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* Moved some logic in a framework class. Fixed some problems of Whirlpool creatures.
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4 changed files with 91 additions and 150 deletions
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@ -29,20 +29,13 @@ package mage.sets.apocalypse;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ShuffleHandIntoLibraryDrawThatManySourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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@ -61,10 +54,10 @@ public class WhirlpoolDrake extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new WhirlpoolSDrakeTriggeredEffect(), false));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ShuffleHandIntoLibraryDrawThatManySourceEffect(), false));
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// When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
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this.addAbility(new DiesTriggeredAbility(new WhirlpoolSDrakeTriggeredEffect(), false));
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this.addAbility(new DiesTriggeredAbility(new ShuffleHandIntoLibraryDrawThatManySourceEffect(), false));
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}
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public WhirlpoolDrake(final WhirlpoolDrake card) {
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@ -76,40 +69,3 @@ public class WhirlpoolDrake extends CardImpl {
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return new WhirlpoolDrake(this);
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}
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}
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class WhirlpoolSDrakeTriggeredEffect extends OneShotEffect {
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public WhirlpoolSDrakeTriggeredEffect() {
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super(Outcome.DrawCard);
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this.staticText = "shuffle the cards from your hand into your library, then draw that many cards";
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}
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public WhirlpoolSDrakeTriggeredEffect(final WhirlpoolSDrakeTriggeredEffect effect) {
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super(effect);
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}
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@Override
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public WhirlpoolSDrakeTriggeredEffect copy() {
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return new WhirlpoolSDrakeTriggeredEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int cardsHand = controller.getHand().size();
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if (cardsHand > 0){
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for (Card card: controller.getHand().getCards(game)) {
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if (card != null) {
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controller.removeFromHand(card, game);
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card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
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}
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}
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controller.shuffleLibrary(game);
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controller.drawCards(cardsHand, game);
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}
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return true;
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}
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return false;
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}
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}
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@ -29,18 +29,11 @@ package mage.sets.apocalypse;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.abilities.effects.common.ShuffleHandIntoLibraryDrawThatManySourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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@ -57,7 +50,7 @@ public class WhirlpoolRider extends CardImpl {
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this.toughness = new MageInt(1);
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// When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new WhirlpoolRiderTriggeredEffect()));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ShuffleHandIntoLibraryDrawThatManySourceEffect()));
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}
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@ -70,40 +63,3 @@ public class WhirlpoolRider extends CardImpl {
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return new WhirlpoolRider(this);
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}
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}
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class WhirlpoolRiderTriggeredEffect extends OneShotEffect {
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public WhirlpoolRiderTriggeredEffect() {
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super(Outcome.DrawCard);
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this.staticText = "shuffle the cards from your hand into your library, then draw that many cards";
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}
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public WhirlpoolRiderTriggeredEffect(final WhirlpoolRiderTriggeredEffect effect) {
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super(effect);
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}
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@Override
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public WhirlpoolRiderTriggeredEffect copy() {
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return new WhirlpoolRiderTriggeredEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int cardsHand = controller.getHand().size();
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if (cardsHand > 0) {
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for (Card card: controller.getHand().getCards(game)) {
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if (card != null) {
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controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.HAND, true, false);
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}
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}
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controller.shuffleLibrary(game);
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controller.drawCards(cardsHand, game);
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}
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return true;
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}
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return false;
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}
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}
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@ -29,6 +29,7 @@ package mage.sets.planechase2012;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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@ -37,7 +38,7 @@ import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.abilities.effects.common.ShuffleHandIntoLibraryDrawThatManySourceEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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@ -62,7 +63,7 @@ public class WhirlpoolWarrior extends CardImpl {
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this.toughness = new MageInt(2);
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// When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new WhirlpoolWarriorTriggeredEffect()));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ShuffleHandIntoLibraryDrawThatManySourceEffect()));
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// {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new WhirlpoolWarriorActivatedEffect(), new ManaCostsImpl("{R}"));
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@ -80,51 +81,6 @@ public class WhirlpoolWarrior extends CardImpl {
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}
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}
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class WhirlpoolWarriorTriggeredEffect extends OneShotEffect {
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public WhirlpoolWarriorTriggeredEffect() {
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super(Outcome.DrawCard);
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this.staticText = "shuffle the cards from your hand into your library, then draw that many cards";
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}
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public WhirlpoolWarriorTriggeredEffect(final WhirlpoolWarriorTriggeredEffect effect) {
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super(effect);
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}
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@Override
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public WhirlpoolWarriorTriggeredEffect copy() {
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return new WhirlpoolWarriorTriggeredEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Map<UUID, Integer> cardsToDraw = new LinkedHashMap<>();
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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int cardsInHand = player.getHand().size();
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if (cardsInHand > 0) {
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cardsToDraw.put(playerId, cardsInHand);
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}
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player.moveCards(player.getHand(), Zone.HAND, Zone.LIBRARY, source, game);
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player.shuffleLibrary(game);
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}
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}
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for (UUID playerId : cardsToDraw.keySet()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.drawCards(cardsToDraw.get(playerId), game);
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}
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}
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return true;
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}
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return false;
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}
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}
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class WhirlpoolWarriorActivatedEffect extends OneShotEffect {
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public WhirlpoolWarriorActivatedEffect() {
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@ -145,23 +101,24 @@ class WhirlpoolWarriorActivatedEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId : controller.getInRange()) {
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Map<UUID, Integer> playerCards = new LinkedHashMap<>();
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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int cardsHand = player.getHand().size();
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if (cardsHand > 0) {
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for (Card card : player.getHand().getCards(game)) {
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if (card != null) {
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player.removeFromHand(card, game);
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card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
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}
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}
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game.informPlayers(player.getLogName() + " shuffles the cards from his or her hand into his or her library");
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playerCards.put(playerId, cardsHand);
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player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
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player.shuffleLibrary(game);
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player.drawCards(cardsHand, game);
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}
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}
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}
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for (Entry<UUID, Integer> entry : playerCards.entrySet()) {
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Player player = game.getPlayer(entry.getKey());
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if (player != null) {
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player.drawCards(entry.getValue(), game);
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}
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}
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return true;
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}
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return false;
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@ -0,0 +1,72 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class ShuffleHandIntoLibraryDrawThatManySourceEffect extends OneShotEffect {
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public ShuffleHandIntoLibraryDrawThatManySourceEffect() {
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super(Outcome.DrawCard);
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this.staticText = "shuffle the cards from your hand into your library, then draw that many cards";
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}
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public ShuffleHandIntoLibraryDrawThatManySourceEffect(final ShuffleHandIntoLibraryDrawThatManySourceEffect effect) {
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super(effect);
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}
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@Override
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public ShuffleHandIntoLibraryDrawThatManySourceEffect copy() {
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return new ShuffleHandIntoLibraryDrawThatManySourceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int cardsHand = controller.getHand().size();
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if (cardsHand > 0) {
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controller.moveCards(controller.getHand(), Zone.LIBRARY, source, game);
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controller.shuffleLibrary(game);
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game.applyEffects(); // then
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controller.drawCards(cardsHand, game);
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}
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return true;
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}
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return false;
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}
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}
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