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* Stone-Seeder Hierophant - Fixed that the triggered ability did also trigger for not controlled lands.
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@ -58,8 +58,8 @@ public class StoneSeederHierophant extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
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this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new FilterLandPermanent("a land"), false));
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this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new FilterLandPermanent("a land"), false, null, true));
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// {tap}: Untap target land.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapTargetEffect(), new TapSourceCost());
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Target target = new TargetLandPermanent();
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