Additional Odyssey cards

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Cowboy 2014-01-05 17:02:53 -05:00
parent 9b87de7045
commit e92d1942cb

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/*
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package mage.sets.odyssey;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterObject;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.TargetSource;
/**
*
* @author cbt33, Plopman (Circle of Protection: Red)
*/
public class PilgrimOfVirtue extends CardImpl<PilgrimOfVirtue> {
static final FilterCard filter = new FilterCard("black");
static{
filter.add(new ColorPredicate(ObjectColor.BLACK));
}
public PilgrimOfVirtue(UUID ownerId) {
super(ownerId, 41, "Pilgrim of Virtue", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.expansionSetCode = "ODY";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.color.setWhite(true);
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// Protection from black
this.addAbility(new ProtectionAbility(filter));
// {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PilgrimOfVirtueEffect(), new ManaCostsImpl("{W}"));
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}
public PilgrimOfVirtue(final PilgrimOfVirtue card) {
super(card);
}
@Override
public PilgrimOfVirtue copy() {
return new PilgrimOfVirtue(this);
}
}
class PilgrimOfVirtueEffect extends PreventionEffectImpl<PilgrimOfVirtueEffect> {
private static final FilterObject filter = new FilterObject("black source");
static{
filter.add(new ColorPredicate(ObjectColor.BLACK));
}
private TargetSource target;
public PilgrimOfVirtueEffect() {
super(Duration.EndOfTurn);
target = new TargetSource(filter);
staticText = "The next time a black source of your choice would deal damage to you this turn, prevent that damage";
}
public PilgrimOfVirtueEffect(final PilgrimOfVirtueEffect effect) {
super(effect);
this.target = effect.target.copy();
}
@Override
public PilgrimOfVirtueEffect copy() {
return new PilgrimOfVirtueEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public void init(Ability source, Game game) {
this.target.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(source.getControllerId()) && event.getSourceId().equals(target.getFirstTarget())) {
preventDamage(event, source, target.getFirstTarget(), game);
return true;
}
return false;
}
private void preventDamage(GameEvent event, Ability source, UUID target, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, target, source.getId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int damage = event.getAmount();
event.setAmount(0);
this.used = true;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, target, source.getId(), source.getControllerId(), damage));
}
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (!this.used && super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getControllerId()) && event.getSourceId().equals(target.getFirstTarget())) {
return true;
}
}
return false;
}
}