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Clean up
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@ -98,7 +98,6 @@ public class DamageTargetEffect extends OneShotEffect<DamageTargetEffect> {
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@Override
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public boolean apply(Game game, Ability source) {
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// game.getPermanent(source.getControllerId()).getName();
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Permanent permanent = game.getPermanent(targetPointer.getFirst(source));
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if (permanent != null) {
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permanent.damage(amount.calculate(game, source), source.getSourceId(), game, preventable, false);
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