Jitte, Skullclamp and made Sword of Body and Mind targetless

This commit is contained in:
Loki 2011-09-21 14:06:38 +03:00
parent 5978d57298
commit ea9045e08c
3 changed files with 198 additions and 2 deletions

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@ -0,0 +1,123 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.betrayersofkamigawa;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author Loki
*/
public class UmezawasJitte extends CardImpl<UmezawasJitte> {
public UmezawasJitte(UUID ownerId) {
super(ownerId, 163, "Umezawa's Jitte", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "BOK";
this.supertype.add("Legendary");
this.subtype.add("Equipment");
// Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
this.addAbility(new UmezawasJitteAbility());
// Remove a charge counter from Umezawa's Jitte: Choose one <EFBFBD> Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2, Constants.Duration.EndOfTurn), new RemoveCountersSourceCost(CounterType.CHARGE.createInstance()));
Mode mode = new Mode();
mode.getEffects().add(new BoostTargetEffect(-1, -1, Constants.Duration.EndOfTurn));
mode.getTargets().add(new TargetCreaturePermanent());
ability.addMode(mode);
mode = new Mode();
mode.getEffects().add(new GainLifeEffect(2));
ability.addMode(mode);
this.addAbility(ability);
// Equip {2}
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
}
public UmezawasJitte(final UmezawasJitte card) {
super(card);
}
@Override
public UmezawasJitte copy() {
return new UmezawasJitte(this);
}
}
class UmezawasJitteAbility extends TriggeredAbilityImpl<UmezawasJitteAbility> {
public UmezawasJitteAbility() {
super(Constants.Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
}
public UmezawasJitteAbility(final UmezawasJitteAbility ability) {
super(ability);
}
@Override
public UmezawasJitteAbility copy() {
return new UmezawasJitteAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever equipped creature deals combat damage, put two charge counters on {this}.";
}
}

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@ -0,0 +1,70 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darksteel;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.DrawCardControllerEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
/**
*
* @author Loki
*/
public class Skullclamp extends CardImpl<Skullclamp> {
public Skullclamp(UUID ownerId) {
super(ownerId, 140, "Skullclamp", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "DST";
this.subtype.add("Equipment");
// Equipped creature gets +1/-1.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostEquippedEffect(1, -1)));
// Whenever equipped creature dies, draw two cards.
this.addAbility(new DiesAttachedTriggeredAbility(new DrawCardControllerEffect(2), "equipped"));
// Equip {1}
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
}
public Skullclamp(final Skullclamp card) {
super(card);
}
@Override
public Skullclamp copy() {
return new Skullclamp(this);
}
}

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@ -40,6 +40,7 @@ import mage.ObjectColor;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostEquippedEffect; import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect; import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
@ -55,6 +56,7 @@ import mage.game.events.GameEvent;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token; import mage.game.permanent.token.Token;
import mage.target.TargetPlayer; import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
/** /**
* *
@ -97,7 +99,6 @@ class SwordOfBodyAndMindAbility extends TriggeredAbilityImpl<SwordOfBodyAndMindA
public SwordOfBodyAndMindAbility() { public SwordOfBodyAndMindAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new WolfToken())); super(Zone.BATTLEFIELD, new CreateTokenEffect(new WolfToken()));
this.addEffect(new PutLibraryIntoGraveTargetEffect(10)); this.addEffect(new PutLibraryIntoGraveTargetEffect(10));
this.addTarget(new TargetPlayer());
} }
public SwordOfBodyAndMindAbility(final SwordOfBodyAndMindAbility ability) { public SwordOfBodyAndMindAbility(final SwordOfBodyAndMindAbility ability) {
@ -115,7 +116,9 @@ class SwordOfBodyAndMindAbility extends TriggeredAbilityImpl<SwordOfBodyAndMindA
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event; DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
Permanent p = game.getPermanent(event.getSourceId()); Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) { if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
getTargets().get(0).add(event.getPlayerId(), game); for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true; return true;
} }
} }