From eaf339a17f8e1d63ae1114efa36e9583c2f76c6e Mon Sep 17 00:00:00 2001 From: Plopman Date: Tue, 15 Jan 2013 00:23:05 +0100 Subject: [PATCH] [GTC] small fix --- Mage.Sets/src/mage/sets/gatecrash/FiremaneAvenger.java | 2 +- Mage.Sets/src/mage/sets/gatecrash/FiveAlarmFire.java | 3 ++- Mage.Sets/src/mage/sets/gatecrash/ZameckGuildmage.java | 6 ++++-- 3 files changed, 7 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/sets/gatecrash/FiremaneAvenger.java b/Mage.Sets/src/mage/sets/gatecrash/FiremaneAvenger.java index 8a7fe204cb..d34e95a1c1 100644 --- a/Mage.Sets/src/mage/sets/gatecrash/FiremaneAvenger.java +++ b/Mage.Sets/src/mage/sets/gatecrash/FiremaneAvenger.java @@ -59,7 +59,7 @@ public class FiremaneAvenger extends CardImpl { // Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life. Ability ability = new BattalionAbility(new DamageTargetEffect(3)); - ability.addTarget(new TargetCreatureOrPlayer()); + ability.addTarget(new TargetCreatureOrPlayer(true)); ability.addEffect(new GainLifeEffect(3)); this.addAbility(ability); } diff --git a/Mage.Sets/src/mage/sets/gatecrash/FiveAlarmFire.java b/Mage.Sets/src/mage/sets/gatecrash/FiveAlarmFire.java index 74c80501e2..322942a38b 100644 --- a/Mage.Sets/src/mage/sets/gatecrash/FiveAlarmFire.java +++ b/Mage.Sets/src/mage/sets/gatecrash/FiveAlarmFire.java @@ -42,6 +42,7 @@ import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.events.DamagedCreatureEvent; +import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetCreatureOrPlayer; @@ -98,7 +99,7 @@ class FiveAlarmFireTriggeredAbility extends TriggeredAbilityImpl { // {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. - this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText),new ManaCostsImpl("{G}{U}"))); + this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText), new ManaCostsImpl("{G}{U}"))); // {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. - this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardControllerEffect(1),new RemoveCounterCost(new TargetControlledCreaturePermanent(), CounterType.P1P1))); + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardControllerEffect(1), new ManaCostsImpl("{G}{U}")); + ability.addCost(new RemoveCounterCost(new TargetControlledCreaturePermanent(), CounterType.P1P1)); + this.addAbility(ability); } public ZameckGuildmage(final ZameckGuildmage card) {