[MID] Implemented Dire-Strain Rampage

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Daniel Bomar 2021-09-09 17:23:08 -05:00
parent bd67b7af22
commit e951ca480a
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2 changed files with 130 additions and 0 deletions

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@ -0,0 +1,129 @@
package mage.cards.d;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author weirddan455
*/
public final class DireStrainRampage extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("artifact, enchantment, or land");
static {
filter.add(Predicates.or(
CardType.ARTIFACT.getPredicate(),
CardType.ENCHANTMENT.getPredicate(),
CardType.LAND.getPredicate()
));
}
public DireStrainRampage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}{G}");
// Destroy target artifact, enchantment, or land. If a land was destroyed this way,
// its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
// Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
this.getSpellAbility().addEffect(new DireStrainRampageEffect());
this.getSpellAbility().addTarget(new TargetPermanent(filter));
// Flashback {3}{R}{G}
this.addAbility(new FlashbackAbility(new ManaCostsImpl<>("{3}{R}{G}"), TimingRule.SORCERY));
}
private DireStrainRampage(final DireStrainRampage card) {
super(card);
}
@Override
public DireStrainRampage copy() {
return new DireStrainRampage(this);
}
}
class DireStrainRampageEffect extends OneShotEffect {
public DireStrainRampageEffect() {
super(Outcome.DestroyPermanent);
staticText = "Destroy target artifact, enchantment, or land. If a land was destroyed this way, " +
"its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. " +
"Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle";
}
private DireStrainRampageEffect(final DireStrainRampageEffect effect) {
super(effect);
}
@Override
public DireStrainRampageEffect copy() {
return new DireStrainRampageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent == null) {
return false;
}
Player player = game.getPlayer(permanent.getControllerId());
boolean landTargeted = permanent.isLand(game);
boolean destroyed = permanent.destroy(source, game, false);
boolean twoLands = false;
if (landTargeted && destroyed) {
// Check that no replacement happened (card actually went to the graveyard and "was destroyed this way")
if (game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) {
twoLands = true;
}
}
String searchString;
if (twoLands) {
searchString = "Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle?";
} else {
searchString = "Search your library for a basic land card, put it onto the battlefield tapped, then shuffle?";
}
if (player != null && player.chooseUse(Outcome.PutLandInPlay, searchString, source, game)) {
TargetCardInLibrary target;
if (twoLands) {
target = new TargetCardInLibrary(0, 2, StaticFilters.FILTER_CARD_BASIC_LANDS);
} else {
target = new TargetCardInLibrary(1, 1, StaticFilters.FILTER_CARD_BASIC_LAND);
}
if (player.searchLibrary(target, source, game)) {
Set<Card> lands = new HashSet<>();
for (UUID cardId : target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
lands.add(card);
}
}
if (!lands.isEmpty()) {
player.moveCards(lands, Zone.BATTLEFIELD, source, game, true, false, false, null);
}
}
player.shuffleLibrary(source, game);
}
return true;
}
}

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@ -62,6 +62,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
cards.add(new SetCardInfo("Delver of Secrets", 47, Rarity.UNCOMMON, mage.cards.d.DelverOfSecrets.class));
cards.add(new SetCardInfo("Deserted Beach", 260, Rarity.RARE, mage.cards.d.DesertedBeach.class));
cards.add(new SetCardInfo("Dire-Strain Demolisher", 174, Rarity.UNCOMMON, mage.cards.d.DireStrainDemolisher.class));
cards.add(new SetCardInfo("Dire-Strain Rampage", 219, Rarity.RARE, mage.cards.d.DireStrainRampage.class));
cards.add(new SetCardInfo("Diregraf Horde", 96, Rarity.COMMON, mage.cards.d.DiregrafHorde.class));
cards.add(new SetCardInfo("Diregraf Rebirth", 220, Rarity.UNCOMMON, mage.cards.d.DiregrafRebirth.class));
cards.add(new SetCardInfo("Dissipate", 49, Rarity.UNCOMMON, mage.cards.d.Dissipate.class));