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Some minor fixes to Idle Thoughts.
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1 changed files with 1 additions and 8 deletions
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@ -28,21 +28,15 @@
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package mage.sets.eventide;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.CardsInHandCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardControllerEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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@ -58,8 +52,7 @@ public class IdleThoughts extends CardImpl<IdleThoughts> {
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// {2}: Draw a card if you have no cards in hand.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ConditionalOneShotEffect(
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new DrawCardControllerEffect(2), new CardsInHandCondition(),
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"Draw a card if you have no cards in hand"), new ManaCostsImpl("{{2}}")));
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new DrawCardControllerEffect(2), new CardsInHandCondition(), "Draw a card if you have no cards in hand"), new ManaCostsImpl("{2}")));
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}
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public IdleThoughts(final IdleThoughts card) {
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