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Fixed proliferate texts
This commit is contained in:
parent
ac286a586d
commit
ec202e1bc3
28 changed files with 105 additions and 95 deletions
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@ -23,7 +23,7 @@ public final class BloomHulk extends CardImpl {
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// When Bloom Hulk enters the battlefield, proliferate.
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// When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ProliferateEffect()));
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}
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@ -1,4 +1,3 @@
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package mage.cards.c;
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import mage.abilities.Ability;
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@ -36,9 +35,9 @@ public final class ContagionEngine extends CardImpl {
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this.addAbility(ability);
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// {4}, {T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ProliferateEffect().setText("proliferate,"), new GenericManaCost(4));
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ProliferateEffect("", false), new GenericManaCost(4));
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ability.addCost(new TapSourceCost());
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ability.addEffect(new ProliferateEffect().setText("then proliferate again <i>(Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)</i>"));
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ability.addEffect(new ProliferateEffect(" again", true).concatBy(", then"));
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this.addAbility(ability);
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}
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@ -1,15 +1,14 @@
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import java.util.UUID;
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/**
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*
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* @author antoni-g
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*/
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public final class ContentiousPlan extends CardImpl {
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@ -17,7 +16,7 @@ public final class ContentiousPlan extends CardImpl {
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public ContentiousPlan(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{U}");
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// Proliferate.
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// Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.getSpellAbility().addEffect(new ProliferateEffect());
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// Draw a card.
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this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));
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@ -1,8 +1,5 @@
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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@ -12,8 +9,9 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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*
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* @author Loki
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*/
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public final class CoreProwler extends CardImpl {
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@ -23,7 +21,11 @@ public final class CoreProwler extends CardImpl {
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this.subtype.add(SubType.HORROR);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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this.addAbility(InfectAbility.getInstance());
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// When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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this.addAbility(new DiesTriggeredAbility(new ProliferateEffect()));
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}
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@ -18,7 +18,7 @@ public final class CourageInCrisis extends CardImpl {
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public CourageInCrisis(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{G}");
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// Put a +1/+1 counter on target creature, then proliferate.
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// Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.getSpellAbility().addEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance()));
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this.getSpellAbility().addEffect(new ProliferateEffect().concatBy(", then"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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@ -29,7 +29,7 @@ public final class EvolutionSage extends CardImpl {
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Whenever a land enters the battlefield under your control, proliferate.
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// Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new EntersBattlefieldAllTriggeredAbility(
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Zone.BATTLEFIELD, new ProliferateEffect(), filter,
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false, null, true
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@ -24,7 +24,7 @@ public final class FluxChanneler extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever you cast a noncreature spell, proliferate.
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// Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new SpellCastControllerTriggeredAbility(
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new ProliferateEffect(), StaticFilters.FILTER_SPELL_NON_CREATURE, false
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));
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@ -1,8 +1,5 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.effects.common.CounterTargetEffect;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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import mage.cards.CardImpl;
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@ -10,8 +7,9 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.target.TargetSpell;
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import java.util.UUID;
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/**
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*
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* @author Loki
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*/
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public final class FuelForTheCause extends CardImpl {
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@ -19,9 +17,10 @@ public final class FuelForTheCause extends CardImpl {
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public FuelForTheCause(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}{U}");
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// Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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this.getSpellAbility().addTarget(new TargetSpell());
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this.getSpellAbility().addEffect(new CounterTargetEffect());
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this.getSpellAbility().addEffect(new ProliferateEffect());
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this.getSpellAbility().addEffect(new ProliferateEffect().concatBy(", then"));
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}
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public FuelForTheCause(final FuelForTheCause card) {
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@ -26,7 +26,7 @@ public final class GratefulApparition extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate.
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// Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(
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new ProliferateEffect(), false
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).setOrPlaneswalker(true));
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@ -1,4 +1,3 @@
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package mage.cards.g;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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@ -19,9 +18,10 @@ public final class GrimAffliction extends CardImpl {
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public GrimAffliction(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{B}");
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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// Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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this.getSpellAbility().addEffect(new AddCountersTargetEffect(CounterType.M1M1.createInstance()));
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this.getSpellAbility().addEffect(new ProliferateEffect().concatBy(", then"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public GrimAffliction(final GrimAffliction card) {
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@ -27,7 +27,7 @@ public final class GuildpactInformant extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate.
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// Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(
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new ProliferateEffect(), false
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).setOrPlaneswalker(true));
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@ -26,7 +26,7 @@ public final class HuatlisRaptor extends CardImpl {
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// When Huatli's Raptor enters the battlefield, proliferate.
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// When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ProliferateEffect()));
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}
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@ -1,16 +1,14 @@
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package mage.cards.i;
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import java.util.UUID;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import java.util.UUID;
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/**
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*
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* @author Loki, North
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*/
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public final class InexorableTide extends CardImpl {
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@ -18,7 +16,7 @@ public final class InexorableTide extends CardImpl {
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public InexorableTide(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}{U}");
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// Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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this.addAbility(new SpellCastControllerTriggeredAbility(new ProliferateEffect(), false));
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}
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@ -23,7 +23,7 @@ public final class KarnsBastion extends CardImpl {
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// {T}: Add {C}.
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this.addAbility(new ColorlessManaAbility());
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// {4}, {T}: Proliferate.
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// {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Ability ability = new SimpleActivatedAbility(new ProliferateEffect(), new GenericManaCost(4));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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@ -22,7 +22,7 @@ public final class KiorasDambreaker extends CardImpl {
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this.power = new MageInt(5);
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this.toughness = new MageInt(6);
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// When Kiora's Dreammaker enters the battlefield, proliferate.
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// When Kiora's Dreammaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.)
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ProliferateEffect()));
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}
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@ -23,7 +23,7 @@ public final class MartyrForTheCause extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Martyr for the Cause dies, proliferate.
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// When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new DiesTriggeredAbility(new ProliferateEffect()));
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}
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@ -40,7 +40,7 @@ public final class MerfolkSkydiver extends CardImpl {
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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// {3}{G}{U}: Proliferate.
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// {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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this.addAbility(new SimpleActivatedAbility(new ProliferateEffect(), new ManaCostsImpl("{3}{G}{U}")));
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}
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@ -1,7 +1,5 @@
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package mage.cards.p;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -13,11 +11,13 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import static mage.filter.StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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import static mage.filter.StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT;
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/**
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*
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* @author Loki
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*/
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public final class PlaguemawBeast extends CardImpl {
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@ -28,6 +28,8 @@ public final class PlaguemawBeast extends CardImpl {
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this.power = new MageInt(4);
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this.toughness = new MageInt(3);
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// {T}, Sacrifice a creature: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ProliferateEffect(), new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(FILTER_CONTROLLED_CREATURE_SHORT_TEXT)));
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this.addAbility(ability);
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@ -39,7 +39,7 @@ public final class PlanewideCelebration extends CardImpl {
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this.getSpellAbility().addMode(mode);
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// • Proliferate.
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this.getSpellAbility().addMode(new Mode(new ProliferateEffect()));
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this.getSpellAbility().addMode(new Mode(new ProliferateEffect(false)));
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// • You gain 4 life.
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this.getSpellAbility().addMode(new Mode(new GainLifeEffect(4)));
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@ -35,7 +35,7 @@ public final class PollenbrightDruid extends CardImpl {
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);
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ability.addTarget(new TargetCreaturePermanent());
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// • Proliferate.
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// • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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ability.addMode(new Mode(new ProliferateEffect()));
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this.addAbility(ability);
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}
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@ -55,12 +55,9 @@ public final class RoaleskApexHybrid extends CardImpl {
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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// When Roalsk dies, proliferate, then proliferate again.
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ability = new DiesTriggeredAbility(new ProliferateEffect().setText("proliferate,"));
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ability.addEffect(new ProliferateEffect().setText(
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"then proliferate again <i>(Choose any number of permanents and/or players, " +
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"then give each another counter of each kind already there. Then do it again.)</i>"
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));
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// When Roalsk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
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ability = new DiesTriggeredAbility(new ProliferateEffect(false));
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ability.addEffect(new ProliferateEffect(" again", true).concatBy(", then"));
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this.addAbility(ability);
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}
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@ -1,8 +1,5 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author Loki
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*/
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public final class SpreadTheSickness extends CardImpl {
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@ -19,8 +17,9 @@ public final class SpreadTheSickness extends CardImpl {
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public SpreadTheSickness(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{B}");
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// Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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this.getSpellAbility().addEffect(new DestroyTargetEffect());
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this.getSpellAbility().addEffect(new ProliferateEffect());
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this.getSpellAbility().addEffect(new ProliferateEffect().concatBy(", then"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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@ -1,15 +1,14 @@
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package mage.cards.t;
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import java.util.UUID;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.counter.ProliferateEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import java.util.UUID;
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/**
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*
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* @author North
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*/
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public final class TezzeretsGambit extends CardImpl {
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@ -17,8 +16,9 @@ public final class TezzeretsGambit extends CardImpl {
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public TezzeretsGambit(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U/P}");
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// Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(2));
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this.getSpellAbility().addEffect(new ProliferateEffect());
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this.getSpellAbility().addEffect(new ProliferateEffect().concatBy(", then"));
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}
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public TezzeretsGambit(final TezzeretsGambit card) {
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@ -1,8 +1,5 @@
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||||
|
||||
package mage.cards.t;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.common.SacrificeTargetCost;
|
||||
|
@ -16,8 +13,9 @@ import mage.filter.common.FilterControlledPermanent;
|
|||
import mage.filter.predicate.mageobject.CardTypePredicate;
|
||||
import mage.target.common.TargetControlledPermanent;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Loki
|
||||
*/
|
||||
public final class ThroneOfGeth extends CardImpl {
|
||||
|
@ -32,7 +30,7 @@ public final class ThroneOfGeth extends CardImpl {
|
|||
|
||||
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
|
||||
|
||||
// {T}, Sacrifice an artifact: Proliferate.
|
||||
// {T}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ProliferateEffect(), new TapSourceCost());
|
||||
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filter)));
|
||||
this.addAbility(ability);
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
|
||||
|
||||
package mage.cards.t;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
|
||||
import mage.abilities.effects.common.counter.ProliferateEffect;
|
||||
|
@ -12,6 +9,8 @@ import mage.cards.CardSetInfo;
|
|||
import mage.constants.CardType;
|
||||
import mage.constants.SubType;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author Loki, nantuko, North
|
||||
*/
|
||||
|
@ -25,7 +24,10 @@ public final class Thrummingbird extends CardImpl {
|
|||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
// Flying
|
||||
this.addAbility(FlyingAbility.getInstance());
|
||||
|
||||
// Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new ProliferateEffect(), false));
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
|
||||
package mage.cards.v;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
|
@ -14,8 +12,9 @@ import mage.constants.CardType;
|
|||
import mage.constants.SubType;
|
||||
import mage.constants.Zone;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author North
|
||||
*/
|
||||
public final class ViralDrake extends CardImpl {
|
||||
|
@ -27,8 +26,13 @@ public final class ViralDrake extends CardImpl {
|
|||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(4);
|
||||
|
||||
// Flying
|
||||
this.addAbility(FlyingAbility.getInstance());
|
||||
|
||||
// Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
||||
this.addAbility(InfectAbility.getInstance());
|
||||
|
||||
// {3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ProliferateEffect(), new ManaCostsImpl("{3}{U}")));
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
|
||||
package mage.cards.v;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.effects.common.DamageTargetEffect;
|
||||
import mage.abilities.effects.common.counter.ProliferateEffect;
|
||||
import mage.cards.CardImpl;
|
||||
|
@ -9,8 +7,9 @@ import mage.cards.CardSetInfo;
|
|||
import mage.constants.CardType;
|
||||
import mage.target.common.TargetAnyTarget;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author North
|
||||
*/
|
||||
public final class VoltCharge extends CardImpl {
|
||||
|
@ -18,10 +17,10 @@ public final class VoltCharge extends CardImpl {
|
|||
public VoltCharge(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{R}");
|
||||
|
||||
|
||||
this.getSpellAbility().addTarget(new TargetAnyTarget());
|
||||
// Volt Charge deals 3 damage to any target. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
this.getSpellAbility().addEffect(new DamageTargetEffect(3));
|
||||
this.getSpellAbility().addEffect(new ProliferateEffect());
|
||||
this.getSpellAbility().addTarget(new TargetAnyTarget());
|
||||
}
|
||||
|
||||
public VoltCharge(final VoltCharge card) {
|
||||
|
|
|
@ -1,9 +1,5 @@
|
|||
package mage.abilities.effects.common.counter;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.constants.Outcome;
|
||||
|
@ -14,14 +10,30 @@ import mage.players.Player;
|
|||
import mage.target.Target;
|
||||
import mage.target.common.TargetPermanentOrPlayerWithCounter;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author nantuko
|
||||
*/
|
||||
public class ProliferateEffect extends OneShotEffect {
|
||||
|
||||
public ProliferateEffect() {
|
||||
this("", true);
|
||||
}
|
||||
|
||||
public ProliferateEffect(boolean showAbilityHint) {
|
||||
this("", showAbilityHint);
|
||||
}
|
||||
|
||||
public ProliferateEffect(String afterText, boolean showAbilityHint) {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "proliferate. <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)</i>";
|
||||
staticText = "proliferate" + afterText;
|
||||
if (showAbilityHint) {
|
||||
staticText += ". <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)</i>";
|
||||
}
|
||||
}
|
||||
|
||||
public ProliferateEffect(ProliferateEffect effect) {
|
||||
|
|
Loading…
Reference in a new issue