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- Fixed Fractured Loyalty. Related to Bug #6236
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1 changed files with 2 additions and 3 deletions
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@ -1,4 +1,3 @@
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package mage.cards.f;
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import java.util.UUID;
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@ -65,14 +64,14 @@ public final class FracturedLoyalty extends CardImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
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Permanent enchantment = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
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if (enchantment != null) {
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Permanent enchantedCreature = game.getPermanent(enchantment.getAttachedTo());
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if (enchantedCreature != null) {
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Player controller = game.getPlayer(enchantedCreature.getControllerId());
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if (enchantment.getAttachedTo() != null) {
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if (controller != null && !enchantedCreature.isControlledBy(this.getTargetPointer().getFirst(game, source))) {
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ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, this.getTargetPointer().getFirst(game, source));
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ContinuousEffect effect = new GainControlTargetEffect(Duration.EndOfGame, this.getTargetPointer().getFirst(game, source));
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effect.setTargetPointer(new FixedTarget(enchantment.getAttachedTo()));
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game.addEffect(effect, source);
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return true;
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