* Arcbond - Fixed that as damage source was wrongly set Arcbond instead of the targeted creature.

This commit is contained in:
LevelX2 2015-01-23 01:41:30 +01:00
parent 24c757647e
commit ea5a769683
2 changed files with 12 additions and 5 deletions

View file

@ -30,6 +30,7 @@ package mage.sets.fatereforged;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
@ -86,7 +87,7 @@ class ArcbondDelayedTriggeredAbility extends DelayedTriggeredAbility {
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE && event.getTargetId().equals(this.getFirstTarget())) {
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
effect.setValue("damage", event.getAmount());
}
return true;
}
@ -126,7 +127,7 @@ class ArcbondEffect extends OneShotEffect {
if (damage > 0) {
FilterPermanent filter = new FilterCreaturePermanent("each other creature");
filter.add(Predicates.not(new PermanentIdPredicate(source.getTargets().getFirstTarget())));
return new DamageEverythingEffect(damage, filter).apply(game, source);
return new DamageEverythingEffect(new StaticValue(damage), filter, source.getTargets().getFirstTarget()).apply(game, source);
}
return false;
}

View file

@ -49,6 +49,7 @@ public class DamageEverythingEffect extends OneShotEffect {
private DynamicValue amount;
private FilterPermanent filter;
private UUID damageSource;
public DamageEverythingEffect(int amount) {
this(new StaticValue(amount), new FilterCreaturePermanent());
@ -57,11 +58,15 @@ public class DamageEverythingEffect extends OneShotEffect {
public DamageEverythingEffect(int amount, FilterPermanent filter) {
this(new StaticValue(amount), filter);
}
public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) {
this(amount, filter, null);
}
public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter, UUID damageSource) {
super(Outcome.Damage);
this.amount = amount;
this.filter = filter;
this.damageSource = damageSource;
staticText = "{source} deals " + amount.toString() + " damage to each " + filter.getMessage() + " and each player";
}
@ -69,6 +74,7 @@ public class DamageEverythingEffect extends OneShotEffect {
super(effect);
this.amount = effect.amount;
this.filter = effect.filter;
this.damageSource = effect.damageSource;
}
@Override
@ -81,12 +87,12 @@ public class DamageEverythingEffect extends OneShotEffect {
int damage = amount.calculate(game, source, this);
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent: permanents) {
permanent.damage(damage, source.getSourceId(), game, false, true);
permanent.damage(damage, damageSource == null ? source.getSourceId(): damageSource, game, false, true);
}
for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(damage, source.getSourceId(), game, false, true);
player.damage(damage, damageSource == null ? source.getSourceId(): damageSource, game, false, true);
}
}
return true;