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C17 Added Portal Mage.
This commit is contained in:
parent
a50e44ad3f
commit
e909f5c801
12 changed files with 214 additions and 29 deletions
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@ -1,5 +1,5 @@
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#Generated by Maven
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#Tue Aug 15 00:36:02 CEST 2017
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#Mon Aug 28 09:53:46 CEST 2017
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version=1.4.26
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groupId=org.mage
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artifactId=mage-game-pennydreadfulcommanderfreeforall
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@ -680,7 +680,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (target.getOriginalTarget() instanceof TargetDefender) {
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// TODO: Improve, now planeswalker is always chosen if it exits
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List<Permanent> targets;
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targets = game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), randomOpponentId, game);
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targets = game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, randomOpponentId, game);
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if (targets != null && !targets.isEmpty()) {
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for (Permanent planeswalker : targets) {
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if (target.canTarget(getId(), planeswalker.getId(), source, game)) {
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@ -39,7 +39,7 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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@ -50,7 +50,7 @@ import mage.players.Player;
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public class OathOfJace extends CardImpl {
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public OathOfJace(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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addSuperType(SuperType.LEGENDARY);
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// When Oath of Jace enters the battlefield, draw three cards, then discard two cards.
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@ -91,7 +91,7 @@ class OathOfJaceEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int planeswalker = game.getBattlefield().countAll(new FilterPlaneswalkerPermanent(), source.getControllerId(), game);
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int planeswalker = game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_PLANESWALKER, source.getControllerId(), game);
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if (planeswalker > 0) {
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controller.scry(planeswalker, source, game);
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}
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160
Mage.Sets/src/mage/cards/p/PortalMage.java
Normal file
160
Mage.Sets/src/mage/cards/p/PortalMage.java
Normal file
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@ -0,0 +1,160 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.p;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlashAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.PhaseStep;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterAttackingCreature;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetDefender;
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/**
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*
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* @author LevelX2
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*/
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public class PortalMage extends CardImpl {
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public PortalMage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// If Portal Mage enters the battlefield during the declare attackers step, you may reselect the player or planeswalker that the target attacking creature attacks.
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Ability ability = new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new PortalMageEffect(), true),
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new IsStepCondition(PhaseStep.DECLARE_ATTACKERS, false),
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"If {this} enters the battlefield during the declare attackers step, you may reselect the player or planeswalker that the target attacking creature attacks. "
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+ "<i>(It can't attack its controller or its controller's planeswalkers.)</i>");
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ability.addTarget(new TargetCreaturePermanent(new FilterAttackingCreature()));
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this.addAbility(ability);
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}
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public PortalMage(final PortalMage card) {
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super(card);
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}
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@Override
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public PortalMage copy() {
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return new PortalMage(this);
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}
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}
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class PortalMageEffect extends OneShotEffect {
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public PortalMageEffect() {
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super(Outcome.Benefit);
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this.staticText = "you may reselect the player or planeswalker that the target attacking creature attacks";
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}
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public PortalMageEffect(final PortalMageEffect effect) {
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super(effect);
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}
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@Override
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public PortalMageEffect copy() {
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return new PortalMageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent attackingCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (attackingCreature != null) {
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CombatGroup combatGroupTarget = null;
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for (CombatGroup combatGroup : game.getCombat().getGroups()) {
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if (combatGroup.getAttackers().contains(attackingCreature.getId())) {
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combatGroupTarget = combatGroup;
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break;
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}
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}
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if (combatGroupTarget == null) {
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return false;
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}
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// Reselecting which player or planeswalker a creature is attacking ignores all requirements,
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// restrictions, and costs associated with attacking.
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// Update possible defender
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Set<UUID> defenders = new LinkedHashSet<>();
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for (UUID playerId : game.getCombat().getAttackablePlayers(game)) {
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defenders.add(playerId);
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, playerId, game)) {
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defenders.add(permanent.getId());
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}
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}
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// Select the new defender
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TargetDefender target = new TargetDefender(defenders, null);
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target.setNotTarget(true); // player or planswalker hexproof does not prevent attacking a player
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if (controller.chooseTarget(Outcome.Damage, target, source, game)) {
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if (!combatGroupTarget.getDefenderId().equals(target.getFirstTarget())) {
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if (combatGroupTarget.changeDefenderPostDeclaration(target.getFirstTarget(), game)) {
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String attacked = "";
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Player player = game.getPlayer(target.getFirstTarget());
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if (player != null) {
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attacked = player.getLogName();
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} else {
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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attacked = permanent.getLogName();
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}
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}
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game.informPlayers(attackingCreature.getLogName() + " attacks now " + attacked);
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return true;
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -37,7 +37,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.target.TargetPlayer;
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/**
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@ -61,7 +60,7 @@ public class ToTheSlaughter extends CardImpl {
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DeliriumCondition.instance,
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"<br><i>Delirium</i> — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature"));
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this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
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new SacrificeEffect(new FilterPlaneswalkerPermanent(), 1, "Target player"),
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new SacrificeEffect(StaticFilters.FILTER_PERMANENT_PLANESWALKER, 1, "Target player"),
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DeliriumCondition.instance, "and a planeswalker."));
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this.getSpellAbility().addTarget(new TargetPlayer());
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}
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@ -88,6 +88,7 @@ public class Commander2017 extends ExpansionSet {
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cards.add(new SetCardInfo("O-Kagachi, Vengeful Kami", 45, Rarity.MYTHIC, mage.cards.o.OKagachiVengefulKami.class));
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cards.add(new SetCardInfo("Path of Ancestry", 56, Rarity.COMMON, mage.cards.p.PathOfAncestry.class));
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cards.add(new SetCardInfo("Patron of the Vein", 20, Rarity.RARE, mage.cards.p.PatronOfTheVein.class));
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cards.add(new SetCardInfo("Portal Mage", 13, Rarity.RARE, mage.cards.p.PortalMage.class));
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cards.add(new SetCardInfo("Qasali Slingers", 33, Rarity.RARE, mage.cards.q.QasaliSlingers.class));
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cards.add(new SetCardInfo("Ramos, Dragon Engine", 55, Rarity.MYTHIC, mage.cards.r.RamosDragonEngine.class));
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cards.add(new SetCardInfo("Scalelord Reckoner", 6, Rarity.RARE, mage.cards.s.ScalelordReckoner.class));
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@ -51,6 +51,7 @@ import mage.counters.Counter;
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import mage.counters.Counters;
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import mage.filter.Filter;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.*;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.NamePredicate;
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@ -594,7 +595,7 @@ public class TestPlayer implements Player {
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String group = groups[i];
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if (group.startsWith("planeswalker=")) {
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String planeswalkerName = group.substring(group.indexOf("planeswalker=") + 13);
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterPlaneswalkerPermanent(), game)) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, game)) {
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if (permanent.getName().equals(planeswalkerName)) {
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defenderId = permanent.getId();
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}
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@ -32,7 +32,7 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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@ -48,8 +48,6 @@ import mage.target.TargetPermanent;
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*/
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public class PlaneswalkerRedirectionEffect extends RedirectionEffect {
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private static FilterPlaneswalkerPermanent filter = new FilterPlaneswalkerPermanent();
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public PlaneswalkerRedirectionEffect() {
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super(Duration.EndOfGame);
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}
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@ -76,11 +74,11 @@ public class PlaneswalkerRedirectionEffect extends RedirectionEffect {
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Player target = game.getPlayer(event.getTargetId());
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Player player = game.getPlayer(playerId);
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if (target != null && player != null) {
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int numPlaneswalkers = game.getBattlefield().countAll(filter, target.getId(), game);
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int numPlaneswalkers = game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_PLANESWALKER, target.getId(), game);
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if (numPlaneswalkers > 0 && player.chooseUse(outcome, "Redirect damage to planeswalker?", source, game)) {
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redirectTarget = new TargetPermanent(filter);
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redirectTarget = new TargetPermanent(StaticFilters.FILTER_PERMANENT_PLANESWALKER);
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if (numPlaneswalkers == 1) {
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List<Permanent> planeswalker = game.getBattlefield().getAllActivePermanents(filter, target.getId(), game);
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List<Permanent> planeswalker = game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, target.getId(), game);
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if (!planeswalker.isEmpty()) {
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redirectTarget.add(planeswalker.get(0).getId(), game);
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}
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@ -53,6 +53,7 @@ public final class StaticFilters {
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public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURES = new FilterCreaturePermanent("creatures");
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public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURE_GOBLINS = new FilterCreaturePermanent(SubType.GOBLIN, "Goblin creatures");
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public static final FilterCreaturePermanent FILTER_PERMANENT_CREATURE_SLIVERS = new FilterCreaturePermanent(SubType.SLIVER, "Sliver creatures");
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public static final FilterPlaneswalkerPermanent FILTER_PERMANENT_PLANESWALKER = new FilterPlaneswalkerPermanent();
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public static final FilterPermanent FILTER_PERMANENT_NON_LAND = new FilterNonlandPermanent();
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@ -40,7 +40,6 @@ import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreatureForCombatBlock;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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@ -60,7 +59,6 @@ public class Combat implements Serializable, Copyable<Combat> {
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private static final Logger logger = Logger.getLogger(Combat.class);
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private static FilterPlaneswalkerPermanent filterPlaneswalker = new FilterPlaneswalkerPermanent();
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private static FilterCreatureForCombatBlock filterBlockers = new FilterCreatureForCombatBlock();
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// There are effects that let creatures assigns combat damage equal to its toughness rather than its power
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private boolean useToughnessForDamage;
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@ -1026,6 +1024,13 @@ public class Combat implements Serializable, Copyable<Combat> {
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}
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public void setDefenders(Game game) {
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for (UUID playerId : getAttackablePlayers(game)) {
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addDefender(playerId, game);
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}
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}
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public List<UUID> getAttackablePlayers(Game game) {
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List<UUID> attackablePlayers = new ArrayList<>();
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Player attackingPlayer = game.getPlayer(attackingPlayerId);
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if (attackingPlayer != null) {
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PlayerList players;
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@ -1035,7 +1040,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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while (attackingPlayer.isInGame()) {
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Player opponent = players.getNext(game);
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if (attackingPlayer.hasOpponent(opponent.getId(), game)) {
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addDefender(opponent.getId(), game);
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attackablePlayers.add(opponent.getId());
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break;
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}
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}
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@ -1045,18 +1050,19 @@ public class Combat implements Serializable, Copyable<Combat> {
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while (attackingPlayer.isInGame()) {
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Player opponent = players.getPrevious(game);
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if (attackingPlayer.hasOpponent(opponent.getId(), game)) {
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addDefender(opponent.getId(), game);
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attackablePlayers.add(opponent.getId());
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break;
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}
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}
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break;
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case MULTIPLE:
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for (UUID opponentId : game.getOpponents(attackingPlayerId)) {
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addDefender(opponentId, game);
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attackablePlayers.add(opponentId);
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}
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break;
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}
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}
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return attackablePlayers;
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}
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private void addDefender(UUID defenderId, Game game) {
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@ -1074,7 +1080,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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}
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}
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defenders.add(defenderId);
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filterPlaneswalker, defenderId, game)) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, defenderId, game)) {
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defenders.add(permanent.getId());
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}
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}
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@ -655,4 +655,23 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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public CombatGroup copy() {
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return new CombatGroup(this);
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}
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public boolean changeDefenderPostDeclaration(UUID newDefenderId, Game game) {
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Permanent permanent = game.getPermanent(newDefenderId);
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if (permanent != null) {
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defenderId = newDefenderId;
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defendingPlayerId = permanent.getControllerId();
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defenderIsPlaneswalker = true;
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return true;
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} else {
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Player defender = game.getPlayer(newDefenderId);
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if (defender != null) {
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defenderId = newDefenderId;
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defendingPlayerId = newDefenderId;
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defenderIsPlaneswalker = false;
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return true;
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}
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}
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return false;
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}
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}
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@ -34,8 +34,8 @@ import mage.MageObject;
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import mage.abilities.Ability;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.StaticFilters;
|
||||
import mage.filter.common.FilterPlaneswalkerOrPlayer;
|
||||
import mage.filter.common.FilterPlaneswalkerPermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
|
@ -93,7 +93,7 @@ public class TargetDefender extends TargetImpl {
|
|||
}
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), sourceControllerId, game)) {
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
|
||||
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
|
||||
&& filter.match(permanent, game)) {
|
||||
count++;
|
||||
|
@ -117,7 +117,7 @@ public class TargetDefender extends TargetImpl {
|
|||
}
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), sourceControllerId, game)) {
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
|
||||
if (filter.match(permanent, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
|
@ -140,7 +140,7 @@ public class TargetDefender extends TargetImpl {
|
|||
possibleTargets.add(playerId);
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), sourceControllerId, game)) {
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
|
||||
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
|
||||
&& filter.match(permanent, game)) {
|
||||
possibleTargets.add(permanent.getId());
|
||||
|
@ -158,7 +158,7 @@ public class TargetDefender extends TargetImpl {
|
|||
possibleTargets.add(playerId);
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), sourceControllerId, game)) {
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
|
||||
if (filter.match(permanent, game)) {
|
||||
possibleTargets.add(permanent.getId());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue