Merge commit

This commit is contained in:
fireshoes 2016-07-11 11:37:58 -05:00
commit e9f66ae65a
11 changed files with 1276 additions and 374 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.mirrodin;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.counters.CounterType;
/**
*
* @author CountAndromalius
*/
public class SerumTank extends CardImpl {
public SerumTank(UUID ownerId) {
super(ownerId, 240, "Serum Tank", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "MRD";
// Whenever {this} or another artifact comes into play, put a charge counter on {this}.
Effect effect = new AddCountersSourceEffect(CounterType.CHARGE.createInstance());
etbEffect.setText("put a charge counter on {this}")
this.addAbility(new SerumTankTriggeredAbility(effect));
// {3}, {tap}, Remove a charge counter from {this}: Draw a card.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new ManaCostsImpl("{3}"));
ability.addCost(new RemoveCountersSourceCost(CounterType.CHARGE.createInstance(1)));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public SerumTank(final SerumTank card) {
super(card);
}
@java.lang.Override
public SerumTank copy() {
return new SerumTank(this);
}
}
class SerumTankTriggeredAbility extends TriggeredAbilityImpl {
SerumTankTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect, false);
}
SerumTankTriggeredAbility(final SerumTankTriggeredAbility ability) {
super(ability);
}
@Override
public SerumTankTriggeredAbility copy() {
return new SerumTankTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
UUID targetId = event.getTargetId();
Permanent permanent = game.getPermanent(targetId);
if (permanent.getCardType().contains(CardType.ARTIFACT)) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(this));
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} or another artifact enters the battlefield, put a charge counter on {this}.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.odyssey;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.costs.VariableCostImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.GetXValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Dilnu
*/
public class LiquidFire extends CardImpl {
public LiquidFire(UUID ownerId) {
super(ownerId, 201, "Liquid Fire", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{R}{R}");
this.expansionSetCode = "ODY";
// As an additional cost to cast Liquid Fire, choose a number between 0 and 5.
this.getSpellAbility().addCost(new LiquidFireCost());
// Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
DynamicValue choiceValue = new GetXValue();
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addEffect(new LiquidFireEffect(choiceValue));
}
public LiquidFire(final LiquidFire card) {
super(card);
}
@Override
public LiquidFire copy() {
return new LiquidFire(this);
}
private static class LiquidFireEffect extends OneShotEffect {
protected DynamicValue choiceValue;
public LiquidFireEffect(DynamicValue choiceValue) {
super(Outcome.Damage);
this.staticText = "{this} deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.";
this.choiceValue = choiceValue;
}
public LiquidFireEffect(LiquidFireEffect effect) {
super(effect);
this.choiceValue = effect.choiceValue;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(targetPointer.getFirst(game, source));
int creatureDamage = choiceValue.calculate(game, source, this);
int playerDamage = 5 - creatureDamage;
if (target != null) {
target.damage(creatureDamage, source.getSourceId(), game, false, true);
Player controller = game.getPlayer(target.getControllerId());
if (controller != null) {
controller.damage(playerDamage, source.getSourceId(), game, false, true);
}
return true;
}
return false;
}
@Override
public Effect copy() {
return new LiquidFireEffect(this);
}
}
class LiquidFireCost extends VariableCostImpl {
public LiquidFireCost() {
super("Choose a Number");
this.text = "As an additional cost to cast {source}, choose a number between 0 and 5";
}
public LiquidFireCost(final LiquidFireCost cost) {
super(cost);
}
@Override
public Cost copy() {
return new LiquidFireCost(this);
}
@Override
public Cost getFixedCostsFromAnnouncedValue(int xValue) {
return null;
}
@Override
public int getMaxValue(Ability source, Game game) {
return 5;
}
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.planechase;
import java.util.UUID;
/**
*
* @author CountAndromalius
*/
public class SerumTank extends mage.sets.mirrodin.SerumTank {
public SerumTank (UUID ownerId) {
super(ownerId);
this.cardNumber = 125;
this.expansionSetCode = "HOP";
}
public SerumTank (final SerumTank card) {
super(card);
}
@Override
public SerumTank copy() {
return new SerumTank(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.ravnica;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.ManaWasSpentCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PreventDamageByTargetEffect;
import mage.abilities.effects.common.UntapAllControllerEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterAttackingOrBlockingCreature;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Dilnu
*/
public class BorosFuryShield extends CardImpl {
private static final FilterAttackingOrBlockingCreature filter = new FilterAttackingOrBlockingCreature();
public BorosFuryShield(UUID ownerId) {
super(ownerId, 5, "Boros Fury-Shield", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{W}");
this.expansionSetCode = "RAV";
// Prevent all combat damage that would be dealt by target attacking or blocking creature this turn.
this.getSpellAbility().addEffect(new PreventDamageByTargetEffect(Duration.EndOfTurn, true));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
// If {R} was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new BorosFuryShieldDamageEffect(),
new ManaWasSpentCondition(ColoredManaSymbol.R), "If {R} was spent to cast {this}, it deals damage to that creature's controller equal to the creature's power"));
}
public BorosFuryShield(final BorosFuryShield card) {
super(card);
}
@Override
public BorosFuryShield copy() {
return new BorosFuryShield(this);
}
class BorosFuryShieldDamageEffect extends OneShotEffect {
BorosFuryShieldDamageEffect() {
super(Outcome.Damage);
staticText = "{this} deals damage to that creature's controller equal to the creature's power";
}
BorosFuryShieldDamageEffect(final BorosFuryShieldDamageEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(targetPointer.getFirst(game, source));
if (target != null) {
Player player = game.getPlayer(target.getControllerId());
if (player != null) {
int power = target.getPower().getValue();
player.damage(power, source.getId(), game, false, true);
}
}
return false;
}
@Override
public Effect copy() {
return new BorosFuryShieldDamageEffect(this);
}
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.ravnica;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.AbilityWord;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Dilnu
*/
public class Brightflame extends CardImpl {
public Brightflame(UUID ownerId) {
super(ownerId, 194, "Brightflame", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{R}{R}{W}{W}");
this.expansionSetCode = "RAV";
// Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
this.getSpellAbility().addEffect(new BrightflameEffect(new ManacostVariableValue()));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().setAbilityWord(AbilityWord.RADIANCE);
}
public Brightflame(final Brightflame card) {
super(card);
}
@Override
public Brightflame copy() {
return new Brightflame(this);
}
}
class BrightflameEffect extends OneShotEffect {
static final FilterPermanent filter = new FilterPermanent("creature");
protected DynamicValue amount;
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
}
BrightflameEffect(DynamicValue amount) {
super(Outcome.Damage);
this.amount = amount;
staticText = "{this} deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.";
}
BrightflameEffect(final BrightflameEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(targetPointer.getFirst(game, source));
int damageDealt = 0;
if (target != null) {
ObjectColor color = target.getColor(game);
damageDealt += target.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
for (Permanent p : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (!target.getId().equals(p.getId()) && p.getColor(game).shares(color)) {
damageDealt += p.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
}
}
Player you = game.getPlayer(source.getControllerId());
if (you != null && damageDealt > 0) {
you.gainLife(damageDealt, game);
}
return true;
}
return false;
}
@Override
public BrightflameEffect copy() {
return new BrightflameEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.ravnica;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.PreventionEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Controllable;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author Dilnu
*/
public class LightOfSanction extends CardImpl {
public LightOfSanction(UUID ownerId) {
super(ownerId, 24, "Light of Sanction", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}{W}");
this.expansionSetCode = "RAV";
// Prevent all damage that would be dealt to creatures you control by sources you control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LightOfSanctionEffect()));
}
public LightOfSanction(final LightOfSanction card) {
super(card);
}
@Override
public LightOfSanction copy() {
return new LightOfSanction(this);
}
}
class LightOfSanctionEffect extends PreventionEffectImpl {
public LightOfSanctionEffect() {
super(Duration.EndOfGame);
this.staticText = "Prevent all damage that would be dealt to creatures you control by sources you control.";
consumable = false;
}
public LightOfSanctionEffect(LightOfSanctionEffect effect) {
super(effect);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType().equals(GameEvent.EventType.DAMAGE_CREATURE)) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.getControllerId().equals(source.getControllerId())) {
MageObject damageSource = game.getObject(event.getSourceId());
if (damageSource instanceof Controllable) {
return ((Controllable) damageSource).getControllerId().equals(source.getControllerId());
}
else if (damageSource instanceof Card) {
return ((Card) damageSource).getOwnerId().equals(source.getControllerId());
}
}
}
return false;
}
@Override
public LightOfSanctionEffect copy() {
return new LightOfSanctionEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.weatherlight;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.common.RegenerateTargetEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Dilnu
*/
public class DebtOfLoyalty extends CardImpl {
public DebtOfLoyalty(UUID ownerId) {
super(ownerId, 127, "Debt of Loyalty", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{W}{W}");
this.expansionSetCode = "WTH";
// Regenerate target creature. You gain control of that creature if it regenerates this way.
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addEffect(new DebtOfLoyaltyEffect());
}
public DebtOfLoyalty(final DebtOfLoyalty card) {
super(card);
}
@Override
public DebtOfLoyalty copy() {
return new DebtOfLoyalty(this);
}
class DebtOfLoyaltyEffect extends RegenerateTargetEffect {
public DebtOfLoyaltyEffect ( ) {
super();
this.staticText = "Regenerate target creature. You gain control of that creature if it regenerates this way.";
}
public DebtOfLoyaltyEffect(final DebtOfLoyaltyEffect effect) {
super(effect);
}
@Override
public DebtOfLoyaltyEffect copy() {
return new DebtOfLoyaltyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (super.apply(game, source) && permanent != null) {
GainControlTargetEffect effect = new GainControlTargetEffect(Duration.EndOfGame);
effect.setTargetPointer(targetPointer);
game.addEffect(effect, source);
return true;
}
return false;
}
}
}

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@ -0,0 +1,98 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.control;
import org.mage.test.cards.prevention.*;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class DebtOfLoyaltyTest extends CardTestPlayerBase {
@Test
public void testDebtOfLoyaltyEffect_regen() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
// Tremor deals 1 damage to each creature without flying.
addCard(Zone.HAND, playerA, "Tremor"); // Sorcery {R}
// Regenerate target creature. You gain control of that creature if it regenerates this way.
addCard(Zone.HAND, playerA, "Debt of Loyalty"); // Instant {1WW}
addCard(Zone.BATTLEFIELD, playerB, "Metallic Sliver"); // 1/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Debt of Loyalty", "Metallic Sliver");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tremor");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Tremor", 1);
assertPermanentCount(playerB, "Metallic Sliver", 0);
assertGraveyardCount(playerB, "Metallic Sliver", 0);
assertPermanentCount(playerA, "Metallic Sliver", 1);
Permanent sliver = getPermanent("Metallic Sliver", playerA.getId());
Assert.assertNotNull(sliver);
// regenerate causes to tap
Assert.assertTrue(sliver.isTapped());
}
@Test
public void testDebtOfLoyaltyEffect_noRegen() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
// Tremor deals 1 damage to each creature without flying.
addCard(Zone.HAND, playerA, "Tremor"); // Sorcery {R}
// Regenerate target creature. You gain control of that creature if it regenerates this way.
addCard(Zone.HAND, playerA, "Debt of Loyalty"); // Instant {1WW}
addCard(Zone.BATTLEFIELD, playerB, "Metallic Sliver"); // 1/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Debt of Loyalty", "Metallic Sliver");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerB, "Metallic Sliver", 1);
Permanent sliver = getPermanent("Metallic Sliver", playerB.getId());
Assert.assertNotNull(sliver);
// No regeneration occured.
Assert.assertFalse(sliver.isTapped());
}
}

View file

@ -0,0 +1,67 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.prevention;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class LightOfSanctionTest extends CardTestPlayerBase {
@Test
public void testLightOfSanctionEffect() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
// Tremor deals 1 damage to each creature without flying.
addCard(Zone.HAND, playerA, "Tremor"); // Sorcery {R}
// Prevent all damage that would be dealt to creatures you control by sources you control.
addCard(Zone.BATTLEFIELD, playerA, "Light of Sanction");
addCard(Zone.BATTLEFIELD, playerA, "Metallic Sliver"); // 1/1
addCard(Zone.BATTLEFIELD, playerA, "Dross Crocodile"); // 5/1
addCard(Zone.BATTLEFIELD, playerB, "Metallic Sliver"); // 1/1
addCard(Zone.BATTLEFIELD, playerB, "Dross Crocodile"); // 5/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tremor");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Tremor", 1);
assertPermanentCount(playerA, "Metallic Sliver", 1);
assertPermanentCount(playerA, "Dross Crocodile", 1);
assertGraveyardCount(playerB, "Metallic Sliver", 1);
assertGraveyardCount(playerB, "Dross Crocodile", 1);
}
}

View file

@ -493,7 +493,10 @@ public abstract class AbilityImpl implements Ability {
for (VariableCost variableCost : this.costs.getVariableCosts()) {
if (!(variableCost instanceof VariableManaCost)) {
int xValue = variableCost.announceXValue(this, game);
costs.add(variableCost.getFixedCostsFromAnnouncedValue(xValue));
Cost fixedCost = variableCost.getFixedCostsFromAnnouncedValue(xValue);
if (fixedCost != null) {
costs.add(fixedCost);
}
// set the xcosts to paid
variableCost.setAmount(xValue);
((Cost) variableCost).setPaid();

View file

@ -1,373 +1,373 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards;
import java.util.ArrayList;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import static mage.constants.Zone.EXILED;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import static mage.constants.Zone.LIBRARY;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.PermanentMeld;
import mage.players.Player;
/**
*
* @author emerald000
*/
public abstract class MeldCard extends CardImpl {
protected Card topHalfCard;
protected Card bottomHalfCard;
protected int topLastZoneChangeCounter;
protected int bottomLastZoneChangeCounter;
protected boolean isMelded;
public MeldCard(UUID ownerId, int cardNumber, String name, Rarity rarity, CardType[] cardTypes, String costs) {
super(ownerId, cardNumber, name, rarity, cardTypes, costs);
}
public MeldCard(MeldCard card) {
super(card);
this.topHalfCard = card.topHalfCard;
this.bottomHalfCard = card.bottomHalfCard;
this.topLastZoneChangeCounter = card.topLastZoneChangeCounter;
this.bottomLastZoneChangeCounter = card.bottomLastZoneChangeCounter;
this.isMelded = card.isMelded;
}
public void setMelded(boolean isMelded) {
this.isMelded = isMelded;
}
public boolean isMelded() {
return isMelded;
}
public Card getTopHalfCard() {
return topHalfCard;
}
public void setTopHalfCard(Card topHalfCard, Game game) {
this.topHalfCard = topHalfCard;
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
}
public int getTopLastZoneChangeCounter() {
return topLastZoneChangeCounter;
}
public void setTopLastZoneChangeCounter(int topLastZoneChangeCounter) {
this.topLastZoneChangeCounter = topLastZoneChangeCounter;
}
public Card getBottomHalfCard() {
return bottomHalfCard;
}
public void setbottomHalfCard(Card bottomHalfCard, Game game) {
this.bottomHalfCard = bottomHalfCard;
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
}
public int getBottomLastZoneChangeCounter() {
return bottomLastZoneChangeCounter;
}
public void setBottomLastZoneChangeCounter(int bottomLastZoneChangeCounter) {
this.bottomLastZoneChangeCounter = bottomLastZoneChangeCounter;
}
@Override
public void assignNewId() {
super.assignNewId();
topHalfCard.assignNewId();
bottomHalfCard.assignNewId();
}
@Override
public void setCopy(boolean isCopy) {
super.setCopy(isCopy);
topHalfCard.setCopy(isCopy);
bottomHalfCard.setCopy(isCopy);
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Initial move to battlefield
if (toZone == Zone.BATTLEFIELD) {
return this.putOntoBattlefield(game, Zone.EXILED, sourceId, this.getOwnerId(), false, false, appliedEffects);
}
// Move when melded from the battlefield to elsewhere
else {
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, toZone, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (flag) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Move when melded from the battlefield to exile
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, Zone.EXILED, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
if (exileId == null) {
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
}
else {
game.getExile().createZone(exileId, name).add(topHalfCard);
game.getExile().getExileZone(exileId).add(bottomHalfCard);
}
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (event.getFlag()) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId, boolean tapped, boolean facedown, ArrayList<UUID> appliedEffects) {
// Initial move to battlefield
if (this.isMelded()) {
ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, controllerId, Zone.EXILED, Zone.BATTLEFIELD, appliedEffects);
if (!game.replaceEvent(event) && event.getToZone() == Zone.BATTLEFIELD) {
updateZoneChangeCounter(game);
PermanentMeld permanent = new PermanentMeld(this, event.getPlayerId(), game); // controller can be replaced (e.g. Gather Specimens)
game.addPermanent(permanent);
game.setZone(objectId, Zone.BATTLEFIELD);
game.setScopeRelevant(true);
game.applyEffects();
boolean entered = permanent.entersBattlefield(sourceId, game, event.getFromZone(), true);
game.setScopeRelevant(false);
game.applyEffects();
if (entered) {
if (event.getFlag()) {
permanent.setTapped(true);
}
event.setTarget(permanent);
}
else {
return false;
}
game.setZone(objectId, event.getToZone());
game.addSimultaneousEvent(event);
game.getExile().removeCard(this.topHalfCard, game);
game.getExile().removeCard(this.bottomHalfCard, game);
return true;
}
else {
this.setMelded(false);
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public void setOwnerId(UUID ownerId) {
super.setOwnerId(ownerId);
abilities.setControllerId(ownerId);
}
@Override
public int getConvertedManaCost() {
if (this.isCopy()) {
return 0;
}
else {
return this.topHalfCard.getConvertedManaCost() + this.bottomHalfCard.getConvertedManaCost();
}
}
@Override
public void addCounters(Counter counter, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(counter, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(counter, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(counter, game, appliedEffects);
}
}
}
@Override
public void addCounters(String name, int amount, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(name, amount, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(name, amount, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(name, amount, game, appliedEffects);
}
}
}
}
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards;
import java.util.ArrayList;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import static mage.constants.Zone.EXILED;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import static mage.constants.Zone.LIBRARY;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.PermanentMeld;
import mage.players.Player;
/**
*
* @author emerald000
*/
public abstract class MeldCard extends CardImpl {
protected Card topHalfCard;
protected Card bottomHalfCard;
protected int topLastZoneChangeCounter;
protected int bottomLastZoneChangeCounter;
protected boolean isMelded;
public MeldCard(UUID ownerId, int cardNumber, String name, Rarity rarity, CardType[] cardTypes, String costs) {
super(ownerId, cardNumber, name, rarity, cardTypes, costs);
}
public MeldCard(MeldCard card) {
super(card);
this.topHalfCard = card.topHalfCard;
this.bottomHalfCard = card.bottomHalfCard;
this.topLastZoneChangeCounter = card.topLastZoneChangeCounter;
this.bottomLastZoneChangeCounter = card.bottomLastZoneChangeCounter;
this.isMelded = card.isMelded;
}
public void setMelded(boolean isMelded) {
this.isMelded = isMelded;
}
public boolean isMelded() {
return isMelded;
}
public Card getTopHalfCard() {
return topHalfCard;
}
public void setTopHalfCard(Card topHalfCard, Game game) {
this.topHalfCard = topHalfCard;
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
}
public int getTopLastZoneChangeCounter() {
return topLastZoneChangeCounter;
}
public void setTopLastZoneChangeCounter(int topLastZoneChangeCounter) {
this.topLastZoneChangeCounter = topLastZoneChangeCounter;
}
public Card getBottomHalfCard() {
return bottomHalfCard;
}
public void setbottomHalfCard(Card bottomHalfCard, Game game) {
this.bottomHalfCard = bottomHalfCard;
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
}
public int getBottomLastZoneChangeCounter() {
return bottomLastZoneChangeCounter;
}
public void setBottomLastZoneChangeCounter(int bottomLastZoneChangeCounter) {
this.bottomLastZoneChangeCounter = bottomLastZoneChangeCounter;
}
@Override
public void assignNewId() {
super.assignNewId();
topHalfCard.assignNewId();
bottomHalfCard.assignNewId();
}
@Override
public void setCopy(boolean isCopy) {
super.setCopy(isCopy);
topHalfCard.setCopy(isCopy);
bottomHalfCard.setCopy(isCopy);
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Initial move to battlefield
if (toZone == Zone.BATTLEFIELD) {
return this.putOntoBattlefield(game, Zone.EXILED, sourceId, this.getOwnerId(), false, false, appliedEffects);
}
// Move when melded from the battlefield to elsewhere
else {
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, toZone, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (flag) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Move when melded from the battlefield to exile
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, Zone.EXILED, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
if (exileId == null) {
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
}
else {
game.getExile().createZone(exileId, name).add(topHalfCard);
game.getExile().getExileZone(exileId).add(bottomHalfCard);
}
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (event.getFlag()) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId, boolean tapped, boolean facedown, ArrayList<UUID> appliedEffects) {
// Initial move to battlefield
if (this.isMelded()) {
ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, controllerId, Zone.EXILED, Zone.BATTLEFIELD, appliedEffects);
if (!game.replaceEvent(event) && event.getToZone() == Zone.BATTLEFIELD) {
updateZoneChangeCounter(game);
PermanentMeld permanent = new PermanentMeld(this, event.getPlayerId(), game); // controller can be replaced (e.g. Gather Specimens)
game.addPermanent(permanent);
game.setZone(objectId, Zone.BATTLEFIELD);
game.setScopeRelevant(true);
game.applyEffects();
boolean entered = permanent.entersBattlefield(sourceId, game, event.getFromZone(), true);
game.setScopeRelevant(false);
game.applyEffects();
if (entered) {
if (event.getFlag()) {
permanent.setTapped(true);
}
event.setTarget(permanent);
}
else {
return false;
}
game.setZone(objectId, event.getToZone());
game.addSimultaneousEvent(event);
game.getExile().removeCard(this.topHalfCard, game);
game.getExile().removeCard(this.bottomHalfCard, game);
return true;
}
else {
this.setMelded(false);
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public void setOwnerId(UUID ownerId) {
super.setOwnerId(ownerId);
abilities.setControllerId(ownerId);
}
@Override
public int getConvertedManaCost() {
if (this.isCopy()) {
return 0;
}
else {
return this.topHalfCard.getConvertedManaCost() + this.bottomHalfCard.getConvertedManaCost();
}
}
@Override
public void addCounters(Counter counter, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(counter, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(counter, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(counter, game, appliedEffects);
}
}
}
@Override
public void addCounters(String name, int amount, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(name, amount, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(name, amount, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(name, amount, game, appliedEffects);
}
}
}
}