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Rewrote Evolving Adaptive. Closes #10080
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1 changed files with 32 additions and 26 deletions
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@ -1,6 +1,7 @@
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package mage.cards.e;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.*;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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@ -11,9 +12,10 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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@ -21,29 +23,30 @@ import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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* @author PurpleCrowbar
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*/
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public class EvolvingAdaptive extends CardImpl {
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private static final DynamicValue oilCounters = new CountersSourceCount(CounterType.OIL);
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public EvolvingAdaptive(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}");
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this.addSubType(SubType.PHYREXIAN);
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this.addSubType(SubType.WARRIOR);
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this.subtype.add(SubType.PHYREXIAN, SubType.WARRIOR);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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//Evolving Adaptive enters the battlefield with an oil counter on it.
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// Evolving Adaptive enters the battlefield with an oil counter on it.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.OIL.createInstance()),
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"with an oil counter on it"
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));
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//Evolving Adaptive gets +1/+1 for each oil counter on it.
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// Evolving Adaptive gets +1/+1 for each oil counter on it.
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DynamicValue oilCounters = new CountersSourceCount(CounterType.OIL);
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this.addAbility(new SimpleStaticAbility(new BoostSourceEffect(oilCounters, oilCounters, Duration.WhileOnBattlefield)
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.setText("{this} gets +1/+1 for each oil counter on it")));
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//Whenever another creature enters the battlefield under your control, if that creature has greater power or
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//toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.
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// Whenever another creature enters the battlefield under your control, if that creature has greater power or
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// toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.
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this.addAbility(new EvolvingAdaptiveTriggeredAbility());
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}
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@ -57,39 +60,42 @@ public class EvolvingAdaptive extends CardImpl {
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}
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}
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class EvolvingAdaptiveTriggeredAbility extends EntersBattlefieldControlledTriggeredAbility {
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class EvolvingAdaptiveTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterPermanent filter = new FilterCreaturePermanent("another creature");
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent("another creature you control");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public EvolvingAdaptiveTriggeredAbility() {
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super(new AddCountersSourceEffect(CounterType.OIL.createInstance()), filter);
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.OIL.createInstance()));
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this.setTriggerPhrase("Whenever another creature enters the battlefield under your " +
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"control, if that creature has greater power or toughness than {this}, ");
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}
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public EvolvingAdaptiveTriggeredAbility(final EntersBattlefieldControlledTriggeredAbility ability) {
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public EvolvingAdaptiveTriggeredAbility(final EvolvingAdaptiveTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent enteringCreature = game.getPermanent(event.getSourceId());
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Permanent permanent = getSourcePermanentIfItStillExists(game);
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if (permanent != null){
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if (!(enteringCreature.getPower().getValue() > permanent.getPower().getValue()) &&
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!(enteringCreature.getToughness().getValue() > permanent.getToughness().getValue())) {
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return false;
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}
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}
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return super.checkTrigger(event, game);
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}
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@Override
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public EvolvingAdaptiveTriggeredAbility copy() {
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return new EvolvingAdaptiveTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent enteringCreature = game.getPermanent(event.getTargetId());
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if (enteringCreature == null || !filter.match(enteringCreature, getControllerId(), this, game)) {
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return false;
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}
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Permanent permanent = getSourcePermanentIfItStillExists(game);
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return !(enteringCreature.getPower().getValue() <= permanent.getPower().getValue() &&
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enteringCreature.getToughness().getValue() <= permanent.getToughness().getValue());
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}
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}
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