Refactor Ugin's Conjurant, Protean Hydra with a new ability. Fixed Ashiok, Dream Renderer (#5737)

* Refactor Ugin's Conjurant, Protean Hydra with a new ability

* pushing bugfix for Ashiok, Dream Renderer not milling correctly.
This commit is contained in:
Antoni Gierczak 2019-04-23 18:12:20 -04:00 committed by Jeff Wadsworth
parent 8abc6f1603
commit e885bd0e02
4 changed files with 68 additions and 105 deletions

View file

@ -7,7 +7,6 @@ import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.effects.common.ExileGraveyardAllPlayersEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
@ -18,6 +17,8 @@ import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect;
import mage.target.TargetPlayer;
/**
* @author TheElk801
@ -35,7 +36,8 @@ public final class AshiokDreamRender extends CardImpl {
this.addAbility(new SimpleStaticAbility(new AshiokDreamRenderEffect()));
// -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard.
Ability ability = new LoyaltyAbility(new PutTopCardOfLibraryIntoGraveTargetEffect(4), -1);
Ability ability = new LoyaltyAbility(new PutLibraryIntoGraveTargetEffect(4), -1);
ability.addTarget(new TargetPlayer());
ability.addEffect(new ExileGraveyardAllPlayersEffect(StaticFilters.FILTER_CARD, TargetController.OPPONENT).setText("Then exile each opponent's graveyard."));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);

View file

@ -3,12 +3,11 @@ package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.PreventDamageAndRemoveCountersEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
@ -16,13 +15,11 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
/**
*
@ -41,7 +38,7 @@ public final class ProteanHydra extends CardImpl {
this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance())));
// If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ProteanHydraEffect2()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventDamageAndRemoveCountersEffect()));
// Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
this.addAbility(new ProteanHydraAbility());
@ -57,50 +54,6 @@ public final class ProteanHydra extends CardImpl {
return new ProteanHydra(this);
}
static class ProteanHydraEffect2 extends PreventionEffectImpl {
public ProteanHydraEffect2() {
super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
}
public ProteanHydraEffect2(final ProteanHydraEffect2 effect) {
super(effect);
}
@Override
public ProteanHydraEffect2 copy() {
return new ProteanHydraEffect2(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
int damage = event.getAmount();
preventDamageAction(event, source, game);
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); //MTG ruling Protean Hydra loses counters even if the damage isn't prevented
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getSourceId())) {
return true;
}
}
return false;
}
}
class ProteanHydraAbility extends TriggeredAbilityImpl {
public ProteanHydraAbility() {

View file

@ -9,18 +9,10 @@ import mage.constants.CardType;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
import mage.abilities.effects.PreventDamageAndRemoveCountersEffect;
import mage.abilities.common.SimpleStaticAbility;
import mage.counters.CounterType;
import mage.abilities.Ability;
import mage.abilities.effects.PreventionEffectImpl;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
/**
*
@ -39,7 +31,7 @@ public final class UginsConjurant extends CardImpl {
// Ugins Conjurant enters the battlefield with X +1/+1 counters on it.
this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance())));
// If damage would be dealt to Ugins Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugins Conjurant.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UginsConjurantPrevention()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventDamageAndRemoveCountersEffect()));
}
private UginsConjurant(final UginsConjurant card) {
@ -50,48 +42,4 @@ public final class UginsConjurant extends CardImpl {
public UginsConjurant copy() {
return new UginsConjurant(this);
}
static class UginsConjurantPrevention extends PreventionEffectImpl {
public UginsConjurantPrevention() {
super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
}
public UginsConjurantPrevention(final UginsConjurantPrevention effect) {
super(effect);
}
@Override
public UginsConjurantPrevention copy() {
return new UginsConjurantPrevention(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
int damage = event.getAmount();
preventDamageAction(event, source, game);
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); //MTG ruling Protean Hydra loses counters even if the damage isn't prevented
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getSourceId())) {
return true;
}
}
return false;
}
}
}

View file

@ -0,0 +1,60 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects;
import mage.abilities.Ability;
import mage.constants.Duration;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author antoni-g
*/
public class PreventDamageAndRemoveCountersEffect extends PreventionEffectImpl {
public PreventDamageAndRemoveCountersEffect() {
super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false);
staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
}
public PreventDamageAndRemoveCountersEffect(final PreventDamageAndRemoveCountersEffect effect) {
super(effect);
}
@Override
public PreventDamageAndRemoveCountersEffect copy() {
return new PreventDamageAndRemoveCountersEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
int damage = event.getAmount();
preventDamageAction(event, source, game);
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); //MTG ruling (this) loses counters even if the damage isn't prevented
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getSourceId())) {
return true;
}
}
return false;
}
}