Implemented Pelt Collector

This commit is contained in:
Evan Kranzler 2018-09-21 14:47:37 -04:00
parent d1679035ed
commit ec390ba5f7
2 changed files with 143 additions and 0 deletions

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@ -0,0 +1,142 @@
package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author TheElk801
*/
public final class PeltCollector extends CardImpl {
public PeltCollector(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.WARRIOR);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
this.addAbility(new PeltCollectorAbility());
// As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
new ConditionalContinuousEffect(
new GainAbilitySourceEffect(
TrampleAbility.getInstance(),
Duration.WhileOnBattlefield
), new SourceHasCounterCondition(CounterType.P1P1, 3),
"As long as {this} has three or more +1/+1 "
+ "counters on it, it has trample."
)
));
}
public PeltCollector(final PeltCollector card) {
super(card);
}
@Override
public PeltCollector copy() {
return new PeltCollector(this);
}
}
class PeltCollectorAbility extends TriggeredAbilityImpl {
public PeltCollectorAbility() {
super(Zone.BATTLEFIELD, new PeltCollectorEffect());
}
public PeltCollectorAbility(PeltCollectorAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getTargetId().equals(this.getSourceId())) {
return false;
}
Permanent triggeringCreature = game.getPermanentOrLKIBattlefield(event.getTargetId());
Permanent sourceCreature = game.getPermanent(this.getSourceId());
if (isPowerGreater(sourceCreature, triggeringCreature)
&& triggeringCreature.isCreature()
&& triggeringCreature.isControlledBy(this.getControllerId())) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getTargetId()));
return true;
}
return false;
}
public static boolean isPowerGreater(Permanent sourceCreature, Permanent newCreature) {
return sourceCreature != null && newCreature != null
&& newCreature.getPower().getValue()
> sourceCreature.getPower().getValue();
}
@Override
public String getRule() {
return "Whenever another creature you control enters the battlefield "
+ "or dies, if that creature's power is greater than {this}'s, "
+ "put a +1/+1 counter on {this}.";
}
@Override
public PeltCollectorAbility copy() {
return new PeltCollectorAbility(this);
}
}
class PeltCollectorEffect extends OneShotEffect {
public PeltCollectorEffect() {
super(Outcome.BoostCreature);
}
public PeltCollectorEffect(final PeltCollectorEffect effect) {
super(effect);
}
@Override
public PeltCollectorEffect copy() {
return new PeltCollectorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent triggeringCreature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
Permanent sourceCreature = game.getPermanent(source.getSourceId());
if (!PeltCollectorAbility.isPowerGreater(sourceCreature, triggeringCreature)) {
return false;
}
return new AddCountersSourceEffect(CounterType.P1P1.createInstance()).apply(game, source);
}
}

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@ -196,6 +196,7 @@ public final class GuildsOfRavnica extends ExpansionSet {
cards.add(new SetCardInfo("Parhelion Patrol", 22, Rarity.COMMON, mage.cards.p.ParhelionPatrol.class));
cards.add(new SetCardInfo("Passwall Adept", 50, Rarity.COMMON, mage.cards.p.PasswallAdept.class));
cards.add(new SetCardInfo("Pause for Reflection", 140, Rarity.COMMON, mage.cards.p.PauseForReflection.class));
cards.add(new SetCardInfo("Pelt Collector", 141, Rarity.RARE, mage.cards.p.PeltCollector.class));
cards.add(new SetCardInfo("Pilfering Imp", 81, Rarity.UNCOMMON, mage.cards.p.PilferingImp.class));
cards.add(new SetCardInfo("Piston-Fist Cyclops", 217, Rarity.COMMON, mage.cards.p.PistonFistCyclops.class));
cards.add(new SetCardInfo("Pitiless Gorgon", 218, Rarity.COMMON, mage.cards.p.PitilessGorgon.class));