diff --git a/Mage.Sets/src/mage/sets/magic2013/SlumberingDragon.java b/Mage.Sets/src/mage/sets/magic2013/SlumberingDragon.java new file mode 100644 index 0000000000..59ec945cb0 --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2013/SlumberingDragon.java @@ -0,0 +1,160 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2013; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.RestrictionEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.counters.CounterType; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author jeffwadsworth + */ +public class SlumberingDragon extends CardImpl { + + public SlumberingDragon(UUID ownerId) { + super(ownerId, 148, "Slumbering Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R}"); + this.expansionSetCode = "M13"; + this.subtype.add("Dragon"); + + this.color.setRed(true); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. + this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new SlumberingDragonEffect())); + + // Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. + this.addAbility(new SlumberingDragonTriggeredAbility()); + + } + + public SlumberingDragon(final SlumberingDragon card) { + super(card); + } + + @Override + public SlumberingDragon copy() { + return new SlumberingDragon(this); + } +} + +class SlumberingDragonEffect extends RestrictionEffect { + + public SlumberingDragonEffect() { + super(Constants.Duration.WhileOnBattlefield); + staticText = "{this} can't attack or block unless it has five or more +1/+1 counters on it"; + } + + public SlumberingDragonEffect(final SlumberingDragonEffect effect) { + super(effect); + } + + @Override + public boolean applies(Permanent permanent, Ability source, Game game) { + if (permanent.getId().equals(source.getSourceId())) { + if (permanent.getCounters().getCount(CounterType.P1P1) >= 5) { + return false; + } + return true; + } + // don't apply for all other creatures! + return false; + } + + @Override + public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) { + return false; + } + + @Override + public boolean canAttack(Game game) { + return false; + } + + @Override + public SlumberingDragonEffect copy() { + return new SlumberingDragonEffect(this); + } +} + +class SlumberingDragonTriggeredAbility extends TriggeredAbilityImpl { + + public SlumberingDragonTriggeredAbility() { + super(Constants.Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false); + } + + public SlumberingDragonTriggeredAbility(final SlumberingDragonTriggeredAbility ability) { + super(ability); + } + + @Override + public SlumberingDragonTriggeredAbility copy() { + return new SlumberingDragonTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) { + if (event.getTargetId().equals(controllerId)) { + this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId())); + return true; + } + Permanent permanent = game.getPermanent(event.getTargetId()); + if (permanent != null && permanent.getCardType().contains(CardType.PLANESWALKER) && permanent.getControllerId().equals(controllerId)) { + this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId())); + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on {this}."; + } +} + + diff --git a/Mage.Sets/src/mage/sets/magic2013/ThundermawHellkite.java b/Mage.Sets/src/mage/sets/magic2013/ThundermawHellkite.java new file mode 100644 index 0000000000..244431f335 --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2013/ThundermawHellkite.java @@ -0,0 +1,119 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2013; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.DamageAllEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.abilities.keyword.HasteAbility; +import mage.cards.CardImpl; +import mage.filter.common.FilterCreaturePermanent; +import mage.game.Game; +import mage.game.permanent.Permanent; + +/** + * + * @author jeffwadsworth + */ +public class ThundermawHellkite extends CardImpl { + + final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures with flying your opponents control"); + + static { + filter.getAbilities().add(FlyingAbility.getInstance()); + filter.setTargetController(Constants.TargetController.OPPONENT); + } + + public ThundermawHellkite(UUID ownerId) { + super(ownerId, 150, "Thundermaw Hellkite", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{R}{R}"); + this.expansionSetCode = "M13"; + this.subtype.add("Dragon"); + + this.color.setRed(true); + this.power = new MageInt(5); + this.toughness = new MageInt(5); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // Haste + this.addAbility(HasteAbility.getInstance()); + + // When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. + Ability ability = new EntersBattlefieldTriggeredAbility(new DamageAllEffect(1, filter)); + ability.addEffect(new TapAllEffect(filter)); + this.addAbility(ability); + } + + public ThundermawHellkite(final ThundermawHellkite card) { + super(card); + } + + @Override + public ThundermawHellkite copy() { + return new ThundermawHellkite(this); + } +} + +class TapAllEffect extends OneShotEffect { + + private FilterCreaturePermanent filter; + + public TapAllEffect(FilterCreaturePermanent filter) { + super(Constants.Outcome.Tap); + this.filter = filter; + staticText = "Tap those creatures"; + } + + public TapAllEffect(final TapAllEffect effect) { + super(effect); + this.filter = effect.filter.copy(); + } + + @Override + public TapAllEffect copy() { + return new TapAllEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { + permanent.tap(game); + } + return true; + } +} + + diff --git a/Mage.Sets/src/mage/sets/magic2013/Worldfire.java b/Mage.Sets/src/mage/sets/magic2013/Worldfire.java new file mode 100644 index 0000000000..ad5e6c704c --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2013/Worldfire.java @@ -0,0 +1,112 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2013; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.filter.FilterPermanent; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; + +/** + * + * @author jeffwadsworth + */ +public class Worldfire extends CardImpl { + + public Worldfire(UUID ownerId) { + super(ownerId, 158, "Worldfire", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{6}{R}{R}{R}"); + this.expansionSetCode = "M13"; + + this.color.setRed(true); + + // Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. + this.getSpellAbility().addEffect(new WorldfireEffect()); + } + + public Worldfire(final Worldfire card) { + super(card); + } + + @Override + public Worldfire copy() { + return new Worldfire(this); + } +} + +class WorldfireEffect extends OneShotEffect { + + private static FilterPermanent filter = new FilterPermanent(); + + public WorldfireEffect() { + super(Constants.Outcome.Detriment); + staticText = "Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1"; + } + + public WorldfireEffect(final WorldfireEffect effect) { + super(effect); + } + + @Override + public WorldfireEffect copy() { + return new WorldfireEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) { + permanent.moveToExile(id, "all permanents", id, game); + } + for (UUID playerId : game.getPlayerList()) { + Player player = game.getPlayer(playerId); + if (player != null) { + for (UUID cid : player.getHand().copy()) { + Card c = game.getCard(cid); + if (c != null) { + c.moveToExile(null, null, source.getId(), game); + } + } + for (UUID cid : player.getGraveyard().copy()) { + Card c = game.getCard(cid); + if (c != null) { + c.moveToExile(null, null, source.getId(), game); + } + } + player.setLife(1, game); + } + } + return true; + } +}