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- Addded Balduvian Dead, Sunflare Shaman, Graceful Reprieve.
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4 changed files with 474 additions and 0 deletions
52
Mage.Sets/src/mage/sets/alliances/BalduvianDead.java
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52
Mage.Sets/src/mage/sets/alliances/BalduvianDead.java
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@ -0,0 +1,52 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
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* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.alliances;
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import java.util.UUID;
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/**
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*
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* @author jeffwadsworth
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*/
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public class BalduvianDead extends mage.sets.masterseditionii.BalduvianDead {
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public BalduvianDead(UUID ownerId) {
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super(ownerId);
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this.cardNumber = 1;
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this.expansionSetCode = "ALL";
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}
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public BalduvianDead(final BalduvianDead card) {
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super(card);
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}
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@Override
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public BalduvianDead copy() {
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return new BalduvianDead(this);
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}
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}
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130
Mage.Sets/src/mage/sets/masterseditionii/BalduvianDead.java
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130
Mage.Sets/src/mage/sets/masterseditionii/BalduvianDead.java
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@ -0,0 +1,130 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
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||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.sets.masterseditionii;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.SacrificeTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author jeffwadsworth
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*/
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public class BalduvianDead extends CardImpl {
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public BalduvianDead(UUID ownerId) {
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super(ownerId, 79, "Balduvian Dead", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.expansionSetCode = "ME2";
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this.subtype.add("Zombie");
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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// {2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BalduvianDeadEffect(), new ManaCostsImpl("{2}{R}"));
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TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(new FilterCreatureCard());
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ability.addCost(new ExileFromGraveCost(target));
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this.addAbility(ability);
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}
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public BalduvianDead(final BalduvianDead card) {
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super(card);
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}
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@Override
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public BalduvianDead copy() {
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return new BalduvianDead(this);
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}
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}
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class BalduvianDeadEffect extends OneShotEffect {
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public BalduvianDeadEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step";
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}
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public BalduvianDeadEffect(final BalduvianDeadEffect effect) {
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super(effect);
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}
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@Override
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public BalduvianDeadEffect copy() {
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return new BalduvianDeadEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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CreateTokenEffect effect = new CreateTokenEffect(new BalduvianToken());
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effect.apply(game, source);
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for (UUID tokenId : effect.getLastAddedTokenIds()) {
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("Sacrifice the token at the beginning of the next end step", source.getControllerId());
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sacrificeEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
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game.addDelayedTriggeredAbility(delayedAbility, source);
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}
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}
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return true;
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}
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}
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class BalduvianToken extends Token {
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public BalduvianToken() {
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super("Graveborn", "3/1 black and red Graveborn creature token with haste");
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cardType.add(CardType.CREATURE);
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color.setBlack(true);
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color.setRed(true);
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power = new MageInt(3);
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toughness = new MageInt(1);
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subtype.add("Graveborn");
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addAbility(HasteAbility.getInstance());
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}
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}
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177
Mage.Sets/src/mage/sets/morningtide/GracefulReprieve.java
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177
Mage.Sets/src/mage/sets/morningtide/GracefulReprieve.java
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@ -0,0 +1,177 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.sets.morningtide;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class GracefulReprieve extends CardImpl {
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public GracefulReprieve(UUID ownerId) {
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super(ownerId, 11, "Graceful Reprieve", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W}");
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this.expansionSetCode = "MOR";
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// When target creature dies this turn, return that card to the battlefield under its owner's control.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addEffect(new GracefulReprieveEffect());
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}
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public GracefulReprieve(final GracefulReprieve card) {
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super(card);
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}
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@Override
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public GracefulReprieve copy() {
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return new GracefulReprieve(this);
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}
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}
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class GracefulReprieveEffect extends OneShotEffect {
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public GracefulReprieveEffect() {
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super(Outcome.Benefit);
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this.staticText = "When target creature dies this turn, return that card to the battlefield under its owner's control";
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}
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public GracefulReprieveEffect(final GracefulReprieveEffect effect) {
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super(effect);
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}
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@Override
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public GracefulReprieveEffect copy() {
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return new GracefulReprieveEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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DelayedTriggeredAbility delayedAbility = new GracefulReprieveDelayedTriggeredAbility(targetPointer.getFirst(game, source));
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game.addDelayedTriggeredAbility(delayedAbility, source);
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return true;
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}
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}
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class GracefulReprieveDelayedTriggeredAbility extends DelayedTriggeredAbility {
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private UUID target;
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public GracefulReprieveDelayedTriggeredAbility(UUID target) {
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super(new GracefulReprieveDelayedEffect(target), Duration.EndOfTurn);
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this.target = target;
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}
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public GracefulReprieveDelayedTriggeredAbility(GracefulReprieveDelayedTriggeredAbility ability) {
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super(ability);
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this.target = ability.target;
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getTargetId().equals(target)) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) {
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return true;
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}
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}
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return false;
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}
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@Override
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public GracefulReprieveDelayedTriggeredAbility copy() {
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return new GracefulReprieveDelayedTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "When target creature dies this turn, return that card to the battlefield under its owner's control.";
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}
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}
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class GracefulReprieveDelayedEffect extends OneShotEffect {
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private final UUID target;
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public GracefulReprieveDelayedEffect(UUID target) {
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super(Outcome.PutCreatureInPlay);
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this.target = target;
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this.staticText = "return that card to the battlefield under its owner's control";
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}
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public GracefulReprieveDelayedEffect(final GracefulReprieveDelayedEffect effect) {
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super(effect);
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this.target = effect.target;
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}
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@Override
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public GracefulReprieveDelayedEffect copy() {
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return new GracefulReprieveDelayedEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent permanent = (Permanent) game.getLastKnownInformation(target, Zone.BATTLEFIELD);
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if (controller != null
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&& permanent != null) {
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Player player = game.getPlayer(permanent.getOwnerId());
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if (player != null) {
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Card card = game.getCard(target);
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if (card != null && game.getState().getZone(card.getId()).equals(Zone.GRAVEYARD)) {
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return card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), player.getId());
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}
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return true;
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}
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}
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return false;
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}
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}
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115
Mage.Sets/src/mage/sets/morningtide/SunflareShaman.java
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115
Mage.Sets/src/mage/sets/morningtide/SunflareShaman.java
Normal file
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@ -0,0 +1,115 @@
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/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.morningtide;
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|
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageSelfEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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||||
*
|
||||
* @author jeffwadsworth
|
||||
*/
|
||||
public class SunflareShaman extends CardImpl {
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||||
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public SunflareShaman(UUID ownerId) {
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super(ownerId, 108, "Sunflare Shaman", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.expansionSetCode = "MOR";
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this.subtype.add("Elemental");
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this.subtype.add("Shaman");
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// {1}{R}, {tap}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.
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||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SunflareShamanEffect(), new ManaCostsImpl("{1}{R}"));
|
||||
ability.addCost(new TapSourceCost());
|
||||
ability.addTarget(new TargetCreatureOrPlayer());
|
||||
this.addAbility(ability);
|
||||
|
||||
}
|
||||
|
||||
public SunflareShaman(final SunflareShaman card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SunflareShaman copy() {
|
||||
return new SunflareShaman(this);
|
||||
}
|
||||
}
|
||||
|
||||
class SunflareShamanEffect extends OneShotEffect {
|
||||
|
||||
private static final FilterCard filter = new FilterCard("Elemental");
|
||||
|
||||
static {
|
||||
filter.add(new SubtypePredicate("Elemental"));
|
||||
}
|
||||
|
||||
public SunflareShamanEffect() {
|
||||
super(Outcome.Damage);
|
||||
this.staticText = "{this} deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard";
|
||||
}
|
||||
|
||||
public SunflareShamanEffect(final SunflareShamanEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SunflareShamanEffect copy() {
|
||||
return new SunflareShamanEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
int ElementalsInYourGraveyard = controller.getGraveyard().count(filter, game);
|
||||
new DamageTargetEffect(ElementalsInYourGraveyard).apply(game, source);
|
||||
new DamageSelfEffect(ElementalsInYourGraveyard).apply(game, source);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue