.getStack().getStackObject(this.getTargetPointer().getFirst(game, source));
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if (stackObject != null) {
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for (UUID modeId : stackObject.getStackAbility().getModes().getSelectedModes()) {
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Mode mode = stackObject.getStackAbility().getModes().get(modeId);
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for (Target target : mode.getTargets()) {
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UUID oldTargetId = target.getFirstTarget();
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Set<UUID> possibleTargets = target.possibleTargets(stackObject.getControllerId(), source, game);
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if (possibleTargets.contains(stackObject.getId())) { // The stackObject can't target itself
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possibleTargets.remove(stackObject.getId());
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}
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if (!possibleTargets.isEmpty()) {
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int i = 0;
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int rnd = RandomUtil.nextInt(possibleTargets.size());
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Iterator<UUID> it = possibleTargets.iterator();
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while (i < rnd) {
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it.next();
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i++;
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}
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UUID newTargetId = it.next();
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target.remove(oldTargetId);
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target.add(newTargetId, game);
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}
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}
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}
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return true;
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if (stackObject == null) {
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return false;
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}
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return false;
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Modes modes = stackObject.getStackAbility().getModes();
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for (Target target : modes
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.getSelectedModes()
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.stream()
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.map(modes::get)
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.map(Mode::getTargets)
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.flatMap(Collection::stream)
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.collect(Collectors.toList())) {
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UUID oldTargetId = target.getFirstTarget();
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Set<UUID> possibleTargets = target.possibleTargets(
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stackObject.getControllerId(), stackObject.getStackAbility(), game
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);
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if (possibleTargets.contains(stackObject.getId())) { // The stackObject can't target itself
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possibleTargets.remove(stackObject.getId());
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}
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if (!possibleTargets.isEmpty()) {
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UUID newTargetId = RandomUtil.randomFromCollection(possibleTargets);
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target.remove(oldTargetId);
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target.add(newTargetId, game);
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}
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}
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return true;
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}
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}
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