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[MOM] fix Breach the Multiverse only choosing from controller's graveyard (fixes #10332)
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@ -81,7 +81,7 @@ class BreachTheMultiverseEffect extends OneShotEffect {
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TargetCard target = new TargetCardInGraveyard(filter);
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target.setNotTarget(true);
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(playerId);
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if (player == null || player.getGraveyard().count(filter, game) < 1) {
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continue;
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}
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