* Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect.

This commit is contained in:
LevelX2 2014-08-17 21:13:26 +02:00
parent ddb9c786b4
commit eb89f95f07
4 changed files with 85 additions and 9 deletions

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@ -0,0 +1,72 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ProliferateTest extends CardTestPlayerBase{
/**
* Volt Charge {2}{R}
* Instant
* Volt Charge deals 3 damage to target creature or player.
* Proliferate. (You choose any number of permanents and/or players with counters
* on them, then give each another counter of a kind already there.)
*/
@Test
public void testCastFromHandMovedToExile() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
addCard(Zone.BATTLEFIELD, playerA, "Chandra, Pyromaster"); // starts with 4 loyality counters
addCard(Zone.HAND, playerA, "Volt Charge");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Volt Charge", playerB);
addTarget(playerA, "Chandra, Pyromaster");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerB, 17);
assertGraveyardCount(playerA, "Volt Charge", 1);
assertCounterCount("Chandra, Pyromaster", CounterType.LOYALTY, 5); // 4 + 1 from proliferate
}
}

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@ -27,11 +27,17 @@
*/
package mage.abilities.effects.common.counter;
import mage.constants.Outcome;
import java.io.Serializable;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.Outcome;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -39,8 +45,6 @@ import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetPermanentOrPlayerWithCounter;
import java.io.Serializable;
import java.util.*;
/**
* @author nantuko
@ -84,7 +88,7 @@ public class ProliferateEffect extends OneShotEffect {
}
} else {
Choice choice = new ChoiceImpl(true);
Set<String> choices = new HashSet<String>();
Set<String> choices = new HashSet<>();
for (Counter counter : permanent.getCounters().values()) {
choices.add(counter.getName());
}
@ -110,7 +114,7 @@ public class ProliferateEffect extends OneShotEffect {
}
} else {
Choice choice = new ChoiceImpl(true);
Set<String> choices = new HashSet<String>();
Set<String> choices = new HashSet<>();
for (Counter counter : player.getCounters().values()) {
choices.add(counter.getName());
}

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@ -198,7 +198,7 @@ public class TargetPermanentOrPlayer extends TargetImpl {
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<UUID>();
Set<UUID> possibleTargets = new HashSet<>();
MageObject targetSource = game.getObject(sourceId);
for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
Player player = game.getPlayer(playerId);
@ -206,7 +206,7 @@ public class TargetPermanentOrPlayer extends TargetImpl {
possibleTargets.add(playerId);
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), sourceControllerId, game)) {
for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
@ -216,7 +216,7 @@ public class TargetPermanentOrPlayer extends TargetImpl {
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<UUID>();
Set<UUID> possibleTargets = new HashSet<>();
for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null && filter.match(player, game)) {

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@ -59,7 +59,7 @@ public class TargetPermanentOrPlayerWithCounter extends TargetPermanentOrPlayer
}
public TargetPermanentOrPlayerWithCounter(int minNumTargets, int maxNumTargets, boolean notTarget) {
this(minNumTargets, maxNumTargets);
this(minNumTargets, maxNumTargets);
this.notTarget = notTarget;
}