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[MID] Implemented Dire-Strain Rampage
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129
Mage.Sets/src/mage/cards/d/DireStrainRampage.java
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129
Mage.Sets/src/mage/cards/d/DireStrainRampage.java
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package mage.cards.d;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TimingRule;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author weirddan455
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*/
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public final class DireStrainRampage extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("artifact, enchantment, or land");
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static {
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filter.add(Predicates.or(
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CardType.ARTIFACT.getPredicate(),
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CardType.ENCHANTMENT.getPredicate(),
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CardType.LAND.getPredicate()
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));
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}
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public DireStrainRampage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}{G}");
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// Destroy target artifact, enchantment, or land. If a land was destroyed this way,
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// its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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// Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
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this.getSpellAbility().addEffect(new DireStrainRampageEffect());
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this.getSpellAbility().addTarget(new TargetPermanent(filter));
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// Flashback {3}{R}{G}
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this.addAbility(new FlashbackAbility(new ManaCostsImpl<>("{3}{R}{G}"), TimingRule.SORCERY));
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}
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private DireStrainRampage(final DireStrainRampage card) {
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super(card);
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}
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@Override
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public DireStrainRampage copy() {
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return new DireStrainRampage(this);
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}
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}
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class DireStrainRampageEffect extends OneShotEffect {
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public DireStrainRampageEffect() {
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super(Outcome.DestroyPermanent);
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staticText = "Destroy target artifact, enchantment, or land. If a land was destroyed this way, " +
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"its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. " +
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"Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle";
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}
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private DireStrainRampageEffect(final DireStrainRampageEffect effect) {
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super(effect);
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}
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@Override
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public DireStrainRampageEffect copy() {
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return new DireStrainRampageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent == null) {
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return false;
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}
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Player player = game.getPlayer(permanent.getControllerId());
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boolean landTargeted = permanent.isLand(game);
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boolean destroyed = permanent.destroy(source, game, false);
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boolean twoLands = false;
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if (landTargeted && destroyed) {
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// Check that no replacement happened (card actually went to the graveyard and "was destroyed this way")
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if (game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) {
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twoLands = true;
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}
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}
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String searchString;
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if (twoLands) {
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searchString = "Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle?";
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} else {
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searchString = "Search your library for a basic land card, put it onto the battlefield tapped, then shuffle?";
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}
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if (player != null && player.chooseUse(Outcome.PutLandInPlay, searchString, source, game)) {
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TargetCardInLibrary target;
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if (twoLands) {
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target = new TargetCardInLibrary(0, 2, StaticFilters.FILTER_CARD_BASIC_LANDS);
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} else {
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target = new TargetCardInLibrary(1, 1, StaticFilters.FILTER_CARD_BASIC_LAND);
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}
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if (player.searchLibrary(target, source, game)) {
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Set<Card> lands = new HashSet<>();
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for (UUID cardId : target.getTargets()) {
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Card card = game.getCard(cardId);
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if (card != null) {
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lands.add(card);
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}
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}
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if (!lands.isEmpty()) {
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player.moveCards(lands, Zone.BATTLEFIELD, source, game, true, false, false, null);
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}
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}
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player.shuffleLibrary(source, game);
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}
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return true;
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}
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}
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@ -62,6 +62,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Delver of Secrets", 47, Rarity.UNCOMMON, mage.cards.d.DelverOfSecrets.class));
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cards.add(new SetCardInfo("Deserted Beach", 260, Rarity.RARE, mage.cards.d.DesertedBeach.class));
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cards.add(new SetCardInfo("Dire-Strain Demolisher", 174, Rarity.UNCOMMON, mage.cards.d.DireStrainDemolisher.class));
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cards.add(new SetCardInfo("Dire-Strain Rampage", 219, Rarity.RARE, mage.cards.d.DireStrainRampage.class));
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cards.add(new SetCardInfo("Diregraf Horde", 96, Rarity.COMMON, mage.cards.d.DiregrafHorde.class));
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cards.add(new SetCardInfo("Diregraf Rebirth", 220, Rarity.UNCOMMON, mage.cards.d.DiregrafRebirth.class));
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cards.add(new SetCardInfo("Dissipate", 49, Rarity.UNCOMMON, mage.cards.d.Dissipate.class));
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