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* Client Windows - Name of game in windows sub menu is now build with player names.
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commit
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2 changed files with 18 additions and 2 deletions
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@ -62,7 +62,7 @@ public class GamePane extends MagePane {
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public void showGame(UUID gameId, UUID playerId) {
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this.setTitle("Game " + gameId);
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this.gameId = gameId;
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gamePanel.showGame(gameId, playerId);
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gamePanel.showGame(gameId, playerId, this);
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}
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public void cleanUp() {
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@ -134,6 +134,7 @@ public final class GamePanel extends javax.swing.JPanel {
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private UUID gameId;
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private UUID playerId;
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private Session session;
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GamePane gamePane;
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private ReplayTask replayTask;
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private final PickNumberDialog pickNumber;
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private JLayeredPane jLayeredPane;
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@ -141,6 +142,7 @@ public final class GamePanel extends javax.swing.JPanel {
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private boolean smallMode = false;
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private boolean initialized = false;
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private int lastUpdatedTurn;
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private boolean menuNameSet = false;
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private Map<String, Card> loadedCards = new HashMap<>();
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@ -336,8 +338,9 @@ public final class GamePanel extends javax.swing.JPanel {
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DialogManager.getManager(gameId).setBounds(0, 0, rect.width, rect.height);
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}
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public synchronized void showGame(UUID gameId, UUID playerId) {
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public synchronized void showGame(UUID gameId, UUID playerId, GamePane gamePane) {
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this.gameId = gameId;
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this.gamePane = gamePane;
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this.playerId = playerId;
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session = MageFrame.getSession();
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MageFrame.addGame(gameId, this);
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@ -554,6 +557,17 @@ public final class GamePanel extends javax.swing.JPanel {
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}
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}
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}
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if (!menuNameSet) {
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StringBuilder sb = new StringBuilder();
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for (PlayerView player: game.getPlayers()) {
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if (sb.length() > 0) {
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sb.append(" vs. ");
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}
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sb.append(player.getName());
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}
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menuNameSet = true;
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gamePane.setTitle("Game: " + sb.toString());
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}
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GameManager.getInstance().setStackSize(game.getStack().size());
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displayStack(game, bigCard, feedbackPanel, gameId);
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@ -1536,4 +1550,6 @@ class ReplayTask extends SwingWorker<Void, Collection<MatchView>> {
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logger.fatal("Replay Match Task error", ex);
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} catch (CancellationException ex) {}
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}
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}
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