diff --git a/Mage.Sets/src/mage/sets/urzasdestiny/Repercussion.java b/Mage.Sets/src/mage/sets/urzasdestiny/Repercussion.java new file mode 100644 index 0000000000..9140b797f5 --- /dev/null +++ b/Mage.Sets/src/mage/sets/urzasdestiny/Repercussion.java @@ -0,0 +1,142 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.urzasdestiny; + +import java.util.UUID; +import mage.MageObject; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbility; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.common.DealtDamageToSourceTriggeredAbility; +import mage.abilities.effects.common.DamagePlayersEffect; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; + +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.players.Player; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author cbrianhill + */ +public class Repercussion extends CardImpl { + + public Repercussion(UUID ownerId) { + super(ownerId, 95, "Repercussion", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}{R}"); + this.expansionSetCode = "UDS"; + + // Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + this.addAbility(new RepercussionTriggeredAbility(new RepercussionEffect())); + } + + public Repercussion(final Repercussion card) { + super(card); + } + + @Override + public Repercussion copy() { + return new Repercussion(this); + } +} + +class RepercussionTriggeredAbility extends TriggeredAbilityImpl { + + static final String PLAYER_DAMAGE_AMOUNT_KEY = "playerDamage"; + + private int count; + + public RepercussionTriggeredAbility(Effect effect) { + super(Zone.BATTLEFIELD, effect); + } + + public RepercussionTriggeredAbility(final RepercussionTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.DAMAGED_CREATURE; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + MageObject eventSource = game.getObject(event.getSourceId()); + this.getEffects().get(0).setValue(PLAYER_DAMAGE_AMOUNT_KEY, event.getAmount()); + this.getEffects().get(0).setTargetPointer(new FixedTarget(game.getControllerId(eventSource.getId()))); + return true; + } + + @Override + public String getRule() { + return "Whenever a creature is dealt damage, {this} deals that much damage to that creature's controller."; + } + + @Override + public TriggeredAbility copy() { + return new RepercussionTriggeredAbility(this); + } +} + +class RepercussionEffect extends OneShotEffect { + + public RepercussionEffect() { + super(Outcome.Damage); + } + + public RepercussionEffect(final RepercussionEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Integer playerDamage = (Integer)this.getValue(RepercussionTriggeredAbility.PLAYER_DAMAGE_AMOUNT_KEY); + UUID targetId = this.targetPointer.getFirst(game, source); + if (playerDamage != null && targetId != null) { + Player player = game.getPlayer(targetId); + if (player != null) { + player.damage(playerDamage, source.getSourceId(), game, false, true); + return true; + } + } + return false; + } + + @Override + public Effect copy() { + return new RepercussionEffect(this); + } + +}