* Arcbond - Fixed that as damage source was wrongly set Arcbond instead of the targeted creature.

This commit is contained in:
LevelX2 2015-01-23 01:41:30 +01:00
parent 24c757647e
commit ea5a769683
2 changed files with 12 additions and 5 deletions

View file

@ -30,6 +30,7 @@ package mage.sets.fatereforged;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility; import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
@ -86,7 +87,7 @@ class ArcbondDelayedTriggeredAbility extends DelayedTriggeredAbility {
public boolean checkTrigger(GameEvent event, Game game) { public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE && event.getTargetId().equals(this.getFirstTarget())) { if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE && event.getTargetId().equals(this.getFirstTarget())) {
for (Effect effect : this.getEffects()) { for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount()); effect.setValue("damage", event.getAmount());
} }
return true; return true;
} }
@ -126,7 +127,7 @@ class ArcbondEffect extends OneShotEffect {
if (damage > 0) { if (damage > 0) {
FilterPermanent filter = new FilterCreaturePermanent("each other creature"); FilterPermanent filter = new FilterCreaturePermanent("each other creature");
filter.add(Predicates.not(new PermanentIdPredicate(source.getTargets().getFirstTarget()))); filter.add(Predicates.not(new PermanentIdPredicate(source.getTargets().getFirstTarget())));
return new DamageEverythingEffect(damage, filter).apply(game, source); return new DamageEverythingEffect(new StaticValue(damage), filter, source.getTargets().getFirstTarget()).apply(game, source);
} }
return false; return false;
} }

View file

@ -49,6 +49,7 @@ public class DamageEverythingEffect extends OneShotEffect {
private DynamicValue amount; private DynamicValue amount;
private FilterPermanent filter; private FilterPermanent filter;
private UUID damageSource;
public DamageEverythingEffect(int amount) { public DamageEverythingEffect(int amount) {
this(new StaticValue(amount), new FilterCreaturePermanent()); this(new StaticValue(amount), new FilterCreaturePermanent());
@ -57,11 +58,15 @@ public class DamageEverythingEffect extends OneShotEffect {
public DamageEverythingEffect(int amount, FilterPermanent filter) { public DamageEverythingEffect(int amount, FilterPermanent filter) {
this(new StaticValue(amount), filter); this(new StaticValue(amount), filter);
} }
public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) { public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) {
this(amount, filter, null);
}
public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter, UUID damageSource) {
super(Outcome.Damage); super(Outcome.Damage);
this.amount = amount; this.amount = amount;
this.filter = filter; this.filter = filter;
this.damageSource = damageSource;
staticText = "{source} deals " + amount.toString() + " damage to each " + filter.getMessage() + " and each player"; staticText = "{source} deals " + amount.toString() + " damage to each " + filter.getMessage() + " and each player";
} }
@ -69,6 +74,7 @@ public class DamageEverythingEffect extends OneShotEffect {
super(effect); super(effect);
this.amount = effect.amount; this.amount = effect.amount;
this.filter = effect.filter; this.filter = effect.filter;
this.damageSource = effect.damageSource;
} }
@Override @Override
@ -81,12 +87,12 @@ public class DamageEverythingEffect extends OneShotEffect {
int damage = amount.calculate(game, source, this); int damage = amount.calculate(game, source, this);
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game); List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent: permanents) { for (Permanent permanent: permanents) {
permanent.damage(damage, source.getSourceId(), game, false, true); permanent.damage(damage, damageSource == null ? source.getSourceId(): damageSource, game, false, true);
} }
for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) { for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
Player player = game.getPlayer(playerId); Player player = game.getPlayer(playerId);
if (player != null) { if (player != null) {
player.damage(damage, source.getSourceId(), game, false, true); player.damage(damage, damageSource == null ? source.getSourceId(): damageSource, game, false, true);
} }
} }
return true; return true;