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* Thoughtseize - Fixed a bug that locks game if taget player had no non land cards on hand.
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@ -99,7 +99,7 @@ class ThoughtseizeEffect extends OneShotEffect<ThoughtseizeEffect> {
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if (you != null) {
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TargetCard target = new TargetCard(Zone.HAND, filter);
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target.setRequired(true);
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if (target.canChoose(source.getControllerId(), game) && you.chooseTarget(outcome, player.getHand(), target, source, game)) {
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if (target.canChoose(source.getControllerId(), player.getId(), game) && you.chooseTarget(outcome, player.getHand(), target, source, game)) {
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Card card = player.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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return player.discard(card, source, game);
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