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Additional Odyssey cards
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Mage.Sets/src/mage/sets/odyssey/PilgrimOfVirtue.java
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Mage.Sets/src/mage/sets/odyssey/PilgrimOfVirtue.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterObject;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.TargetSource;
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/**
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*
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* @author cbt33, Plopman (Circle of Protection: Red)
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*/
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public class PilgrimOfVirtue extends CardImpl<PilgrimOfVirtue> {
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static final FilterCard filter = new FilterCard("black");
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static{
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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}
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public PilgrimOfVirtue(UUID ownerId) {
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super(ownerId, 41, "Pilgrim of Virtue", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.expansionSetCode = "ODY";
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this.subtype.add("Human");
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this.subtype.add("Cleric");
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this.color.setWhite(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// Protection from black
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this.addAbility(new ProtectionAbility(filter));
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// {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PilgrimOfVirtueEffect(), new ManaCostsImpl("{W}"));
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ability.addCost(new SacrificeSourceCost());
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this.addAbility(ability);
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}
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public PilgrimOfVirtue(final PilgrimOfVirtue card) {
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super(card);
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}
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@Override
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public PilgrimOfVirtue copy() {
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return new PilgrimOfVirtue(this);
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}
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}
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class PilgrimOfVirtueEffect extends PreventionEffectImpl<PilgrimOfVirtueEffect> {
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private static final FilterObject filter = new FilterObject("black source");
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static{
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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}
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private TargetSource target;
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public PilgrimOfVirtueEffect() {
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super(Duration.EndOfTurn);
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target = new TargetSource(filter);
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staticText = "The next time a black source of your choice would deal damage to you this turn, prevent that damage";
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}
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public PilgrimOfVirtueEffect(final PilgrimOfVirtueEffect effect) {
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super(effect);
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this.target = effect.target.copy();
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}
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@Override
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public PilgrimOfVirtueEffect copy() {
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return new PilgrimOfVirtueEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public void init(Ability source, Game game) {
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this.target.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getControllerId()) && event.getSourceId().equals(target.getFirstTarget())) {
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preventDamage(event, source, target.getFirstTarget(), game);
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return true;
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}
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return false;
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}
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private void preventDamage(GameEvent event, Ability source, UUID target, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, target, source.getId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int damage = event.getAmount();
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event.setAmount(0);
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this.used = true;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, target, source.getId(), source.getControllerId(), damage));
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}
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used && super.applies(event, source, game)) {
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if (event.getTargetId().equals(source.getControllerId()) && event.getSourceId().equals(target.getFirstTarget())) {
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return true;
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}
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}
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return false;
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}
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}
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