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[MOM] Implement Invasion of Kylem / Valor's Reach Tag Team
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Mage.Sets/src/mage
Mage/src/main/java/mage/game/permanent/token
52
Mage.Sets/src/mage/cards/i/InvasionOfKylem.java
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Mage.Sets/src/mage/cards/i/InvasionOfKylem.java
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package mage.cards.i;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SiegeAbility;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class InvasionOfKylem extends CardImpl {
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public InvasionOfKylem(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.BATTLE}, "{2}{R}{W}");
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this.subtype.add(SubType.SIEGE);
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this.setStartingDefense(5);
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this.secondSideCardClazz = mage.cards.v.ValorsReachTagTeam.class;
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// (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
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this.addAbility(new SiegeAbility());
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// When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
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Ability ability = new EntersBattlefieldTriggeredAbility(new BoostTargetEffect(2, 0)
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.setText("up to two target creatures each get +2/+0"));
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ability.addEffect(new GainAbilityTargetEffect(VigilanceAbility.getInstance())
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.setText("and gain vigilance"));
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ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance())
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.setText("and haste until end of turn"));
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ability.addTarget(new TargetCreaturePermanent(0, 2));
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this.addAbility(ability);
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}
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private InvasionOfKylem(final InvasionOfKylem card) {
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super(card);
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}
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@Override
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public InvasionOfKylem copy() {
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return new InvasionOfKylem(this);
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}
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}
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35
Mage.Sets/src/mage/cards/v/ValorsReachTagTeam.java
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Mage.Sets/src/mage/cards/v/ValorsReachTagTeam.java
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package mage.cards.v;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.game.permanent.token.ValorsReachTagTeamToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ValorsReachTagTeam extends CardImpl {
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public ValorsReachTagTeam(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "");
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this.color.setWhite(true);
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this.color.setBlue(true);
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this.nightCard = true;
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// Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."
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this.getSpellAbility().addEffect(new CreateTokenEffect(new ValorsReachTagTeamToken(), 2));
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}
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private ValorsReachTagTeam(final ValorsReachTagTeam card) {
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super(card);
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}
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@Override
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public ValorsReachTagTeam copy() {
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return new ValorsReachTagTeam(this);
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}
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}
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@ -162,6 +162,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Invasion of Kaldheim", 145, Rarity.RARE, mage.cards.i.InvasionOfKaldheim.class));
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cards.add(new SetCardInfo("Invasion of Kamigawa", 62, Rarity.UNCOMMON, mage.cards.i.InvasionOfKamigawa.class));
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cards.add(new SetCardInfo("Invasion of Karsus", 146, Rarity.RARE, mage.cards.i.InvasionOfKarsus.class));
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cards.add(new SetCardInfo("Invasion of Kylem", 235, Rarity.UNCOMMON, mage.cards.i.InvasionOfKylem.class));
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cards.add(new SetCardInfo("Invasion of Lorwyn", 236, Rarity.UNCOMMON, mage.cards.i.InvasionOfLorwyn.class));
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cards.add(new SetCardInfo("Invasion of Mercadia", 147, Rarity.UNCOMMON, mage.cards.i.InvasionOfMercadia.class));
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cards.add(new SetCardInfo("Invasion of Moag", 237, Rarity.UNCOMMON, mage.cards.i.InvasionOfMoag.class));
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@ -322,6 +323,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Unseal the Necropolis", 128, Rarity.COMMON, mage.cards.u.UnsealTheNecropolis.class));
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cards.add(new SetCardInfo("Urabrask", 169, Rarity.MYTHIC, mage.cards.u.Urabrask.class));
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cards.add(new SetCardInfo("Urn of Godfire", 266, Rarity.COMMON, mage.cards.u.UrnOfGodfire.class));
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cards.add(new SetCardInfo("Valor's Reach Tag Team", 235, Rarity.UNCOMMON, mage.cards.v.ValorsReachTagTeam.class));
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cards.add(new SetCardInfo("Vanquish the Weak", 129, Rarity.COMMON, mage.cards.v.VanquishTheWeak.class));
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cards.add(new SetCardInfo("Vengeant Earth", 212, Rarity.COMMON, mage.cards.v.VengeantEarth.class));
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cards.add(new SetCardInfo("Vertex Paladin", 242, Rarity.UNCOMMON, mage.cards.v.VertexPaladin.class));
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@ -0,0 +1,79 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.PermanentToken;
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/**
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* @author TheElk801
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*/
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public final class ValorsReachTagTeamToken extends TokenImpl {
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public ValorsReachTagTeamToken() {
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super("Warrior Token", "3/2 red and white Warrior creature token with \"Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature.\"");
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.WARRIOR);
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color.setWhite(true);
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color.setRed(true);
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power = new MageInt(3);
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toughness = new MageInt(2);
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this.addAbility(new ValorsReachTagTeamTokenTriggeredAbility());
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}
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private ValorsReachTagTeamToken(final ValorsReachTagTeamToken token) {
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super(token);
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}
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public ValorsReachTagTeamToken copy() {
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return new ValorsReachTagTeamToken(this);
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}
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}
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class ValorsReachTagTeamTokenTriggeredAbility extends TriggeredAbilityImpl {
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ValorsReachTagTeamTokenTriggeredAbility() {
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()));
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}
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private ValorsReachTagTeamTokenTriggeredAbility(final ValorsReachTagTeamTokenTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public ValorsReachTagTeamTokenTriggeredAbility copy() {
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return new ValorsReachTagTeamTokenTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return game
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.getCombat()
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.getAttackers()
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.contains(getSourceId())
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&& game
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.getCombat()
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.getAttackers()
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.stream()
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.filter(uuid -> !getSourceId().equals(uuid))
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.map(game::getPermanent)
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.anyMatch(PermanentToken.class::isInstance);
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}
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@Override
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public String getRule() {
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return "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature.";
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}
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}
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