Create SacrificeAttachedCost.java

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Zzooouhh 2017-10-12 23:14:09 +02:00 committed by GitHub
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.costs.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author L_J (based on BetaSteward_at_googlemail.com)
*/
public class SacrificeAttachedCost extends CostImpl {
public SacrificeAttachedCost() {
this.text = "Sacrifice enchanted creature";
}
public SacrificeAttachedCost(SacrificeAttachedCost cost) {
super(cost);
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Permanent attachment = game.getPermanentOrLKIBattlefield(sourceId);
Permanent permanent = game.getPermanent(attachment.getAttachedTo());
if (permanent != null) {
paid = permanent.sacrifice(sourceId, game);
}
return paid;
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Permanent attachment = game.getPermanentOrLKIBattlefield(sourceId);
Permanent permanent = game.getPermanent(attachment.getAttachedTo());
return permanent != null && game.getPlayer(controllerId).canPaySacrificeCost(permanent, sourceId, controllerId, game);
}
@Override
public SacrificeAttachedCost copy() {
return new SacrificeAttachedCost(this);
}
}