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Refactor Ugin's Conjurant, Protean Hydra with a new ability. Fixed Ashiok, Dream Renderer (#5737)
* Refactor Ugin's Conjurant, Protean Hydra with a new ability * pushing bugfix for Ashiok, Dream Renderer not milling correctly.
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4 changed files with 68 additions and 105 deletions
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@ -7,7 +7,6 @@ import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.common.ExileGraveyardAllPlayersEffect;
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import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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@ -18,6 +17,8 @@ import mage.players.Player;
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import mage.target.TargetPlayer;
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import java.util.UUID;
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import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect;
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import mage.target.TargetPlayer;
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/**
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* @author TheElk801
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@ -35,7 +36,8 @@ public final class AshiokDreamRender extends CardImpl {
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this.addAbility(new SimpleStaticAbility(new AshiokDreamRenderEffect()));
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// -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard.
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Ability ability = new LoyaltyAbility(new PutTopCardOfLibraryIntoGraveTargetEffect(4), -1);
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Ability ability = new LoyaltyAbility(new PutLibraryIntoGraveTargetEffect(4), -1);
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ability.addTarget(new TargetPlayer());
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ability.addEffect(new ExileGraveyardAllPlayersEffect(StaticFilters.FILTER_CARD, TargetController.OPPONENT).setText("Then exile each opponent's graveyard."));
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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@ -3,12 +3,11 @@ package mage.cards.p;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.effects.PreventDamageAndRemoveCountersEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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@ -16,13 +15,11 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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/**
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*
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@ -41,7 +38,7 @@ public final class ProteanHydra extends CardImpl {
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this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance())));
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// If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ProteanHydraEffect2()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventDamageAndRemoveCountersEffect()));
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// Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
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this.addAbility(new ProteanHydraAbility());
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@ -57,50 +54,6 @@ public final class ProteanHydra extends CardImpl {
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return new ProteanHydra(this);
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}
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static class ProteanHydraEffect2 extends PreventionEffectImpl {
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public ProteanHydraEffect2() {
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super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
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staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
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}
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public ProteanHydraEffect2(final ProteanHydraEffect2 effect) {
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super(effect);
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}
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@Override
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public ProteanHydraEffect2 copy() {
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return new ProteanHydraEffect2(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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int damage = event.getAmount();
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preventDamageAction(event, source, game);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); //MTG ruling Protean Hydra loses counters even if the damage isn't prevented
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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if (event.getTargetId().equals(source.getSourceId())) {
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return true;
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}
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}
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return false;
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}
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}
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class ProteanHydraAbility extends TriggeredAbilityImpl {
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public ProteanHydraAbility() {
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@ -9,18 +9,10 @@ import mage.constants.CardType;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
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import mage.abilities.effects.PreventDamageAndRemoveCountersEffect;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.counters.CounterType;
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import mage.abilities.Ability;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.game.permanent.Permanent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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/**
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*
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@ -39,7 +31,7 @@ public final class UginsConjurant extends CardImpl {
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// Ugin’s Conjurant enters the battlefield with X +1/+1 counters on it.
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this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance())));
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// If damage would be dealt to Ugin’s Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin’s Conjurant.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UginsConjurantPrevention()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventDamageAndRemoveCountersEffect()));
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}
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private UginsConjurant(final UginsConjurant card) {
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@ -50,48 +42,4 @@ public final class UginsConjurant extends CardImpl {
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public UginsConjurant copy() {
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return new UginsConjurant(this);
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}
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static class UginsConjurantPrevention extends PreventionEffectImpl {
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public UginsConjurantPrevention() {
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super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
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staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
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}
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public UginsConjurantPrevention(final UginsConjurantPrevention effect) {
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super(effect);
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}
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@Override
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public UginsConjurantPrevention copy() {
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return new UginsConjurantPrevention(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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int damage = event.getAmount();
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preventDamageAction(event, source, game);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); //MTG ruling Protean Hydra loses counters even if the damage isn't prevented
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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if (event.getTargetId().equals(source.getSourceId())) {
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return true;
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}
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}
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return false;
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}
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}
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}
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@ -0,0 +1,60 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.effects;
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import mage.abilities.Ability;
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import mage.constants.Duration;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author antoni-g
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*/
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public class PreventDamageAndRemoveCountersEffect extends PreventionEffectImpl {
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public PreventDamageAndRemoveCountersEffect() {
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super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
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staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
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}
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public PreventDamageAndRemoveCountersEffect(final PreventDamageAndRemoveCountersEffect effect) {
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super(effect);
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}
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@Override
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public PreventDamageAndRemoveCountersEffect copy() {
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return new PreventDamageAndRemoveCountersEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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int damage = event.getAmount();
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preventDamageAction(event, source, game);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); //MTG ruling (this) loses counters even if the damage isn't prevented
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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if (event.getTargetId().equals(source.getSourceId())) {
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return true;
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}
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}
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return false;
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}
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}
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